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Rename ObjectPool to HandleTable

This commit is contained in:
Yuri Kunde Schlesner 2014-12-13 21:16:13 -02:00
parent 28e64806cd
commit 73fba22c01
12 changed files with 54 additions and 54 deletions

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@ -62,7 +62,7 @@ ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s3
/// Create an address arbiter /// Create an address arbiter
AddressArbiter* CreateAddressArbiter(Handle& handle, const std::string& name) { AddressArbiter* CreateAddressArbiter(Handle& handle, const std::string& name) {
AddressArbiter* address_arbiter = new AddressArbiter; AddressArbiter* address_arbiter = new AddressArbiter;
handle = Kernel::g_object_pool.Create(address_arbiter); handle = Kernel::g_handle_table.Create(address_arbiter);
address_arbiter->name = name; address_arbiter->name = name;
return address_arbiter; return address_arbiter;
} }

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@ -53,7 +53,7 @@ public:
* @return Result of operation, 0 on success, otherwise error code * @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) { ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
Event* evt = g_object_pool.Get<Event>(handle); Event* evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
evt->permanent_locked = permanent_locked; evt->permanent_locked = permanent_locked;
@ -67,7 +67,7 @@ ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
* @return Result of operation, 0 on success, otherwise error code * @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode SetEventLocked(const Handle handle, const bool locked) { ResultCode SetEventLocked(const Handle handle, const bool locked) {
Event* evt = g_object_pool.Get<Event>(handle); Event* evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) { if (!evt->permanent_locked) {
@ -82,7 +82,7 @@ ResultCode SetEventLocked(const Handle handle, const bool locked) {
* @return Result of operation, 0 on success, otherwise error code * @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode SignalEvent(const Handle handle) { ResultCode SignalEvent(const Handle handle) {
Event* evt = g_object_pool.Get<Event>(handle); Event* evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
// Resume threads waiting for event to signal // Resume threads waiting for event to signal
@ -110,7 +110,7 @@ ResultCode SignalEvent(const Handle handle) {
* @return Result of operation, 0 on success, otherwise error code * @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode ClearEvent(Handle handle) { ResultCode ClearEvent(Handle handle) {
Event* evt = g_object_pool.Get<Event>(handle); Event* evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) { if (!evt->permanent_locked) {
@ -129,7 +129,7 @@ ResultCode ClearEvent(Handle handle) {
Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) { Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) {
Event* evt = new Event; Event* evt = new Event;
handle = Kernel::g_object_pool.Create(evt); handle = Kernel::g_handle_table.Create(evt);
evt->locked = true; evt->locked = true;
evt->permanent_locked = false; evt->permanent_locked = false;

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@ -13,14 +13,14 @@
namespace Kernel { namespace Kernel {
Handle g_main_thread = 0; Handle g_main_thread = 0;
ObjectPool g_object_pool; HandleTable g_handle_table;
u64 g_program_id = 0; u64 g_program_id = 0;
ObjectPool::ObjectPool() { HandleTable::HandleTable() {
next_id = INITIAL_NEXT_ID; next_id = INITIAL_NEXT_ID;
} }
Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) { Handle HandleTable::Create(Object* obj, int range_bottom, int range_top) {
if (range_top > MAX_COUNT) { if (range_top > MAX_COUNT) {
range_top = MAX_COUNT; range_top = MAX_COUNT;
} }
@ -39,7 +39,7 @@ Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) {
return 0; return 0;
} }
bool ObjectPool::IsValid(Handle handle) const { bool HandleTable::IsValid(Handle handle) const {
int index = handle - HANDLE_OFFSET; int index = handle - HANDLE_OFFSET;
if (index < 0) if (index < 0)
return false; return false;
@ -49,7 +49,7 @@ bool ObjectPool::IsValid(Handle handle) const {
return occupied[index]; return occupied[index];
} }
void ObjectPool::Clear() { void HandleTable::Clear() {
for (int i = 0; i < MAX_COUNT; i++) { for (int i = 0; i < MAX_COUNT; i++) {
//brutally clear everything, no validation //brutally clear everything, no validation
if (occupied[i]) if (occupied[i])
@ -60,13 +60,13 @@ void ObjectPool::Clear() {
next_id = INITIAL_NEXT_ID; next_id = INITIAL_NEXT_ID;
} }
Object* &ObjectPool::operator [](Handle handle) Object* &HandleTable::operator [](Handle handle)
{ {
_dbg_assert_msg_(Kernel, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ"); _dbg_assert_msg_(Kernel, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
return pool[handle - HANDLE_OFFSET]; return pool[handle - HANDLE_OFFSET];
} }
void ObjectPool::List() { void HandleTable::List() {
for (int i = 0; i < MAX_COUNT; i++) { for (int i = 0; i < MAX_COUNT; i++) {
if (occupied[i]) { if (occupied[i]) {
if (pool[i]) { if (pool[i]) {
@ -77,11 +77,11 @@ void ObjectPool::List() {
} }
} }
int ObjectPool::GetCount() const { int HandleTable::GetCount() const {
return std::count(occupied.begin(), occupied.end(), true); return std::count(occupied.begin(), occupied.end(), true);
} }
Object* ObjectPool::CreateByIDType(int type) { Object* HandleTable::CreateByIDType(int type) {
LOG_ERROR(Kernel, "Unimplemented: %d.", type); LOG_ERROR(Kernel, "Unimplemented: %d.", type);
return nullptr; return nullptr;
} }
@ -95,7 +95,7 @@ void Init() {
void Shutdown() { void Shutdown() {
Kernel::ThreadingShutdown(); Kernel::ThreadingShutdown();
g_object_pool.Clear(); // Free all kernel objects g_handle_table.Clear(); // Free all kernel objects
} }
/** /**

