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13 Commits

Author SHA1 Message Date
James Rowe e9e2d444ef OpenGL Cache: Optimize Morton Copy to copy in tiles
Compiles two lookup arrays of functions for the different
configurations of Morton Copy.
2017-12-23 16:10:26 -07:00
Huw Pascoe 876aa82c29 Optimized Morton 2017-09-24 22:27:14 +01:00
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
Jannik Vogel 49bfe9bf91 Remove TGA dumper 2016-04-30 09:43:59 +02:00
Lioncash dc587fa295 video_core/utils: Remove unused variables in GetMortonOffset 2015-05-23 00:38:37 -04:00
Gareth Higgins 8060c519a6 Changed occurences of colour to color for consistency 2015-04-05 02:36:43 -04:00
Subv c564c21668 GPU: Implemented bits 3 and 1 from the display transfer flags.
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Tony Wasserka 614baa39d1 VideoCore: Remove some unused functions. 2014-12-31 16:32:55 +01:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Emmanuel Gil Peyrot 739bb58c3a Remove tabs in all files except in skyeye imports and in generated GL code 2014-11-19 09:04:03 +00:00
archshift 0167e9140e utils: cleaned up DumpTGA, removing redundancies 2014-09-07 12:09:02 -07:00
bunnei de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00