336 lines
12 KiB
C++
336 lines
12 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <iostream>
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#include <memory>
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#include <regex>
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#include <string>
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#include <thread>
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// This needs to be included before getopt.h because the latter #defines symbols used by it
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#include "common/microprofile.h"
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#include <getopt.h>
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#ifndef _MSC_VER
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#include <unistd.h>
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#endif
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#ifdef _WIN32
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// windows.h needs to be included before shellapi.h
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#include <windows.h>
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#include <shellapi.h>
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#endif
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/file_sys/cia_container.h"
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#include "core/frontend/applets/default_applets.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/service/am/am.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "network/network.h"
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#ifdef _WIN32
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extern "C" {
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// tells Nvidia drivers to use the dedicated GPU by default on laptops with switchable graphics
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__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
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}
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#endif
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static void PrintHelp(const char* argv0) {
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std::cout << "Usage: " << argv0
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<< " [options] <filename>\n"
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"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
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"-i, --install=FILE Installs a specified CIA file\n"
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"-m, --multiplayer=nick:password@address:port"
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" Nickname, password, address and port for multiplayer\n"
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"-r, --movie-record=[file] Record a movie (game inputs) to the given file\n"
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"-p, --movie-play=[file] Playback the movie (game inputs) from the given file\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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"-h, --help Display this help and exit\n"
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"-v, --version Output version information and exit\n";
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}
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static void PrintVersion() {
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std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
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}
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static void OnStateChanged(const Network::RoomMember::State& state) {
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switch (state) {
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case Network::RoomMember::State::Idle:
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LOG_DEBUG(Network, "Network is idle");
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break;
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case Network::RoomMember::State::Joining:
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LOG_DEBUG(Network, "Connection sequence to room started");
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break;
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case Network::RoomMember::State::Joined:
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LOG_DEBUG(Network, "Successfully joined to the room");
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break;
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case Network::RoomMember::State::LostConnection:
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LOG_DEBUG(Network, "Lost connection to the room");
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break;
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case Network::RoomMember::State::CouldNotConnect:
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LOG_ERROR(Network, "State: CouldNotConnect");
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exit(1);
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break;
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case Network::RoomMember::State::NameCollision:
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LOG_ERROR(
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Network,
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"You tried to use the same nickname then another user that is connected to the Room");
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exit(1);
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break;
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case Network::RoomMember::State::MacCollision:
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LOG_ERROR(Network, "You tried to use the same MAC-Address then another user that is "
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"connected to the Room");
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exit(1);
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break;
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case Network::RoomMember::State::WrongPassword:
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LOG_ERROR(Network, "Room replied with: Wrong password");
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exit(1);
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break;
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case Network::RoomMember::State::WrongVersion:
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LOG_ERROR(Network,
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"You are using a different version then the room you are trying to connect to");
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exit(1);
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break;
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default:
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break;
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}
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}
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static void OnMessageReceived(const Network::ChatEntry& msg) {
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std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
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}
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/// Application entry point
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int main(int argc, char** argv) {
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Config config;
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int option_index = 0;
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bool use_gdbstub = Settings::values.use_gdbstub;
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u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
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std::string movie_record;
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std::string movie_play;
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char* endarg;
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#ifdef _WIN32
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int argc_w;
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auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
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if (argv_w == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to get command line arguments");
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return -1;
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}
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#endif
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std::string filepath;
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bool use_multiplayer = false;
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bool fullscreen = false;
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std::string nickname{};
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std::string password{};
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std::string address{};
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u16 port = Network::DefaultRoomPort;
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static struct option long_options[] = {
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{"gdbport", required_argument, 0, 'g'},
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{"install", required_argument, 0, 'i'},
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{"multiplayer", required_argument, 0, 'm'},
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{"movie-record", required_argument, 0, 'r'},
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{"movie-play", required_argument, 0, 'p'},
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{"fullscreen", no_argument, 0, 'f'},
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{"help", no_argument, 0, 'h'},
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{"version", no_argument, 0, 'v'},
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{0, 0, 0, 0},
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};
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while (optind < argc) {
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char arg = getopt_long(argc, argv, "g:i:m:r:p:fhv", long_options, &option_index);
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if (arg != -1) {
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switch (arg) {
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case 'g':
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errno = 0;
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gdb_port = strtoul(optarg, &endarg, 0);
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use_gdbstub = true;
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if (endarg == optarg)
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errno = EINVAL;
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if (errno != 0) {
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perror("--gdbport");
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exit(1);
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}
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break;
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case 'i': {
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const auto cia_progress = [](size_t written, size_t total) {
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LOG_INFO(Frontend, "{:02d}%", (written * 100 / total));