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@ -41,10 +41,10 @@ enum {
DEFAULT_STACK_SIZE = 0x4000, DEFAULT_STACK_SIZE = 0x4000,
}; };
class ObjectPool; class HandleTable;
class Object : NonCopyable { class Object : NonCopyable {
friend class ObjectPool; friend class HandleTable;
u32 handle; u32 handle;
public: public:
virtual ~Object() {} virtual ~Object() {}
@ -63,10 +63,10 @@ public:
} }
}; };
class ObjectPool : NonCopyable { class HandleTable : NonCopyable {
public: public:
ObjectPool(); HandleTable();
~ObjectPool() {} ~HandleTable() {}
// Allocates a handle within the range and inserts the object into the map. // Allocates a handle within the range and inserts the object into the map.
Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF); Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
@ -160,7 +160,7 @@ private:
int next_id; int next_id;
}; };
extern ObjectPool g_object_pool; extern HandleTable g_handle_table;
extern Handle g_main_thread; extern Handle g_main_thread;
/// The ID code of the currently running game /// The ID code of the currently running game

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@ -87,7 +87,7 @@ void ReleaseThreadMutexes(Handle thread) {
// Release every mutex that the thread holds, and resume execution on the waiting threads // Release every mutex that the thread holds, and resume execution on the waiting threads
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) { for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
Mutex* mutex = g_object_pool.GetFast<Mutex>(iter->second); Mutex* mutex = g_handle_table.GetFast<Mutex>(iter->second);
ResumeWaitingThread(mutex); ResumeWaitingThread(mutex);
} }
@ -115,7 +115,7 @@ bool ReleaseMutex(Mutex* mutex) {
* @param handle Handle to mutex to release * @param handle Handle to mutex to release
*/ */
ResultCode ReleaseMutex(Handle handle) { ResultCode ReleaseMutex(Handle handle) {
Mutex* mutex = Kernel::g_object_pool.Get<Mutex>(handle); Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle);
if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel); if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!ReleaseMutex(mutex)) { if (!ReleaseMutex(mutex)) {
@ -136,7 +136,7 @@ ResultCode ReleaseMutex(Handle handle) {
*/ */
Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) { Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) {
Mutex* mutex = new Mutex; Mutex* mutex = new Mutex;
handle = Kernel::g_object_pool.Create(mutex); handle = Kernel::g_handle_table.Create(mutex);
mutex->locked = mutex->initial_locked = initial_locked; mutex->locked = mutex->initial_locked = initial_locked;
mutex->name = name; mutex->name = name;

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@ -57,7 +57,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
ErrorSummary::WrongArgument, ErrorLevel::Permanent); ErrorSummary::WrongArgument, ErrorLevel::Permanent);
Semaphore* semaphore = new Semaphore; Semaphore* semaphore = new Semaphore;
*handle = g_object_pool.Create(semaphore); *handle = g_handle_table.Create(semaphore);
// When the semaphore is created, some slots are reserved for other threads, // When the semaphore is created, some slots are reserved for other threads,
// and the rest is reserved for the caller thread // and the rest is reserved for the caller thread
@ -69,7 +69,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
} }
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) { ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
Semaphore* semaphore = g_object_pool.Get<Semaphore>(handle); Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle);
if (semaphore == nullptr) if (semaphore == nullptr)
return InvalidHandle(ErrorModule::Kernel); return InvalidHandle(ErrorModule::Kernel);

