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75 Commits

Author SHA1 Message Date
wwylele 0eab948728 reformat all files with clang-format 2018-06-29 16:56:12 +03:00
wwylele 7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
liushuyu c0f352bc4e
citra: correct regex for matching nickname 2018-05-31 19:38:12 -06:00
Daniel Lim Wee Soong 51398e0301 Logging: Add customizable logging backends and fmtlib based macros
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-04-23 21:32:56 -06:00
adityaruplaha e5f5fdee2e SDL2: Implement fullscreen 2018-04-17 23:22:23 +05:30
Merry 174e7e268a
Merge pull request #3533 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-03-24 08:04:20 +00:00
BreadFish64 691aadb6a3 comment 2018-03-16 16:06:33 -05:00
Daniel Lim Wee Soong 373efd3158 Logging: Remove customizable logging backends
Separate code for customizing logging backends from this branch
2018-03-16 11:56:40 +08:00
James Rowe 0daac3020e Logging: Add customizable logging backends and fmtlib based macros
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-03-16 11:18:06 +08:00
BreadFish64 55d5720962 use nvidia graphics automatically on laptops with optimus 2018-03-15 20:36:53 -05:00
James Rowe 44d07574b1
Merge pull request #2882 from danzel/movie-squash
Movie (Game Inputs) recording and playback
2018-01-23 01:03:37 -07:00
mailwl f93d656e53 citra(SDL) small fixes: fix fall-through, remove u16 'always true' compare 2017-12-29 21:04:10 +03:00
danzel 0238e0c5e7 Convert Movie to a class with a static instance, and other fixes based on B3n30 feedback. 2017-12-17 17:55:56 +13:00
danzel 04541150b1 Movie (recorded inputs) playback and recording. SDL has command lines to control it. 2017-12-17 16:43:09 +13:00
B3n30 0acc3ed62f SDL: add multiplayer options (#3072)
* SDL: Add multiplayer options

* SDL: Make the exit conditions LOG_ERROR

* fixup! SDL: Make the exit conditions LOG_ERROR
2017-12-03 11:29:48 +02:00
shinyquagsire23 253954930f Services/AM: Return InstallStatus for InstallCIA 2017-11-19 21:56:02 -07:00
shinyquagsire23 553ca2bfe0 SDL: Add command-line CIA installs 2017-11-15 16:05:37 -07:00
bunnei 40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
B3n30 6ba089fafb Set global definition WIN32_LEAN_AND_MEAN (#2807)
Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
Alex Touchet e46ec64690 Edit Citra URLs (#2728) 2017-06-03 23:51:45 +03:00
Yuri Kunde Schlesner e91f2b7663 Remove some unnecessary inclusions of video_core.h 2017-05-27 18:41:24 -07:00
Kloen 28da285031 citra: add missing control paths for ResultStatus on rom load. Fix warning about unhandled enumeration values on OSX 2017-01-29 22:02:01 +01:00
bunnei 5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei 232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei 198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
Jannik Vogel 45d941d62e Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Subv d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv 1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
LFsWang f9e3824820 Fix boot_filename encode on Windows 2016-06-08 13:53:41 +08:00
Emmanuel Gil Peyrot 314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot 8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot 164c15f911 SDL2 Frontend: Use argv[0], add a --version, and reorder options. 2016-04-20 01:35:27 +01:00
Jannik Vogel 997af88ec6 Use Settings::Apply in SDL frontend 2016-04-11 15:20:05 +02:00
polaris- 64ec5ac356 Default to settings from ini for gdbstub 2016-04-06 22:27:28 -04:00
polaris- 44d746fc92 Adopted WinterMute's gdbstub changes
This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
MerryMage 317e795d35 citra: Shutdown cleanly if ROM load fails 2016-03-15 03:16:54 +00:00
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
polaris- a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
polaris- 6ea428addf Toggle use_gdbstub in citra GLFW 2015-10-04 11:22:07 -04:00
polaris- 31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
polaris- 5114d75647 Implement gdbstub 2015-09-19 22:28:02 -04:00
Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Greg Wicks 9930ef72dd Implement new argument parsing using getopt and add the corresponding library to externals 2015-07-12 15:49:23 -04:00
Emmanuel Gil Peyrot 79aa1b0808 Citra: Fix the includes a bit, thanks to include-what-you-use. 2015-06-28 00:36:53 +01:00
tfarley 05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00