Add multiple input profile support
Only supported in the Qt frontend.
This commit is contained in:
parent
3989c17cb0
commit
7c95032e3a
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@ -71,6 +71,7 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
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void Config::ReadValues() {
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// Controls
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// TODO: add multiple input profile support
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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Settings::values.buttons[i] =
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@ -50,45 +50,69 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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void Config::ReadValues() {
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qt_config->beginGroup("Controls");
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Settings::values.profile = ReadSetting("profile", 0).toInt();
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const auto append_profile = [this] {
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Settings::InputProfile profile;
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profile.name = ReadSetting("name", "default").toString().toStdString();
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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Settings::values.buttons[i] =
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ReadSetting(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
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profile.buttons[i] = ReadSetting(Settings::NativeButton::mapping[i],
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (Settings::values.buttons[i].empty())
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Settings::values.buttons[i] = default_param;
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if (profile.buttons.empty())
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profile.buttons[i] = default_param;
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_analogs[i][4], 0.5f);
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Settings::values.analogs[i] =
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ReadSetting(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
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profile.analogs[i] = ReadSetting(Settings::NativeAnalog::mapping[i],
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (Settings::values.analogs[i].empty())
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Settings::values.analogs[i] = default_param;
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if (profile.analogs[i].empty())
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profile.analogs[i] = default_param;
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}
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Settings::values.motion_device =
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profile.motion_device =
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ReadSetting("motion_device",
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0")
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.toString()
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.toStdString();
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Settings::values.touch_device =
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profile.touch_device =
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ReadSetting("touch_device", "engine:emu_window").toString().toStdString();
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Settings::values.udp_input_address =
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profile.udp_input_address =
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ReadSetting("udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR)
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.toString()
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.toStdString();
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Settings::values.udp_input_port = static_cast<u16>(
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profile.udp_input_port = static_cast<u16>(
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ReadSetting("udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT).toInt());
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Settings::values.udp_pad_index = static_cast<u8>(ReadSetting("udp_pad_index", 0).toUInt());
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profile.udp_pad_index = static_cast<u8>(ReadSetting("udp_pad_index", 0).toUInt());
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Settings::values.profiles.emplace_back(std::move(profile));
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};
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qt_config->endGroup();
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int size = qt_config->beginReadArray("profiles");
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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append_profile();
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}
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qt_config->endArray();
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if (Settings::values.profile <= size) {
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Settings::values.profile = 0;
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}
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if (size == 0) {
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append_profile();
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}
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Settings::LoadProfile(Settings::values.profile);
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qt_config->endArray();
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qt_config->beginGroup("Core");
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Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
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@ -257,7 +281,7 @@ void Config::ReadValues() {
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UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
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UISettings::values.game_dir_deprecated_deepscan =
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ReadSetting("gameListDeepScan", false).toBool();
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int size = qt_config->beginReadArray("gamedirs");
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size = qt_config->beginReadArray("gamedirs");
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::GameDir game_dir;
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@ -267,8 +291,8 @@ void Config::ReadValues() {
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UISettings::values.game_dirs.append(game_dir);
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}
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qt_config->endArray();
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// create NAND and SD card directories if empty, these are not removable through the UI, also
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// carries over old game list settings if present
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// create NAND and SD card directories if empty, these are not removable through the UI,
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// also carries over old game list settings if present
