Pica: Fix a bug in the register definitions, relating to texture wrapping.
This commit is contained in:
parent
aaf30ca4ee
commit
8bd7a896ea
|
@ -131,7 +131,7 @@ struct Regs {
|
|||
|
||||
union {
|
||||
BitField< 8, 2, WrapMode> wrap_s;
|
||||
BitField<11, 2, WrapMode> wrap_t;
|
||||
BitField<12, 2, WrapMode> wrap_t;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
|
|
@ -243,7 +243,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
|
|||
|
||||
int s = (int)(uv[i].u() * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
|
||||
int t = (int)(uv[i].v() * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
|
||||
auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) {
|
||||
static auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) {
|
||||
switch (mode) {
|
||||
case Regs::TextureConfig::ClampToEdge:
|
||||
val = std::max(val, 0);
|
||||
|
|
Reference in New Issue