common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the code consistent with the rest of our common code.
This commit is contained in:
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ddb4135dea
commit
10f440cb59
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@ -382,7 +382,7 @@ int main(int argc, char** argv) {
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break; // Expected case
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break; // Expected case
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}
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}
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system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
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system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
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if (use_multiplayer) {
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if (use_multiplayer) {
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if (auto member = Network::GetRoomMember().lock()) {
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if (auto member = Network::GetRoomMember().lock()) {
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@ -52,7 +52,8 @@ void CompatDB::Submit() {
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back();
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back();
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LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
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LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
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Core::System::GetInstance().TelemetrySession().AddField(
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Core::System::GetInstance().TelemetrySession().AddField(
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Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
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Common::Telemetry::FieldType::UserFeedback, "Compatibility",
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compatibility->checkedId());
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button(NextButton)->setEnabled(false);
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button(NextButton)->setEnabled(false);
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button(NextButton)->setText(tr("Submitting"));
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button(NextButton)->setText(tr("Submitting"));
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@ -1002,7 +1002,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
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game_path = filename;
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game_path = filename;
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system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
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system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
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return true;
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return true;
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}
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}
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@ -12,7 +12,7 @@
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#include "common/x64/cpu_detect.h"
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#include "common/x64/cpu_detect.h"
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#endif
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#endif
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namespace Telemetry {
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namespace Common::Telemetry {
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void FieldCollection::Accept(VisitorInterface& visitor) const {
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void FieldCollection::Accept(VisitorInterface& visitor) const {
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for (const auto& field : fields) {
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for (const auto& field : fields) {
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@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) {
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#endif
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#endif
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}
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}
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} // namespace Telemetry
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} // namespace Common::Telemetry
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@ -10,7 +10,7 @@
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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namespace Telemetry {
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namespace Common::Telemetry {
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/// Field type, used for grouping fields together in the final submitted telemetry log
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/// Field type, used for grouping fields together in the final submitted telemetry log
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enum class FieldType : u8 {
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enum class FieldType : u8 {
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@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc);
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/// such as platform name, etc.
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/// such as platform name, etc.
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void AppendOSInfo(FieldCollection& fc);
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void AppendOSInfo(FieldCollection& fc);
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} // namespace Telemetry
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} // namespace Common::Telemetry
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@ -519,14 +519,13 @@ void System::RegisterImageInterface(std::shared_ptr<Frontend::ImageInterface> im
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void System::Shutdown(bool is_deserializing) {
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void System::Shutdown(bool is_deserializing) {
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// Log last frame performance stats
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// Log last frame performance stats
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const auto perf_results = GetAndResetPerfStats();
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const auto perf_results = GetAndResetPerfStats();
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
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constexpr auto performance = Common::Telemetry::FieldType::Performance;
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telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
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perf_results.emulation_speed * 100.0);
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perf_results.emulation_speed * 100.0);
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
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telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
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perf_results.game_fps);
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telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0);
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
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telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime());
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perf_results.frametime * 1000.0);
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
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perf_stats->GetMeanFrametime());
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// Shutdown emulation session
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// Shutdown emulation session
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VideoCore::Shutdown();
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VideoCore::Shutdown();
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@ -230,8 +230,8 @@ void Module::APTInterface::GetSharedFont(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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// Log in telemetry if the game uses the shared font
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// Log in telemetry if the game uses the shared font
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apt->system.TelemetrySession().AddField(Telemetry::FieldType::Session, "RequiresSharedFont",
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apt->system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session,
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true);
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"RequiresSharedFont", true);
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if (!apt->shared_font_loaded) {
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if (!apt->shared_font_loaded) {
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// On real 3DS, font loading happens on booting. However, we load it on demand to coordinate
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// On real 3DS, font loading happens on booting. However, we load it on demand to coordinate
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@ -199,7 +199,8 @@ ResultStatus AppLoader_NCCH::Load(std::shared_ptr<Kernel::Process>& process) {
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}
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}
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auto& system = Core::System::GetInstance();
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auto& system = Core::System::GetInstance();
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system.TelemetrySession().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
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system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session, "ProgramId",
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program_id);
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if (auto room_member = Network::GetRoomMember().lock()) {
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if (auto room_member = Network::GetRoomMember().lock()) {
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Network::GameInfo game_info;
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Network::GameInfo game_info;
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@ -20,6 +20,8 @@
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namespace Core {
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namespace Core {
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namespace Telemetry = Common::Telemetry;
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static u64 GenerateTelemetryId() {
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static u64 GenerateTelemetryId() {
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u64 telemetry_id{};
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u64 telemetry_id{};
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CryptoPP::AutoSeededRandomPool rng;
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CryptoPP::AutoSeededRandomPool rng;
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@ -53,7 +53,7 @@ public:
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* @param value Value for the field to add.
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* @param value Value for the field to add.
