fixup! audio_core: Remove global state
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@ -63,6 +63,8 @@ private:
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};
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};
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DspHle::Impl::Impl(DspHle& parent_) : parent(parent_) {
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DspHle::Impl::Impl(DspHle& parent_) : parent(parent_) {
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dsp_memory.raw_memory.fill(0);
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tick_event =
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tick_event =
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CoreTiming::RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, int cycles_late) {
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CoreTiming::RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, int cycles_late) {
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this->AudioTickCallback(cycles_late);
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this->AudioTickCallback(cycles_late);
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@ -510,7 +510,7 @@ struct SharedMemory {
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ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
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ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
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union DspMemory {
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union DspMemory {
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std::array<u8, 0x80000> raw_memory;
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std::array<u8, 0x80000> raw_memory{};
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struct {
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struct {
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u8 unused_0[0x50000];
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u8 unused_0[0x50000];
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SharedMemory region_0;
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SharedMemory region_0;
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