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Separate the enums from cam/cam.h

The settings.h file doesn't actually need all of the definitions
on cam.h, only some of the enums. They can, therefore, be separated
into another file, which is included by settings.h instead.
The other changes are fixing files that included settings.h and
depended on indirect includes from includes of includes of cam.h
This commit is contained in:
Vitor Kiguchi 2020-08-17 19:26:20 -03:00
parent 9d99755d4f
commit a6efc7c1ee
8 changed files with 132 additions and 115 deletions

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@ -10,6 +10,7 @@
#include <QVBoxLayout> #include <QVBoxLayout>
#include "citra_qt/configuration/configure_motion_touch.h" #include "citra_qt/configuration/configure_motion_touch.h"
#include "citra_qt/configuration/configure_touch_from_button.h" #include "citra_qt/configuration/configure_touch_from_button.h"
#include "common/logging/log.h"
#include "input_common/main.h" #include "input_common/main.h"
#include "ui_configure_motion_touch.h" #include "ui_configure_motion_touch.h"

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@ -234,6 +234,7 @@ add_library(core STATIC
hle/service/cam/cam.h hle/service/cam/cam.h
hle/service/cam/cam_c.cpp hle/service/cam/cam_c.cpp
hle/service/cam/cam_c.h hle/service/cam/cam_c.h
hle/service/cam/cam_params.h
hle/service/cam/cam_q.cpp hle/service/cam/cam_q.cpp
hle/service/cam/cam_q.h hle/service/cam/cam_q.h
hle/service/cam/cam_s.cpp hle/service/cam/cam_s.cpp

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <chrono> #include <chrono>
#include <future>
#include <vector> #include <vector>
#include "announce_multiplayer_session.h" #include "announce_multiplayer_session.h"
#include "common/announce_multiplayer_room.h" #include "common/announce_multiplayer_room.h"

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@ -18,6 +18,7 @@
#include "common/swap.h" #include "common/swap.h"
#include "core/global.h" #include "core/global.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/hle/service/cam/cam_params.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
namespace Core { namespace Core {
@ -38,120 +39,6 @@ class Process;
namespace Service::CAM { namespace Service::CAM {
enum CameraIndex {
OuterRightCamera = 0,
InnerCamera = 1,
OuterLeftCamera = 2,
NumCameras = 3,
};
enum class Effect : u8 {
None = 0,
Mono = 1,
Sepia = 2,
Negative = 3,
Negafilm = 4,
Sepia01 = 5,
};
enum class Flip : u8 {
None = 0,
Horizontal = 1,
Vertical = 2,
Reverse = 3,
};
enum class Size : u8 {
VGA = 0,
QVGA = 1,
QQVGA = 2,
CIF = 3,
QCIF = 4,
DS_LCD = 5,
DS_LCDx4 = 6,
CTR_TOP_LCD = 7,
CTR_BOTTOM_LCD = QVGA,
};
enum class FrameRate : u8 {
Rate_15 = 0,
Rate_15_To_5 = 1,
Rate_15_To_2 = 2,
Rate_10 = 3,
Rate_8_5 = 4,
Rate_5 = 5,
Rate_20 = 6,
Rate_20_To_5 = 7,
Rate_30 = 8,
Rate_30_To_5 = 9,
Rate_15_To_10 = 10,
Rate_20_To_10 = 11,
Rate_30_To_10 = 12,
};
enum class ShutterSoundType : u8 {
Normal = 0,
Movie = 1,
MovieEnd = 2,
};
enum class WhiteBalance : u8 {
BalanceAuto = 0,
Balance3200K = 1,
Balance4150K = 2,
Balance5200K = 3,
Balance6000K = 4,
Balance7000K = 5,
BalanceMax = 6,
BalanceNormal = BalanceAuto,
BalanceTungsten = Balance3200K,
BalanceWhiteFluorescentLight = Balance4150K,
BalanceDaylight = Balance5200K,
BalanceCloudy = Balance6000K,
BalanceHorizon = Balance6000K,
BalanceShade = Balance7000K,
};
enum class PhotoMode : u8 {
Normal = 0,
Portrait = 1,
Landscape = 2,
Nightview = 3,
Letter0 = 4,
};
enum class LensCorrection : u8 {
Off = 0,
On70 = 1,
On90 = 2,
Dark = Off,
Normal = On70,
Bright = On90,
};
enum class Contrast : u8 {
Pattern01 = 1,
Pattern02 = 2,
Pattern03 = 3,
Pattern04 = 4,
Pattern05 = 5,
Pattern06 = 6,
Pattern07 = 7,
Pattern08 = 8,
Pattern09 = 9,
Pattern10 = 10,
Pattern11 = 11,
Low = Pattern05,
Normal = Pattern06,
High = Pattern07,
};
enum class OutputFormat : u8 {
YUV422 = 0,
RGB565 = 1,
};
/// Stereo camera calibration data. /// Stereo camera calibration data.
struct StereoCameraCalibrationData { struct StereoCameraCalibrationData {
u8 isValidRotationXY; ///< Bool indicating whether the X and Y rotation data is valid. u8 isValidRotationXY; ///< Bool indicating whether the X and Y rotation data is valid.

