citra_qt: load translation from resource
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d3112aedba
commit
62890b253e
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@ -182,6 +182,7 @@ void Config::ReadValues() {
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UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
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UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
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UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
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UISettings::values.language = qt_config->value("language", "").toString();
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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@ -333,6 +334,7 @@ void Config::SaveValues() {
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qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
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qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
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qt_config->setValue("recentFiles", UISettings::values.recent_files);
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qt_config->setValue("language", UISettings::values.language);
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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@ -75,3 +75,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->addItem(device.c_str());
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}
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}
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void ConfigureAudio::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -19,6 +19,7 @@ public:
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~ConfigureAudio();
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void applyConfiguration();
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void retranslateUi();
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public slots:
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void updateAudioDevices(int sink_index);
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@ -24,3 +24,7 @@ void ConfigureDebug::applyConfiguration() {
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Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
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Settings::Apply();
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}
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void ConfigureDebug::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -19,6 +19,7 @@ public:
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~ConfigureDebug();
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void applyConfiguration();
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void retranslateUi();
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private:
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void setConfiguration();
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@ -10,6 +10,8 @@
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ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
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ui->setupUi(this);
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this->setConfiguration();
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connect(ui->generalTab, &ConfigureGeneral::languageChanged, this,
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&ConfigureDialog::onLanguageChanged);
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}
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ConfigureDialog::~ConfigureDialog() {}
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@ -26,3 +28,15 @@ void ConfigureDialog::applyConfiguration() {
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ui->webTab->applyConfiguration();
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Settings::Apply();
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}
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void ConfigureDialog::onLanguageChanged(const QString& locale) {
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emit languageChanged(locale);
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ui->retranslateUi(this);
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ui->generalTab->retranslateUi();
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ui->systemTab->retranslateUi();
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ui->inputTab->retranslateUi();
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ui->graphicsTab->retranslateUi();
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ui->audioTab->retranslateUi();
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ui->debugTab->retranslateUi();
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ui->webTab->retranslateUi();
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}
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@ -20,6 +20,12 @@ public:
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void applyConfiguration();
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private slots:
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void onLanguageChanged(const QString& locale);
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signals:
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void languageChanged(const QString& locale);
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private:
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void setConfiguration();
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDirIterator>
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#include "citra_qt/configuration/configure_general.h"
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#include "citra_qt/ui_settings.h"
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#include "core/core.h"
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@ -12,6 +13,23 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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: QWidget(parent), ui(new Ui::ConfigureGeneral) {
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ui->setupUi(this);
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ui->language_combobox->addItem(tr("<System>"), QString(""));
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ui->language_combobox->addItem(tr("English"), QString("en"));
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QDirIterator it(":/languages", QDirIterator::NoIteratorFlags);
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while (it.hasNext()) {
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QString locale = it.next();
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locale.truncate(locale.lastIndexOf('.'));
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locale.remove(0, locale.lastIndexOf('/') + 1);
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QString lang = QLocale::languageToString(QLocale(locale).language());
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ui->language_combobox->addItem(lang, locale);
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}
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// Unlike other configuration, interface language change need to be reflect on the interface
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// immediately. This is done by passing a signal to the main window, and then retranslating when
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// passing back.
