parent
0b897c45d2
commit
e52ca85711
|
@ -22,11 +22,6 @@ SharedPtr<Event> Event::Create(ResetType reset_type, std::string name) {
|
|||
evt->reset_type = reset_type;
|
||||
evt->name = std::move(name);
|
||||
|
||||
if (reset_type == ResetType::Pulse) {
|
||||
LOG_ERROR(Kernel, "Unimplemented event reset type Pulse");
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
return evt;
|
||||
}
|
||||
|
||||
|
@ -37,8 +32,7 @@ bool Event::ShouldWait() {
|
|||
void Event::Acquire() {
|
||||
ASSERT_MSG(!ShouldWait(), "object unavailable!");
|
||||
|
||||
// Release the event if it's not sticky...
|
||||
if (reset_type != ResetType::Sticky)
|
||||
if (reset_type == ResetType::OneShot)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
|
@ -51,4 +45,11 @@ void Event::Clear() {
|
|||
signaled = false;
|
||||
}
|
||||
|
||||
void Event::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
if (reset_type == ResetType::Pulse)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -38,6 +38,8 @@ public:
|
|||
bool ShouldWait() override;
|
||||
void Acquire() override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
void Signal();
|
||||
void Clear();
|
||||
|
||||
|
|
|
@ -156,7 +156,7 @@ public:
|
|||
* Wake up all threads waiting on this object that can be awoken, in priority order,
|
||||
* and set the synchronization result and output of the thread.
|
||||
*/
|
||||
void WakeupAllWaitingThreads();
|
||||
virtual void WakeupAllWaitingThreads();
|
||||
|
||||
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
|
||||
SharedPtr<Thread> GetHighestPriorityReadyThread();
|
||||
|
|
|
@ -31,11 +31,6 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
|
|||
timer->interval_delay = 0;
|
||||
timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom();
|
||||
|
||||
if (reset_type == ResetType::Pulse) {
|
||||
LOG_ERROR(Kernel, "Unimplemented timer reset type Pulse");
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
return timer;
|
||||
}
|
||||
|
||||
|
@ -70,6 +65,13 @@ void Timer::Clear() {
|
|||
signaled = false;
|
||||
}
|
||||
|
||||
void Timer::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
if (reset_type == ResetType::Pulse)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
SharedPtr<Timer> timer =
|
||||
|
|
|
@ -42,6 +42,8 @@ public:
|
|||
bool ShouldWait() override;
|
||||
void Acquire() override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/**
|
||||
* Starts the timer, with the specified initial delay and interval.
|
||||
* @param initial Delay until the timer is first fired
|
||||
|
|
Reference in New Issue