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Added game_type field and added Screenshots section.

This commit is contained in:
Koopa 2017-06-24 22:39:35 -04:00 committed by GitHub
parent fe5cbec896
commit f9669f57c2
1 changed files with 6 additions and 7 deletions

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@ -3,8 +3,6 @@ Contributions to the Citra Games Wiki are welcomed, as keeping all of the data u
- [Code](#code) - [Code](#code)
- [Wiki](#wiki) - [Wiki](#wiki)
The recommended application for capturing the icon, boxart, and screenshots is [ShareX](https://github.com/ShareX/ShareX).
## Info About This Wiki ## Info About This Wiki
### Angle Brackets ### Angle Brackets
@ -31,6 +29,9 @@ In this repo, DAT files follow the [TOML](https://github.com/toml-lang/toml) syn
### GitHub Issues ### GitHub Issues
Game issues can be found [here](https://github.com/citra-emu/citra/issues). The ID of the issue can be found at the end of the URL. For example, [SNES Virtual Console Games - Crash on Boot](https://github.com/citra-emu/citra/issues/2782)'s ID is 2782. Game issues can be found [here](https://github.com/citra-emu/citra/issues). The ID of the issue can be found at the end of the URL. For example, [SNES Virtual Console Games - Crash on Boot](https://github.com/citra-emu/citra/issues/2782)'s ID is 2782.
### Screenshots
The recommended application for capturing the icon, boxart, and screenshots is [ShareX](https://github.com/ShareX/ShareX). Screenshots can not be compressed.
## Code ## Code
The code consists of the actual files in the Github repisitory. To modify them, you have to fork this repo, make your changes, and send a pull request. The code consists of the actual files in the Github repisitory. To modify them, you have to fork this repo, make your changes, and send a pull request.
@ -46,6 +47,7 @@ The metadata for the game is located at `/<Game Name>/game.dat`. This is require
- `github_issues` (Array of integers): The GitHub issue IDs for the game. See: [GitHub Issues](#github-issues). - `github_issues` (Array of integers): The GitHub issue IDs for the game. See: [GitHub Issues](#github-issues).
- `needs_system_files` (Boolean): Whether the game requests the system files or not, regardless of whether it could be played without them. - `needs_system_files` (Boolean): Whether the game requests the system files or not, regardless of whether it could be played without them.
- `needs_shared_font` (Boolean): Whether the game requests the shared font or not, regardless of whether it could be played without them. - `needs_shared_font` (Boolean): Whether the game requests the shared font or not, regardless of whether it could be played without them.
- `game_type` (String): Whether the game has a retail release, `"3ds"`, is an E-Shop **exclusive**, `"eshop"`, a Virtual Console game, `"vc"`, or DSiWare, `"dsi"`.
- `releases` (Array of tables): Info about each release of the game. - `releases` (Array of tables): Info about each release of the game.
- `title` (String): Title ID of this release of the game. See: [Title IDs](#title-ids). - `title` (String): Title ID of this release of the game. See: [Title IDs](#title-ids).
@ -101,14 +103,12 @@ os = "Windows 10 14393"
``` ```
### Icon ### Icon
The icon for a game is located at `/<Game Name>/icon.png`. The suggested process for getting one is: The icon for a game is located at `/<Game Name>/icon.png` (See: [Screenshots](#screenshots). The suggested process for getting one is:
- Make sure the ROM for the game is in your Citra game directory. - Make sure the ROM for the game is in your Citra game directory.
- Take a screenshot of Citra's library listing. - Take a screenshot of Citra's library listing.
- Crop out the game icon. - Crop out the game icon.
- The icon should be `48x48`. - The icon should be `48x48`.
Game icons should not be compressed.
### Boxart ### Boxart
The boxart for the game is located at `/<Game Name>/boxart.png`. The suggested process for getting retail boxart is: The boxart for the game is located at `/<Game Name>/boxart.png`. The suggested process for getting retail boxart is:
- Download a scan from [GameTDB](http://www.gametdb.com/), preferably with the `Nintendo 3DS` logo on the right. - Download a scan from [GameTDB](http://www.gametdb.com/), preferably with the `Nintendo 3DS` logo on the right.
@ -135,11 +135,10 @@ The required process for getting virtual console boxart is:
- Examples are [Legend of Zelda](https://github.com/citra-emu/citra-games-wiki/blob/master/Virtual-Console-Legend-of-Zelda/boxart.png) and [Tetris](https://github.com/citra-emu/citra-games-wiki/blob/master/Virtual-Console-Tetris/boxart.png) - Examples are [Legend of Zelda](https://github.com/citra-emu/citra-games-wiki/blob/master/Virtual-Console-Legend-of-Zelda/boxart.png) and [Tetris](https://github.com/citra-emu/citra-games-wiki/blob/master/Virtual-Console-Tetris/boxart.png)
### Screenshots ### Screenshots
The screenshots for the game are located in `/<Game Name>/screenshots/`. Screenshots **must** follow these specifications: The screenshots for the game are located in `/<Game Name>/screenshots/` (See: [Screenshots](#screenshots). Screenshots **must** follow these specifications:
- Native resolution. - Native resolution.
- Smallest window size. - Smallest window size.
- Black background (For the blank space left and right of the bottom screen.). To achieve this, go to the [User Directory](https://citra-emu.org/wiki/user-directory/), and from there navigate to the `config` directory. Open qt-config.ini with a text editor, and set bg_blue, bg_green, and bg_red to 0. - Black background (For the blank space left and right of the bottom screen.). To achieve this, go to the [User Directory](https://citra-emu.org/wiki/user-directory/), and from there navigate to the `config` directory. Open qt-config.ini with a text editor, and set bg_blue, bg_green, and bg_red to 0.
- Not compressed.
The name of the screenshot doesn't matter. The name of the screenshot doesn't matter.