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@ -0,0 +1,125 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Service::CAM {
enum CameraIndex {
OuterRightCamera = 0,
InnerCamera = 1,
OuterLeftCamera = 2,
NumCameras = 3,
};
enum class Effect : u8 {
None = 0,
Mono = 1,
Sepia = 2,
Negative = 3,
Negafilm = 4,
Sepia01 = 5,
};
enum class Flip : u8 {
None = 0,
Horizontal = 1,
Vertical = 2,
Reverse = 3,
};
enum class Size : u8 {
VGA = 0,
QVGA = 1,
QQVGA = 2,
CIF = 3,
QCIF = 4,
DS_LCD = 5,
DS_LCDx4 = 6,
CTR_TOP_LCD = 7,
CTR_BOTTOM_LCD = QVGA,
};
enum class FrameRate : u8 {
Rate_15 = 0,
Rate_15_To_5 = 1,
Rate_15_To_2 = 2,
Rate_10 = 3,
Rate_8_5 = 4,
Rate_5 = 5,
Rate_20 = 6,
Rate_20_To_5 = 7,
Rate_30 = 8,
Rate_30_To_5 = 9,
Rate_15_To_10 = 10,
Rate_20_To_10 = 11,
Rate_30_To_10 = 12,
};
enum class ShutterSoundType : u8 {
Normal = 0,
Movie = 1,
MovieEnd = 2,
};
enum class WhiteBalance : u8 {
BalanceAuto = 0,
Balance3200K = 1,
Balance4150K = 2,
Balance5200K = 3,
Balance6000K = 4,
Balance7000K = 5,
BalanceMax = 6,
BalanceNormal = BalanceAuto,
BalanceTungsten = Balance3200K,
BalanceWhiteFluorescentLight = Balance4150K,
BalanceDaylight = Balance5200K,
BalanceCloudy = Balance6000K,
BalanceHorizon = Balance6000K,
BalanceShade = Balance7000K,
};
enum class PhotoMode : u8 {
Normal = 0,
Portrait = 1,
Landscape = 2,
Nightview = 3,
Letter0 = 4,
};
enum class LensCorrection : u8 {
Off = 0,
On70 = 1,
On90 = 2,
Dark = Off,
Normal = On70,
Bright = On90,
};
enum class Contrast : u8 {
Pattern01 = 1,
Pattern02 = 2,
Pattern03 = 3,
Pattern04 = 4,
Pattern05 = 5,
Pattern06 = 6,
Pattern07 = 7,
Pattern08 = 8,
Pattern09 = 9,
Pattern10 = 10,
Pattern11 = 11,
Low = Pattern05,
Normal = Pattern06,
High = Pattern07,
};
enum class OutputFormat : u8 {
YUV422 = 0,
RGB565 = 1,
};
} // namespace Service::CAM

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@ -8,6 +8,7 @@
#include "core/core.h" #include "core/core.h"
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/shared_page.h" #include "core/hle/kernel/shared_page.h"
#include "core/hle/service/cam/cam.h"
#include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid.h"
#include "core/hle/service/ir/ir_rst.h" #include "core/hle/service/ir/ir_rst.h"
#include "core/hle/service/ir/ir_user.h" #include "core/hle/service/ir/ir_user.h"

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@ -10,7 +10,7 @@
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/cam/cam.h" #include "core/hle/service/cam/cam_params.h"
namespace Settings { namespace Settings {

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@ -10,6 +10,7 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/vector_math.h" #include "common/vector_math.h"
#include "core/memory.h"
#include "video_core/geometry_pipeline.h" #include "video_core/geometry_pipeline.h"
#include "video_core/primitive_assembly.h" #include "video_core/primitive_assembly.h"
#include "video_core/regs.h" #include "video_core/regs.h"