core/core: Replace logging macros
This commit is contained in:
parent
8e02c70e82
commit
f407917eb7
|
@ -57,7 +57,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
|||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core_ARM11, "Idling");
|
||||
NGLOG_TRACE(Core_ARM11, "Idling");
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
PrepareReschedule();
|
||||
|
@ -84,14 +84,14 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
|||
app_loader = Loader::GetLoader(filepath);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
NGLOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!",
|
||||
NGLOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
switch (system_mode.second) {
|
||||
|
@ -106,7 +106,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
|||
|
||||
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error %u)!",
|
||||
NGLOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<u32>(init_result));
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
|
@ -114,7 +114,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
|||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(Kernel::g_current_process)};
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error %u)!", static_cast<u32>(load_result));
|
||||
NGLOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<u32>(load_result));
|
||||
System::Shutdown();
|
||||
|
||||
switch (load_result) {
|
||||
|
@ -150,7 +150,7 @@ void System::Reschedule() {
|
|||
}
|
||||
|
||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
NGLOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
|
||||
|
@ -159,7 +159,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
|||
cpu_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
|
||||
#else
|
||||
cpu_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
cpu_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
||||
|
@ -182,7 +182,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
|||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
NGLOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
|
@ -228,7 +228,7 @@ void System::Shutdown() {
|
|||
room_member->SendGameInfo(game_info);
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
NGLOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
|
Reference in New Issue