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shader_jit_x64: Make assert outputs more useful & cleanup formatting.

This commit is contained in:
bunnei 2016-03-12 12:06:28 -05:00
parent 46f78b7f19
commit c103759cdc
1 changed files with 7 additions and 4 deletions

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@ -644,7 +644,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
} }
void JitCompiler::Compile_IF(Instruction instr) { void JitCompiler::Compile_IF(Instruction instr) {
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported"); ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
*offset_ptr, instr.flow_control.dest_offset.Value());
// Evaluate the "IF" condition // Evaluate the "IF" condition
if (instr.opcode.Value() == OpCode::Id::IFU) { if (instr.opcode.Value() == OpCode::Id::IFU) {
@ -675,7 +676,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
} }
void JitCompiler::Compile_LOOP(Instruction instr) { void JitCompiler::Compile_LOOP(Instruction instr) {
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported"); ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
*offset_ptr, instr.flow_control.dest_offset.Value());
ASSERT_MSG(!looping, "Nested loops not supported"); ASSERT_MSG(!looping, "Nested loops not supported");
looping = true; looping = true;
@ -703,7 +705,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
} }
void JitCompiler::Compile_JMP(Instruction instr) { void JitCompiler::Compile_JMP(Instruction instr) {
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported"); ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
*offset_ptr, instr.flow_control.dest_offset.Value());
if (instr.opcode.Value() == OpCode::Id::JMPC) if (instr.opcode.Value() == OpCode::Id::JMPC)
Compile_EvaluateCondition(instr); Compile_EvaluateCondition(instr);
@ -747,7 +750,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
} else { } else {
// Unhandled instruction // Unhandled instruction
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
instr.opcode.Value().EffectiveOpCode(), instr.hex); instr.opcode.Value().EffectiveOpCode(), instr.hex);
} }
} }