game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be modifiable.
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@ -49,7 +49,7 @@ GameList::~GameList() {
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emit ShouldCancelWorker();
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emit ShouldCancelWorker();
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}
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}
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void GameList::AddEntry(QList<QStandardItem*> entry_items) {
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void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
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item_model->invisibleRootItem()->appendRow(entry_items);
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item_model->invisibleRootItem()->appendRow(entry_items);
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}
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}
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@ -34,7 +34,7 @@ public:
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void LoadInterfaceLayout();
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void LoadInterfaceLayout();
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public slots:
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public slots:
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void AddEntry(QList<QStandardItem*> entry_items);
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void AddEntry(const QList<QStandardItem*>& entry_items);
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private slots:
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private slots:
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void ValidateEntry(const QModelIndex& item);
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void ValidateEntry(const QModelIndex& item);
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