Resolve some variable hiding warnings
(C4456: variable hides previous local declaration)
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e331fac004
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d87fee05a9
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@ -175,9 +175,9 @@ std::vector<u16> Rgb2Yuv(const QImage& source, int width, int height) {
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auto dest = buffer.begin();
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bool write = false;
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int py, pu, pv;
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for (int y = 0; y < height; ++y) {
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for (int x = 0; x < width; ++x) {
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QRgb rgb = source.pixel(x, y);
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for (int j = 0; j < height; ++j) {
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for (int i = 0; i < width; ++i) {
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QRgb rgb = source.pixel(i, j);
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int r = qRed(rgb);
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int g = qGreen(rgb);
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int b = qBlue(rgb);
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@ -73,16 +73,16 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
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service = QStringLiteral("%1 (%2)").arg(service, record.is_hle ? tr("HLE") : tr("LLE"));
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}
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QTreeWidgetItem item{
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QTreeWidgetItem entry{
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{QString::number(record.id), GetStatusStr(record), service, GetFunctionName(record)}};
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const int row_id = record.id - id_offset;
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if (ui->main->invisibleRootItem()->childCount() > row_id) {
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records[row_id] = record;
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(*ui->main->invisibleRootItem()->child(row_id)) = item;
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(*ui->main->invisibleRootItem()->child(row_id)) = entry;
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} else {
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records.emplace_back(record);
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ui->main->invisibleRootItem()->addChild(new QTreeWidgetItem(item));
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ui->main->invisibleRootItem()->addChild(new QTreeWidgetItem(entry));
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}
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if (record.status == IPCDebugger::RequestStatus::HLEUnimplemented ||
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@ -83,9 +83,9 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
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const auto& threads =
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Core::System::GetInstance().Kernel().GetThreadManager(i).GetThreadList();
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item_list.reserve(item_list.size() + threads.size());
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for (std::size_t i = 0; i < threads.size(); ++i) {
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item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
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item_list.back()->row = i;
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for (std::size_t j = 0; j < threads.size(); ++j) {
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item_list.push_back(std::make_unique<WaitTreeThread>(*threads[j]));
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item_list.back()->row = j;
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}
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}
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return item_list;
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@ -1454,7 +1454,6 @@ void GMainWindow::InstallCIA(QStringList filepaths) {
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progress_bar->setMaximum(INT_MAX);
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QtConcurrent::run([&, filepaths] {
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QString current_path;
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Service::AM::InstallStatus status;
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const auto cia_progress = [&](std::size_t written, std::size_t total) {
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emit UpdateProgress(written, total);
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@ -232,9 +232,8 @@ bool MultiplayerState::OnCloseRoom() {
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return true;
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}
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// Save ban list
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if (auto room = Network::GetRoom().lock()) {
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UISettings::values.ban_list = std::move(room->GetBanList());
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}
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UISettings::values.ban_list = std::move(room->GetBanList());
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room->Destroy();
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announce_multiplayer_session->Stop();
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LOG_DEBUG(Frontend, "Closed the room (as a server)");
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