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@ -32,7 +32,7 @@ public:
*/ */
SharedMemory* CreateSharedMemory(Handle& handle, const std::string& name) { SharedMemory* CreateSharedMemory(Handle& handle, const std::string& name) {
SharedMemory* shared_memory = new SharedMemory; SharedMemory* shared_memory = new SharedMemory;
handle = Kernel::g_object_pool.Create(shared_memory); handle = Kernel::g_handle_table.Create(shared_memory);
shared_memory->name = name; shared_memory->name = name;
return shared_memory; return shared_memory;
} }
@ -60,7 +60,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel, return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent); ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
} }
SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle); SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel); if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
shared_memory->base_address = address; shared_memory->base_address = address;
@ -71,7 +71,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
} }
ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) { ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) {
SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle); SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel); if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (0 != shared_memory->base_address) if (0 != shared_memory->base_address)

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@ -164,7 +164,7 @@ static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handl
/// Stops the current thread /// Stops the current thread
ResultCode StopThread(Handle handle, const char* reason) { ResultCode StopThread(Handle handle, const char* reason) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel); if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
// Release all the mutexes that this thread holds // Release all the mutexes that this thread holds
@ -173,7 +173,7 @@ ResultCode StopThread(Handle handle, const char* reason) {
ChangeReadyState(thread, false); ChangeReadyState(thread, false);
thread->status = THREADSTATUS_DORMANT; thread->status = THREADSTATUS_DORMANT;
for (Handle waiting_handle : thread->waiting_threads) { for (Handle waiting_handle : thread->waiting_threads) {
Thread* waiting_thread = g_object_pool.Get<Thread>(waiting_handle); Thread* waiting_thread = g_handle_table.Get<Thread>(waiting_handle);
if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle)) if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle))
ResumeThreadFromWait(waiting_handle); ResumeThreadFromWait(waiting_handle);
@ -210,7 +210,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated... // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (Handle handle : thread_queue) { for (Handle handle : thread_queue) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address)) if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
continue; continue;
@ -235,7 +235,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated... // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (Handle handle : thread_queue) { for (Handle handle : thread_queue) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address)) if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
ResumeThreadFromWait(handle); ResumeThreadFromWait(handle);
@ -288,7 +288,7 @@ Thread* NextThread() {
if (next == 0) { if (next == 0) {
return nullptr; return nullptr;
} }
return Kernel::g_object_pool.Get<Thread>(next); return Kernel::g_handle_table.Get<Thread>(next);
} }
void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
@ -305,7 +305,7 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_addres
/// Resumes a thread from waiting by marking it as "ready" /// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle) { void ResumeThreadFromWait(Handle handle) {
Thread* thread = Kernel::g_object_pool.Get<Thread>(handle); Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
if (thread) { if (thread) {
thread->status &= ~THREADSTATUS_WAIT; thread->status &= ~THREADSTATUS_WAIT;
thread->wait_handle = 0; thread->wait_handle = 0;
@ -341,7 +341,7 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
Thread* thread = new Thread; Thread* thread = new Thread;
handle = Kernel::g_object_pool.Create(thread); handle = Kernel::g_handle_table.Create(thread);
thread_queue.push_back(handle); thread_queue.push_back(handle);
thread_ready_queue.prepare(priority); thread_ready_queue.prepare(priority);
@ -398,7 +398,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
/// Get the priority of the thread specified by handle /// Get the priority of the thread specified by handle
ResultVal<u32> GetThreadPriority(const Handle handle) { ResultVal<u32> GetThreadPriority(const Handle handle) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel); if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
return MakeResult<u32>(thread->current_priority); return MakeResult<u32>(thread->current_priority);
@ -410,7 +410,7 @@ ResultCode SetThreadPriority(Handle handle, s32 priority) {
if (!handle) { if (!handle) {
thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior? thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
} else { } else {
thread = g_object_pool.Get<Thread>(handle); thread = g_handle_table.Get<Thread>(handle);
if (thread == nullptr) { if (thread == nullptr) {
return InvalidHandle(ErrorModule::Kernel); return InvalidHandle(ErrorModule::Kernel);
} }
@ -481,7 +481,7 @@ void Reschedule() {
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle()); LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
for (Handle handle : thread_queue) { for (Handle handle : thread_queue) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X", LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle); thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle);
} }
@ -497,7 +497,7 @@ void Reschedule() {
} }
ResultCode GetThreadId(u32* thread_id, Handle handle) { ResultCode GetThreadId(u32* thread_id, Handle handle) {
Thread* thread = g_object_pool.Get<Thread>(handle); Thread* thread = g_handle_table.Get<Thread>(handle);
if (thread == nullptr) if (thread == nullptr)
return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS, return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent); ErrorSummary::WrongArgument, ErrorLevel::Permanent);

