thread: fixed bug where result of __NextThread was not being properly checked when NULL
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@ -194,7 +194,7 @@ Thread* __NextThread() {
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} else {
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next = g_thread_ready_queue.pop_first();
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}
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if (next < 0) {
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if (next == 0) {
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return NULL;
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}
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return Kernel::g_object_pool.GetFast<Thread>(next);
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