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if (UISettings::values.game_dirs.isEmpty()) {
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UISettings::GameDir game_dir;
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game_dir.path = "INSTALLED";
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@ -352,10 +376,15 @@ void Config::ReadValues() {
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void Config::SaveValues() {
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qt_config->beginGroup("Controls");
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WriteSetting("profile", Settings::values.profile, 0);
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qt_config->beginWriteArray("profiles");
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for (int p = 0; p < Settings::values.profiles.size(); ++p) {
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qt_config->setArrayIndex(p);
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const auto& profile = Settings::values.profiles[p];
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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WriteSetting(QString::fromStdString(Settings::NativeButton::mapping[i]),
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QString::fromStdString(Settings::values.buttons[i]),
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QString::fromStdString(profile.buttons[i]),
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QString::fromStdString(default_param));
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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@ -363,18 +392,20 @@ void Config::SaveValues() {
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_analogs[i][4], 0.5f);
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WriteSetting(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
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QString::fromStdString(Settings::values.analogs[i]),
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QString::fromStdString(profile.analogs[i]),
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QString::fromStdString(default_param));
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}
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WriteSetting("motion_device", QString::fromStdString(Settings::values.motion_device),
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WriteSetting("motion_device", QString::fromStdString(profile.motion_device),
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
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WriteSetting("touch_device", QString::fromStdString(Settings::values.touch_device),
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WriteSetting("touch_device", QString::fromStdString(profile.touch_device),
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"engine:emu_window");
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WriteSetting("udp_input_address", QString::fromStdString(Settings::values.udp_input_address),
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WriteSetting("udp_input_address", QString::fromStdString(profile.udp_input_address),
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InputCommon::CemuhookUDP::DEFAULT_ADDR);
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WriteSetting("udp_input_port", Settings::values.udp_input_port,
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WriteSetting("udp_input_port", profile.udp_input_port,
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InputCommon::CemuhookUDP::DEFAULT_PORT);
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WriteSetting("udp_pad_index", Settings::values.udp_pad_index, 0);
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WriteSetting("udp_pad_index", profile.udp_pad_index, 0);
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}
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qt_config->endArray();
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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@ -42,6 +42,7 @@ void ConfigureDialog::applyConfiguration() {
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ui->generalTab->applyConfiguration();
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ui->systemTab->applyConfiguration();
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ui->inputTab->applyConfiguration();
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ui->inputTab->applyProfile();
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ui->graphicsTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->cameraTab->applyConfiguration();
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include <QInputDialog>
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#include <QMenu>
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#include <QMessageBox>
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#include <QTimer>
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@ -99,6 +100,12 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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for (int i = 0; i < Settings::values.profiles.size(); ++i) {
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ui->profile->addItem(QString::fromStdString(Settings::values.profiles[i].name));
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}
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ui->profile->setCurrentIndex(Settings::values.profile);
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
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@ -131,7 +138,11 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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connect(button_map[button_id], &QPushButton::released, [=]() {
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handleClick(
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button_map[button_id],
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[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
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[=](const Common::ParamPackage& params) {
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buttons_param[button_id] = params;
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Button);
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});
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connect(button_map[button_id], &QPushButton::customContextMenuRequested,
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@ -140,11 +151,15 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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button_map[button_id]->setText(tr("[not set]"));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] = Common::ParamPackage{
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InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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@ -157,10 +172,13 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
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Qt::CustomContextMenu);
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connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
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handleClick(analog_map_buttons[analog_id][sub_button_id],
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handleClick(
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analog_map_buttons[analog_id][sub_button_id],
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[=](const Common::ParamPackage& params) {
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SetAnalogButton(params, analogs_param[analog_id],