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@ -133,7 +133,7 @@ public:
case FileCommand::Close: case FileCommand::Close:
{ {
LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str()); LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
Kernel::g_object_pool.Destroy<File>(GetHandle()); Kernel::g_handle_table.Destroy<File>(GetHandle());
break; break;
} }
@ -189,7 +189,7 @@ public:
case DirectoryCommand::Close: case DirectoryCommand::Close:
{ {
LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str()); LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
Kernel::g_object_pool.Destroy<Directory>(GetHandle()); Kernel::g_handle_table.Destroy<Directory>(GetHandle());
break; break;
} }
@ -283,7 +283,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
} }
auto file = Common::make_unique<File>(std::move(backend), path); auto file = Common::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release()); Handle handle = Kernel::g_handle_table.Create(file.release());
return MakeResult<Handle>(handle); return MakeResult<Handle>(handle);
} }
@ -388,7 +388,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
} }
auto directory = Common::make_unique<Directory>(std::move(backend), path); auto directory = Common::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release()); Handle handle = Kernel::g_handle_table.Create(directory.release());
return MakeResult<Handle>(handle); return MakeResult<Handle>(handle);
} }

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@ -56,7 +56,7 @@ Manager::~Manager() {
/// Add a service to the manager (does not create it though) /// Add a service to the manager (does not create it though)
void Manager::AddService(Interface* service) { void Manager::AddService(Interface* service) {
m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service); m_port_map[service->GetPortName()] = Kernel::g_handle_table.Create(service);
m_services.push_back(service); m_services.push_back(service);
} }
@ -70,7 +70,7 @@ void Manager::DeleteService(const std::string& port_name) {
/// Get a Service Interface from its Handle /// Get a Service Interface from its Handle
Interface* Manager::FetchFromHandle(Handle handle) { Interface* Manager::FetchFromHandle(Handle handle) {
return Kernel::g_object_pool.Get<Interface>(handle); return Kernel::g_handle_table.Get<Interface>(handle);
} }
/// Get a Service Interface from its port /// Get a Service Interface from its port

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@ -54,7 +54,7 @@ public:
/// Allocates a new handle for the service /// Allocates a new handle for the service
Handle CreateHandle(Kernel::Object *obj) { Handle CreateHandle(Kernel::Object *obj) {
Handle handle = Kernel::g_object_pool.Create(obj); Handle handle = Kernel::g_handle_table.Create(obj);
m_handles.push_back(handle); m_handles.push_back(handle);
return handle; return handle;
} }
@ -62,7 +62,7 @@ public:
/// Frees a handle from the service /// Frees a handle from the service
template <class T> template <class T>
void DeleteHandle(const Handle handle) { void DeleteHandle(const Handle handle) {
Kernel::g_object_pool.Destroy<T>(handle); Kernel::g_handle_table.Destroy<T>(handle);
m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end()); m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
} }

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@ -92,7 +92,7 @@ static Result ConnectToPort(Handle* out, const char* port_name) {
/// Synchronize to an OS service /// Synchronize to an OS service
static Result SendSyncRequest(Handle handle) { static Result SendSyncRequest(Handle handle) {
Kernel::Session* session = Kernel::g_object_pool.Get<Kernel::Session>(handle); Kernel::Session* session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
if (session == nullptr) { if (session == nullptr) {
return InvalidHandle(ErrorModule::Kernel).raw; return InvalidHandle(ErrorModule::Kernel).raw;
} }
@ -119,10 +119,10 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this // TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
if (!Kernel::g_object_pool.IsValid(handle)) { if (!Kernel::g_handle_table.IsValid(handle)) {
return InvalidHandle(ErrorModule::Kernel).raw; return InvalidHandle(ErrorModule::Kernel).raw;
} }
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle); Kernel::Object* object = Kernel::g_handle_table.GetFast<Kernel::Object>(handle);
_dbg_assert_(Kernel, object != nullptr); _dbg_assert_(Kernel, object != nullptr);
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(), LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(),
@ -150,10 +150,10 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
// Iterate through each handle, synchronize kernel object // Iterate through each handle, synchronize kernel object
for (s32 i = 0; i < handle_count; i++) { for (s32 i = 0; i < handle_count; i++) {
if (!Kernel::g_object_pool.IsValid(handles[i])) { if (!Kernel::g_handle_table.IsValid(handles[i])) {
return InvalidHandle(ErrorModule::Kernel).raw; return InvalidHandle(ErrorModule::Kernel).raw;
} }
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]); Kernel::Object* object = Kernel::g_handle_table.GetFast<Kernel::Object>(handles[i]);
LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(), LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(),
object->GetName().c_str()); object->GetName().c_str());