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connect(ui->language_combobox,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ConfigureGeneral::onLanguageChanged);
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for (auto theme : UISettings::themes) {
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ui->theme_combobox->addItem(theme.first, theme.second);
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@ -37,6 +55,8 @@ void ConfigureGeneral::setConfiguration() {
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ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->language_combobox->setCurrentIndex(
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ui->language_combobox->findData(UISettings::values.language));
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}
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void ConfigureGeneral::applyConfiguration() {
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@ -52,3 +72,14 @@ void ConfigureGeneral::applyConfiguration() {
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Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
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Settings::Apply();
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}
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void ConfigureGeneral::onLanguageChanged(int index) {
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if (index == -1)
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return;
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emit languageChanged(ui->language_combobox->itemData(index).toString());
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}
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void ConfigureGeneral::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -19,6 +19,13 @@ public:
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~ConfigureGeneral();
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void applyConfiguration();
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void retranslateUi();
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private slots:
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void onLanguageChanged(int index);
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signals:
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void languageChanged(const QString& locale);
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private:
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void setConfiguration();
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>300</width>
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<height>377</height>
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<width>345</width>
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<height>493</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -38,6 +38,20 @@
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QLabel" name="language_label">
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<property name="text">
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<string>Interface language</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="language_combobox"/>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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@ -113,3 +113,7 @@ void ConfigureGraphics::applyConfiguration() {
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Settings::values.swap_screen = ui->swap_screen->isChecked();
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Settings::Apply();
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}
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void ConfigureGraphics::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -19,6 +19,7 @@ public:
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~ConfigureGraphics();
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void applyConfiguration();
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void retranslateUi();
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private:
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void setConfiguration();
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@ -277,3 +277,7 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) {
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}
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setPollingResult({}, true);
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}
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void ConfigureInput::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -33,6 +33,7 @@ public:
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/// Save all button configurations to settings file
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void applyConfiguration();
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void retranslateUi();
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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@ -167,3 +167,7 @@ void ConfigureSystem::refreshConsoleID() {
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Service::CFG::UpdateConfigNANDSavegame();
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ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
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}
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void ConfigureSystem::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -20,6 +20,7 @@ public:
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void applyConfiguration();
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void setConfiguration();
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void retranslateUi();
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public slots:
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void updateBirthdayComboBox(int birthmonth_index);
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@ -100,3 +100,7 @@ void ConfigureWeb::OnLoginVerified() {
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"correctly, and that your internet connection is working."));
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}
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}
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void ConfigureWeb::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -20,6 +20,7 @@ public:
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~ConfigureWeb();
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void applyConfiguration();
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void retranslateUi();
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public slots:
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void RefreshTelemetryID();
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@ -97,6 +97,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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// register size_t to use in slots and signals
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qRegisterMetaType<size_t>("size_t");
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LoadTranslation();
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Pica::g_debug_context = Pica::DebugContext::Construct();
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setAcceptDrops(true);
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ui.setupUi(this);
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@ -114,8 +116,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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ConnectMenuEvents();
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ConnectWidgetEvents();
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setWindowTitle(QString("Citra %1| %2-%3")
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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SetupUIStrings();
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show();
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game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
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@ -871,6 +873,8 @@ void GMainWindow::ToggleWindowMode() {
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void GMainWindow::OnConfigure() {
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ConfigureDialog configureDialog(this);
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connect(&configureDialog, &ConfigureDialog::languageChanged, this,
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&GMainWindow::OnLanguageChanged);
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auto result = configureDialog.exec();
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if (result == QDialog::Accepted) {
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configureDialog.applyConfiguration();
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@ -1084,6 +1088,45 @@ void GMainWindow::UpdateUITheme() {
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}
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}
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void GMainWindow::LoadTranslation() {
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// If the selected language is English, no need to install any translation
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if (UISettings::values.language == "en") {
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return;
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}
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bool loaded;
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if (UISettings::values.language.isEmpty()) {
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// If the selected language is empty, use system locale
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loaded = translator.load(QLocale(), "", "", ":/languages/");
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} else {
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// Otherwise load from the specified file
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loaded = translator.load(UISettings::values.language, ":/languages/");
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}
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if (loaded) {
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qApp->installTranslator(&translator);
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} else {
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UISettings::values.language = "en";
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}
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}
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void GMainWindow::OnLanguageChanged(const QString& locale) {
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if (UISettings::values.language != "en") {
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qApp->removeTranslator(&translator);
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}
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UISettings::values.language = locale;
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LoadTranslation();
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ui.retranslateUi(this);
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SetupUIStrings();
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}
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void GMainWindow::SetupUIStrings() {
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setWindowTitle(
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tr("Citra %1| %2-%3").arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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}
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#ifdef main
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#undef main
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#endif
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@ -7,6 +7,7 @@
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#include <memory>
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#include <QMainWindow>
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#include <QTimer>
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#include <QTranslator>
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#include "core/core.h"
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#include "core/hle/service/am/am.h"
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#include "ui_main.h"
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@ -151,9 +152,12 @@ private slots:
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void OnUpdateFound(bool found, bool error);
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void OnCheckForUpdates();
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void OnOpenUpdater();
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void OnLanguageChanged(const QString& locale);
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private:
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void UpdateStatusBar();
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void LoadTranslation();
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void SetupUIStrings();
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Ui::MainWindow ui;
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@ -192,6 +196,8 @@ private:
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QAction* actions_recent_files[max_recent_files_item];
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QTranslator translator;
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protected:
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void dropEvent(QDropEvent* event) override;
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void dragEnterEvent(QDragEnterEvent* event) override;
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@ -48,6 +48,7 @@ struct Values {
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QString gamedir;
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bool gamedir_deepscan;
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QStringList recent_files;
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QString language;
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QString theme;
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