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Wrote the code section of the contributing file.

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TheKoopaKingdom 2017-06-04 17:00:42 -04:00
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# Contributing
Contributions to the Citra Games Wiki are welcomed, as keeping all of the data up to date and accurate is a community effort.
Throughout this guide, code blocks like `<Value>` are used. This means that "Value" should be replaced by something, and the "<>" should be deleted.
In this repo, DAT files follow the TOML syntax, where each line consists of `<key> = <value>`. Value can either be a string (Words with surrounding quotes.), an integer (Number with no quotes.), or a boolean (`true` or `false`.). There can also be an array of tables in a DAT file (A group of values.), which look like `[[ <name> ]]`.
All dates follow the format `<4-Digit Year>-<2-Digit Month>-<2-Digit Day>`. For example, June 3rd 2017 would be "2017-06-03".
Title IDs can be found near the top of a log when running a game. For example, this is what it looks like for The Legend of Zelda: Ocarina of Time: `[ 0.019882] Loader <Info> core/loader/ncch.cpp:Load:340: Program ID: 0004000000033500`.
## Code
The code consists of the actual files in the Github repisitory. At the root, there's a folder for each game. The names of these folders should:
- Only use letters, numbers, and hyphens (No spaces!), because they will be linked to on the site.
- Use proper capitalization, for consistency.
- Have a wiki page with the same name.
### Metadata
The metadata for the game is located at `/<Game Name>/game.dat`. This is required info about the game. The DAT values are:
- `title` (String): English title of the game. This doesn't have to match the wiki or foldeer name, so there can be spaces.
- `description` (String): Short, 1-2 line description of the game. Get these from [Wikipedia](https://en.wikipedia.org/wiki/List_of_Nintendo_3DS_games).
- `compatibility` (Integer): How well the game works in Citra. A reference can be found [here](https://citra-emu.org/game/), with `Won't Boot` being `0`, and `Perfect` being `5`.
- `tested_date` (String): Last date the game was tested on.
- `tested_version` (String): Last version of Citra the game was tested on.
- `needs_system_files` (Boolean): Whether the game requests the system files or not, regardless of whether it could be played without them.
- `needs_shared_font` (Boolean): Whether the game requests the shared font or not, regardless of whether it could be played without them.
- `releases` (Array of tables): Info about each release of the game.
- `title` (String): Title ID of this release of the game.
- `region` (String): Region of the game. Possible values are:
- `AUS`
- `CHN`
- `EUR`
- `JPN`
- `KOR`
- `TWN`
- `USA`
- `release_date` (String): When the game was released in this region.
### Icon
The icon for a game is located at `/<Game Name>/boxart.png`. The suggested process for getting one is:
- Make sure the ROM for the game is in your Citra game directory.
- Take a screenshot of Citra's library listing.
- Crop out the game icon.
Game icons should not be compressed.
### Boxart
The boxart for the game is located at `/<Game Name>/boxart.png`. The suggested process for getting one is:
- Download a scan from [GameTDB](http://www.gametdb.com/), preferably with the `Nintendo 3DS` logo on the right.
- Downsize it to approximately `328x300` using [PicResize](http://www.picresize.com/).
- Compress it using [TinyPNG](https://tinypng.com/).
### Screenshots
The screenshots for the game are located in `/<Game Name>/screenshots/`. Screenshots **must** follow these specifications:
- Native resolution.
- Smallest window size.
- Black background (For the blank space left and right of the bottom screen.). To achieve this, go to the [User Directory](https://citra-emu.org/wiki/user-directory/), and from there navigate to the `config` directory. Open qt-config.ini with a text editor, and set bg_blue, bg_green, and bg_red to 0.
- Not compressed.
The name of the screenshot doesn't matter.
### Savefiles
#### Metadata
The metadata for a save is located at `/<Game Name>/savefiles/<Save Name>.dat`. This is info about the save. The DAT values are:
- `title` (String): The location of the save ingame.
- `description` (String): A brief explanation about the save.
- `author` (String): Your forum account name, if you have one. If you don't, don't include this line.
- `title_id` (String): Title ID of the game.
#### Save Data
The save data is located at `/<Game Name>/savefiles/<Save Name>.csav`. To make a CSAV file, the process is:
- Make sure the ROM for the game is in your Citra game directory.
- Right click on the game and click `Open Save Data Location`. This should open a folder named `data`.
- Note the folder that the `data` folder is in. This is the low Title ID. As an example, the low Title ID for The Legend of Zelda: Ocarina of Time is `00033500`.
- The folder that the low Title ID folder is in should be named `00040000`, the high Title ID.
- Copy the high title ID folder elsewhere.
- Delete everything from the high title ID folder except for the low Title ID folder.
- Compress the high title ID folder into a ZIP.
- Rename the ZIP file into a CSAV file.