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analog_sub_buttons[sub_button_id]);
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Button);
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});
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@ -170,6 +188,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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context_menu.addAction(tr("Clear"), [&] {
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analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
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analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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@ -178,6 +198,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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analog_sub_buttons[sub_button_id]);
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analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
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analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
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menu_location));
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@ -189,7 +211,11 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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"and then vertically."));
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handleClick(
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analog_map_stick[analog_id],
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[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
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[=](const Common::ParamPackage& params) {
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analogs_param[analog_id] = params;
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Analog);
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});
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}
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@ -200,6 +226,17 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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});
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connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
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connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
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connect(ui->buttonNew, &QPushButton::released, [this] { newProfile(); });
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connect(ui->buttonDelete, &QPushButton::released, [this] { deleteProfile(); });
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connect(ui->buttonRename, &QPushButton::released, [this] { renameProfile(); });
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connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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[this](int i) {
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applyConfiguration();
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Settings::SaveProfile(Settings::values.profile);
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Settings::LoadProfile(i);
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loadConfiguration();
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});
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timeout_timer->setSingleShot(true);
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connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
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@ -230,6 +267,10 @@ void ConfigureInput::applyConfiguration() {
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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}
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void ConfigureInput::applyProfile() {
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Settings::values.profile = ui->profile->currentIndex();
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}
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void ConfigureInput::loadConfiguration() {
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std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
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buttons_param.begin(),
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@ -346,3 +387,43 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) {
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void ConfigureInput::retranslateUi() {
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ui->retranslateUi(this);
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}
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void ConfigureInput::newProfile() {
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QString name =
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QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile."));
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if (name.isEmpty()) {
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return;
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}
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::CreateProfile(name.toStdString());
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ui->profile->addItem(name);
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ui->profile->setCurrentIndex(Settings::values.profile);
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loadConfiguration();
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}
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void ConfigureInput::deleteProfile() {
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if (ui->profile->count() == 1) {
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QMessageBox::critical(this, tr("Citra"), tr("You need to have 1 profile at least"));
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return;
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}
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QMessageBox::StandardButton answer = QMessageBox::question(
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this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->profile->currentText()));
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if (answer != QMessageBox::Yes) {
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return;
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}
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int index = ui->profile->currentIndex();
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ui->profile->removeItem(index);
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ui->profile->setCurrentIndex(0);
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Settings::DeleteProfile(index);
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loadConfiguration();
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}
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void ConfigureInput::renameProfile() {
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QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:"));
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if (new_name.isEmpty()) {
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return;
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}
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ui->profile->setItemText(ui->profile->currentIndex(), new_name);
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Settings::RenameCurrentProfile(new_name.toStdString());
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}
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@ -39,6 +39,9 @@ public:
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/// Load configuration settings.
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void loadConfiguration();
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// Save the current input profile index
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void applyProfile();
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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@ -91,4 +94,9 @@ private:
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/// Handle key press events.
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void keyPressEvent(QKeyEvent* event) override;
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/// input profiles
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void newProfile();
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void deleteProfile();
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void renameProfile();
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};
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>370</width>
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<height>534</height>
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<width>376</width>
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<height>535</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -554,6 +554,56 @@
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</item>
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</layout>
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</item>
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_6">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="profile"/>
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</item>
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<item>
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<widget class="QPushButton" name="buttonNew">
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<property name="text">
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<string>New</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="buttonDelete">
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<property name="text">
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<string>Delete</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="buttonRename">
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<property name="text">
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<string>Rename</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_2">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
|
@ -656,6 +706,8 @@
|
|||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
|
|
|
@ -270,6 +270,7 @@ void ConfigureMotionTouch::applyConfiguration() {
|
|||
Settings::values.udp_input_address = ui->udp_server->text().toStdString();
|
||||
Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
|
||||
Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
|
||||
Settings::SaveProfile(Settings::values.profile);
|
||||
InputCommon::ReloadInputDevices();
|
||||
|
||||
accept();
|
||||
|
|
|
@ -1326,6 +1326,8 @@ void GMainWindow::OnConfigure() {
|
|||
connect(&configureDialog, &ConfigureDialog::languageChanged, this,
|
||||
&GMainWindow::OnLanguageChanged);
|
||||
auto old_theme = UISettings::values.theme;
|
||||
const int old_profile = Settings::values.profile;
|
||||
auto old_profiles = Settings::values.profiles;
|
||||
const bool old_discord_presence = UISettings::values.enable_discord_presence;
|
||||
auto result = configureDialog.exec();
|
||||
if (result == QDialog::Accepted) {
|
||||
|
@ -1338,6 +1340,9 @@ void GMainWindow::OnConfigure() {
|
|||
SyncMenuUISettings();
|
||||
game_list->RefreshGameDirectory();
|
||||
config->Save();
|
||||
} else {
|
||||
Settings::values.profiles = old_profiles;
|
||||
Settings::LoadProfile(old_profile);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
#include "audio_core/dsp_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
@ -99,4 +100,51 @@ void LogSettings() {
|
|||
LogSetting("Debugging_GdbstubPort", Settings::values.gdbstub_port);
|
||||
}
|
||||
|
||||
void LoadProfile(int index) {
|
||||
const auto& profile = values.profiles[index];
|
||||
values.profile = index;
|
||||
values.analogs = profile.analogs;
|
||||
values.buttons = profile.buttons;
|
||||
values.motion_device = profile.motion_device;
|
||||
values.touch_device = profile.touch_device;
|
||||
values.udp_input_address = profile.udp_input_address;
|
||||
values.udp_input_port = profile.udp_input_port;
|
||||
values.udp_pad_index = profile.udp_pad_index;
|
||||
}
|
||||
|
||||
void SaveProfile(int index) {
|
||||
auto& profile = values.profiles[index];
|
||||
profile.analogs = values.analogs;
|
||||
profile.buttons = values.buttons;
|
||||
profile.motion_device = values.motion_device;
|
||||
profile.touch_device = values.touch_device;
|
||||
profile.udp_input_address = values.udp_input_address;
|
||||
profile.udp_input_port = values.udp_input_port;
|
||||
profile.udp_pad_index = values.udp_pad_index;
|
||||
}
|
||||
|
||||
void CreateProfile(std::string name) {
|
||||
InputProfile profile;
|
||||
profile.name = std::move(name);
|
||||
profile.analogs = values.analogs;
|
||||
profile.buttons = values.buttons;
|
||||
profile.motion_device = values.motion_device;
|
||||
profile.touch_device = values.touch_device;
|
||||
profile.udp_input_address = values.udp_input_address;
|
||||
profile.udp_input_port = values.udp_input_port;
|
||||
profile.udp_pad_index = values.udp_pad_index;
|
||||
values.profiles.push_back(profile);
|
||||
values.profile = static_cast<int>(values.profiles.size()) - 1;
|
||||
LoadProfile(values.profile);
|
||||
}
|
||||
|
||||
void DeleteProfile(int index) {
|
||||
values.profiles.erase(values.profiles.begin() + index);
|
||||
LoadProfile(0);
|
||||
}
|
||||
|
||||
void RenameCurrentProfile(std::string new_name) {
|
||||
values.profiles[values.profile].name = std::move(new_name);
|
||||
}
|
||||
|
||||
} // namespace Settings
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <array>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/cam/cam.h"
|
||||
|
||||
|
@ -92,11 +93,8 @@ static const std::array<const char*, NumAnalogs> mapping = {{
|
|||
}};
|
||||
} // namespace NativeAnalog
|
||||
|
||||
struct Values {
|
||||
// CheckNew3DS
|
||||
bool is_new_3ds;
|
||||
|
||||
// Controls
|
||||
struct InputProfile {
|
||||
std::string name;
|
||||
std::array<std::string, NativeButton::NumButtons> buttons;
|
||||
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
|
||||
std::string motion_device;
|
||||
|
@ -104,6 +102,23 @@ struct Values {
|
|||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
// CheckNew3DS
|
||||
bool is_new_3ds;
|
||||
|
||||
// Current controls
|
||||
std::array<std::string, NativeButton::NumButtons> buttons;
|
||||
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
|
||||
std::string motion_device;
|
||||
std::string touch_device;
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
|
||||
int profile; ///< The current input profile index
|
||||
std::vector<InputProfile> profiles; ///< The list of input profiles
|
||||
|
||||
// Core
|
||||
bool use_cpu_jit;
|
||||
|
@ -176,4 +191,11 @@ static constexpr int REGION_VALUE_AUTO_SELECT = -1;
|
|||
|
||||
void Apply();
|
||||
void LogSettings();
|
||||
|
||||
// input profiles
|
||||
void LoadProfile(int index);
|
||||
void SaveProfile(int index);
|
||||
void CreateProfile(std::string name);
|
||||
void DeleteProfile(int index);
|
||||
void RenameCurrentProfile(std::string new_name);
|
||||
} // namespace Settings
|
||||
|
|
Reference in New Issue