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*/
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*/
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template <typename T>
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template <typename T>
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void AddField(Telemetry::FieldType type, const char* name, T value) {
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void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
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field_collection.AddField(type, name, std::move(value));
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field_collection.AddField(type, name, std::move(value));
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}
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}
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@ -64,7 +64,8 @@ public:
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bool SubmitTestcase();
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bool SubmitTestcase();
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private:
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private:
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Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
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/// Tracks all added fields for the session
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Common::Telemetry::FieldCollection field_collection;
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};
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};
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/**
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/**
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@ -1532,8 +1532,8 @@ vec4 secondary_fragment_color = vec4(0.0);
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// Blend the fog
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// Blend the fog
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out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
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out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
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} else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
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} else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
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Core::System::GetInstance().TelemetrySession().AddField(Telemetry::FieldType::Session,
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Core::System::GetInstance().TelemetrySession().AddField(
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"VideoCore_Pica_UseGasMode", true);
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Common::Telemetry::FieldType::Session, "VideoCore_Pica_UseGasMode", true);
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LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
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LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
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out += "discard; }";
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out += "discard; }";
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return {std::move(out)};
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return {std::move(out)};
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@ -91,7 +91,7 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
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if (index > 3) {
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if (index > 3) {
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Core::System::GetInstance().TelemetrySession().AddField(
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Core::System::GetInstance().TelemetrySession().AddField(
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Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
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Common::Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
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static_cast<u32>(index));
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static_cast<u32>(index));
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LOG_WARNING(Render_OpenGL, "Using texture wrap mode {}", index);
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LOG_WARNING(Render_OpenGL, "Using texture wrap mode {}", index);
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}
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}
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@ -1210,12 +1210,10 @@ VideoCore::ResultStatus RendererOpenGL::Init() {
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LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
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LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
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auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
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auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
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telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor",
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constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
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std::string(gpu_vendor));
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telemetry_session.AddField(user_system, "GPU_Vendor", std::string(gpu_vendor));
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telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model",
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telemetry_session.AddField(user_system, "GPU_Model", std::string(gpu_model));
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std::string(gpu_model));
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telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
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telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version",
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std::string(gl_version));
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if (!strcmp(gpu_vendor, "GDI Generic")) {
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if (!strcmp(gpu_vendor, "GDI Generic")) {
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return VideoCore::ResultStatus::ErrorGenericDrivers;
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return VideoCore::ResultStatus::ErrorGenericDrivers;
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@ -10,6 +10,8 @@
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namespace WebService {
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namespace WebService {
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namespace Telemetry = Common::Telemetry;
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struct TelemetryJson::Impl {
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struct TelemetryJson::Impl {
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Impl(std::string host, std::string username, std::string token)
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Impl(std::string host, std::string username, std::string token)
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: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}
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: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}
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@ -15,25 +15,25 @@ namespace WebService {
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* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
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* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
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* Citra web service
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* Citra web service
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*/
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*/
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class TelemetryJson : public Telemetry::VisitorInterface {
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class TelemetryJson : public Common::Telemetry::VisitorInterface {
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public:
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public:
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TelemetryJson(std::string host, std::string username, std::string token);
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TelemetryJson(std::string host, std::string username, std::string token);
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~TelemetryJson() override;
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~TelemetryJson() override;
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void Visit(const Telemetry::Field<bool>& field) override;
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void Visit(const Common::Telemetry::Field<bool>& field) override;
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void Visit(const Telemetry::Field<double>& field) override;
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void Visit(const Common::Telemetry::Field<double>& field) override;
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void Visit(const Telemetry::Field<float>& field) override;
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void Visit(const Common::Telemetry::Field<float>& field) override;
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void Visit(const Telemetry::Field<u8>& field) override;
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void Visit(const Common::Telemetry::Field<u8>& field) override;
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void Visit(const Telemetry::Field<u16>& field) override;
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void Visit(const Common::Telemetry::Field<u16>& field) override;
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void Visit(const Telemetry::Field<u32>& field) override;
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void Visit(const Common::Telemetry::Field<u32>& field) override;
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void Visit(const Telemetry::Field<u64>& field) override;
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void Visit(const Common::Telemetry::Field<u64>& field) override;
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void Visit(const Telemetry::Field<s8>& field) override;
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void Visit(const Common::Telemetry::Field<s8>& field) override;
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void Visit(const Telemetry::Field<s16>& field) override;
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void Visit(const Common::Telemetry::Field<s16>& field) override;
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void Visit(const Telemetry::Field<s32>& field) override;
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void Visit(const Common::Telemetry::Field<s32>& field) override;
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void Visit(const Telemetry::Field<s64>& field) override;
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void Visit(const Common::Telemetry::Field<s64>& field) override;
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void Visit(const Telemetry::Field<std::string>& field) override;
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void Visit(const Common::Telemetry::Field<std::string>& field) override;
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void Visit(const Telemetry::Field<const char*>& field) override;
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void Visit(const Common::Telemetry::Field<const char*>& field) override;
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void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
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void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
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void Complete() override;
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void Complete() override;
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bool SubmitTestcase() override;
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bool SubmitTestcase() override;
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