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};
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if (Service::AM::InstallCIA(std::string(optarg), cia_progress) !=
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Service::AM::InstallStatus::Success)
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errno = EINVAL;
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if (errno != 0)
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exit(1);
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break;
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}
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case 'm': {
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use_multiplayer = true;
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const std::string str_arg(optarg);
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// regex to check if the format is nickname:password@ip:port
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// with optional :password
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const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
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if (!std::regex_match(str_arg, re)) {
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std::cout << "Wrong format for option --multiplayer\n";
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PrintHelp(argv[0]);
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return 0;
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}
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std::smatch match;
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std::regex_search(str_arg, match, re);
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ASSERT(match.size() == 5);
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nickname = match[1];
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password = match[2];
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address = match[3];
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if (!match[4].str().empty())
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port = std::stoi(match[4]);
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std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
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if (!std::regex_match(nickname, nickname_re)) {
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std::cout
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<< "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
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return 0;
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}
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if (address.empty()) {
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std::cout << "Address to room must not be empty.\n";
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return 0;
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}
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break;
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}
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case 'r':
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movie_record = optarg;
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break;
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case 'p':
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movie_play = optarg;
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break;
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case 'f':
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fullscreen = true;
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LOG_INFO(Frontend, "Starting in fullscreen mode...");
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break;
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case 'h':
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PrintHelp(argv[0]);
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return 0;
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case 'v':
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PrintVersion();
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return 0;
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}
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} else {
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#ifdef _WIN32
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filepath = Common::UTF16ToUTF8(argv_w[optind]);
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#else
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filepath = argv[optind];
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#endif
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optind++;
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}
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}
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#ifdef _WIN32
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LocalFree(argv_w);
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#endif
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MicroProfileOnThreadCreate("EmuThread");
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SCOPE_EXIT({ MicroProfileShutdown(); });
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if (filepath.empty()) {
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LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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return -1;
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}
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if (!movie_record.empty() && !movie_play.empty()) {
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LOG_CRITICAL(Frontend, "Cannot both play and record a movie");
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return -1;
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}
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Log::Filter log_filter;
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log_filter.ParseFilterString(Settings::values.log_filter);
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Log::SetGlobalFilter(log_filter);
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Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
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FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
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Log::AddBackend(
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std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
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// Apply the command line arguments
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Settings::values.gdbstub_port = gdb_port;
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Settings::values.use_gdbstub = use_gdbstub;
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Settings::values.movie_play = std::move(movie_play);
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Settings::values.movie_record = std::move(movie_record);
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Settings::Apply();
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// Register frontend applets
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Frontend::RegisterDefaultApplets();
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std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)};
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Core::System& system{Core::System::GetInstance()};
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SCOPE_EXIT({ system.Shutdown(); });
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const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)};
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switch (load_result) {
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case Core::System::ResultStatus::ErrorGetLoader:
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LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
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return -1;
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case Core::System::ResultStatus::ErrorLoader:
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LOG_CRITICAL(Frontend, "Failed to load ROM!");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
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LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
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"being used with Citra. \n\n For more information on dumping and "
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"decrypting games, please refer to: "
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"https://citra-emu.org/wiki/dumping-game-cartridges/");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
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LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
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return -1;
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case Core::System::ResultStatus::ErrorNotInitialized:
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LOG_CRITICAL(Frontend, "CPUCore not initialized");
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return -1;
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case Core::System::ResultStatus::ErrorSystemMode:
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LOG_CRITICAL(Frontend, "Failed to determine system mode!");
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return -1;
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case Core::System::ResultStatus::ErrorVideoCore:
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LOG_CRITICAL(Frontend, "VideoCore not initialized");
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return -1;
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case Core::System::ResultStatus::Success:
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break; // Expected case
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}
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Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
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if (use_multiplayer) {
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if (auto member = Network::GetRoomMember().lock()) {
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member->BindOnChatMessageRecieved(OnMessageReceived);
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member->BindOnStateChanged(OnStateChanged);
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LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
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nickname);
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member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredMac, password);
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} else {
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LOG_ERROR(Network, "Could not access RoomMember");
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return 0;
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}
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}
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while (emu_window->IsOpen()) {
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system.RunLoop();
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}
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return 0;
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}
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