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common/telemetry: Migrate namespace into the Common namespace

Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
This commit is contained in:
Lioncash 2020-08-18 14:21:50 -04:00 committed by FearlessTobi
parent ddb4135dea
commit 10f440cb59
15 changed files with 47 additions and 43 deletions

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@ -382,7 +382,7 @@ int main(int argc, char** argv) {
break; // Expected case
}
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
if (use_multiplayer) {
if (auto member = Network::GetRoomMember().lock()) {

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@ -52,7 +52,8 @@ void CompatDB::Submit() {
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));

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@ -1002,7 +1002,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
game_path = filename;
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}

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@ -12,7 +12,7 @@
#include "common/x64/cpu_detect.h"
#endif
namespace Telemetry {
namespace Common::Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
for (const auto& field : fields) {
@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) {
#endif
}
} // namespace Telemetry
} // namespace Common::Telemetry

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@ -10,7 +10,7 @@
#include <string>
#include "common/common_types.h"
namespace Telemetry {
namespace Common::Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc);
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Telemetry
} // namespace Common::Telemetry

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@ -519,14 +519,13 @@ void System::RegisterImageInterface(std::shared_ptr<Frontend::ImageInterface> im
void System::Shutdown(bool is_deserializing) {
// Log last frame performance stats
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
constexpr auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0);
telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime());
// Shutdown emulation session
VideoCore::Shutdown();

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@ -230,8 +230,8 @@ void Module::APTInterface::GetSharedFont(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
// Log in telemetry if the game uses the shared font
apt->system.TelemetrySession().AddField(Telemetry::FieldType::Session, "RequiresSharedFont",
true);
apt->system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session,
"RequiresSharedFont", true);
if (!apt->shared_font_loaded) {
// On real 3DS, font loading happens on booting. However, we load it on demand to coordinate

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@ -199,7 +199,8 @@ ResultStatus AppLoader_NCCH::Load(std::shared_ptr<Kernel::Process>& process) {
}
auto& system = Core::System::GetInstance();
system.TelemetrySession().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session, "ProgramId",
program_id);
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;

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@ -20,6 +20,8 @@
namespace Core {
namespace Telemetry = Common::Telemetry;
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
CryptoPP::AutoSeededRandomPool rng;

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@ -53,7 +53,7 @@ public:
* @param value Value for the field to add.
*/
template <typename T>
void AddField(Telemetry::FieldType type, const char* name, T value) {
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
field_collection.AddField(type, name, std::move(value));
}
@ -64,7 +64,8 @@ public:
bool SubmitTestcase();
private:
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
/// Tracks all added fields for the session
Common::Telemetry::FieldCollection field_collection;
};
/**

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@ -1532,8 +1532,8 @@ vec4 secondary_fragment_color = vec4(0.0);
// Blend the fog
out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
} else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
Core::System::GetInstance().TelemetrySession().AddField(Telemetry::FieldType::Session,
"VideoCore_Pica_UseGasMode", true);
Core::System::GetInstance().TelemetrySession().AddField(
Common::Telemetry::FieldType::Session, "VideoCore_Pica_UseGasMode", true);
LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
out += "discard; }";
return {std::move(out)};

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@ -91,7 +91,7 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
if (index > 3) {
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
Common::Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
static_cast<u32>(index));
LOG_WARNING(Render_OpenGL, "Using texture wrap mode {}", index);
}

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@ -1210,12 +1210,10 @@ VideoCore::ResultStatus RendererOpenGL::Init() {
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor",
std::string(gpu_vendor));
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model",
std::string(gpu_model));
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version",
std::string(gl_version));
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(user_system, "GPU_Vendor", std::string(gpu_vendor));
telemetry_session.AddField(user_system, "GPU_Model", std::string(gpu_model));
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
if (!strcmp(gpu_vendor, "GDI Generic")) {
return VideoCore::ResultStatus::ErrorGenericDrivers;

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@ -10,6 +10,8 @@
namespace WebService {
namespace Telemetry = Common::Telemetry;
struct TelemetryJson::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}

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@ -15,25 +15,25 @@ namespace WebService {
* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
* Citra web service
*/
class TelemetryJson : public Telemetry::VisitorInterface {
class TelemetryJson : public Common::Telemetry::VisitorInterface {
public:
TelemetryJson(std::string host, std::string username, std::string token);
~TelemetryJson() override;
void Visit(const Telemetry::Field<bool>& field) override;
void Visit(const Telemetry::Field<double>& field) override;
void Visit(const Telemetry::Field<float>& field) override;
void Visit(const Telemetry::Field<u8>& field) override;
void Visit(const Telemetry::Field<u16>& field) override;
void Visit(const Telemetry::Field<u32>& field) override;
void Visit(const Telemetry::Field<u64>& field) override;
void Visit(const Telemetry::Field<s8>& field) override;
void Visit(const Telemetry::Field<s16>& field) override;
void Visit(const Telemetry::Field<s32>& field) override;
void Visit(const Telemetry::Field<s64>& field) override;
void Visit(const Telemetry::Field<std::string>& field) override;
void Visit(const Telemetry::Field<const char*>& field) override;
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
void Visit(const Common::Telemetry::Field<bool>& field) override;
void Visit(const Common::Telemetry::Field<double>& field) override;
void Visit(const Common::Telemetry::Field<float>& field) override;
void Visit(const Common::Telemetry::Field<u8>& field) override;
void Visit(const Common::Telemetry::Field<u16>& field) override;
void Visit(const Common::Telemetry::Field<u32>& field) override;
void Visit(const Common::Telemetry::Field<u64>& field) override;
void Visit(const Common::Telemetry::Field<s8>& field) override;
void Visit(const Common::Telemetry::Field<s16>& field) override;
void Visit(const Common::Telemetry::Field<s32>& field) override;
void Visit(const Common::Telemetry::Field<s64>& field) override;
void Visit(const Common::Telemetry::Field<std::string>& field) override;
void Visit(const Common::Telemetry::Field<const char*>& field) override;
void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
bool SubmitTestcase() override;