fixup! Add a service to announce multiplayer rooms to web service; Add the abiltiy to receive a list of all announced rooms from web service
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@ -104,7 +104,6 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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for (auto callback : error_callbacks) {
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(*callback)(result);
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}
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announce = false;
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}
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}
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std::this_thread::sleep_for(announce_time_interval);
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