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Merge pull request #4508 from B3n30/dsp_aac

CoreAudio::HLE: Add FFmpeg/WMF AAC decoder
This commit is contained in:
Weiyi Wang 2019-02-14 11:44:09 -05:00 committed by GitHub
commit 1f38c53d8f
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GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 1821 additions and 11 deletions

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@ -5,7 +5,7 @@ cd /citra
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
mkdir build && cd build
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_MF=ON
make -j4
echo "Tests skipped"

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@ -7,7 +7,7 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
export PATH="/usr/local/opt/ccache/libexec:$PATH"
mkdir build && cd build
cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON
make -j4
ctest -VV -C Release

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@ -1,4 +1,4 @@
#!/bin/sh -ex
brew update
brew install qt5 sdl2 dylibbundler p7zip ccache
brew install qt5 sdl2 dylibbundler p7zip ccache ffmpeg

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@ -21,10 +21,10 @@ $(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/citra-qt.app" -executable=
dylibbundler -b -x "${REV_NAME}/citra" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
# TODO(merry): Figure out why these libraries are not automatically processed
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_1/lib/libavutil.56.dylib @executable_path/../Frameworks/libavutil.56.dylib "${REV_NAME}/citra-qt.app/Contents/Frameworks/libavcodec.58.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_1/lib/libavutil.56.dylib @executable_path/../Frameworks/libavutil.56.dylib "${REV_NAME}/citra-qt.app/Contents/Frameworks/libswresample.3.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_1/lib/libavutil.56.dylib @executable_path/libs/libavutil.56.dylib "${REV_NAME}/libs/libavcodec.58.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_1/lib/libavutil.56.dylib @executable_path/libs/libavutil.56.dylib "${REV_NAME}/libs/libswresample.3.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_6/lib/libavutil.56.dylib @executable_path/../Frameworks/libavutil.56.dylib "${REV_NAME}/citra-qt.app/Contents/Frameworks/libavcodec.58.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_6/lib/libavutil.56.dylib @executable_path/../Frameworks/libavutil.56.dylib "${REV_NAME}/citra-qt.app/Contents/Frameworks/libswresample.3.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_6/lib/libavutil.56.dylib @executable_path/libs/libavutil.56.dylib "${REV_NAME}/libs/libavcodec.58.dylib"
install_name_tool -change /usr/local/Cellar/ffmpeg/4.1_6/lib/libavutil.56.dylib @executable_path/libs/libavutil.56.dylib "${REV_NAME}/libs/libswresample.3.dylib"
install_name_tool -change /usr/local/Cellar/libvorbis/1.3.6/lib/libvorbis.0.dylib @executable_path/libs/libavutil.56.dylib "${REV_NAME}/libs/libvorbisenc.2.dylib"
# Make the citra-qt.app application launch a debugging terminal.

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@ -20,8 +20,12 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_FFMPEG "Enable FFmpeg decoder/encoder" OFF)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
CMAKE_DEPENDENT_OPTION(ENABLE_MF "Use Media Foundation decoder" ON "WIN32;NOT ENABLE_FFMPEG" OFF)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
@ -251,6 +255,31 @@ if (ENABLE_QT)
endif()
endif()
if (ENABLE_FFMPEG)
if (CITRA_USE_BUNDLED_FFMPEG)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(FFmpeg_VER "ffmpeg-4.0.2-msvc")
else()
message(FATAL_ERROR "No bundled FFmpeg binaries for your toolchain. Disable CITRA_USE_BUNDLED_FFMPEG and provide your own.")
endif()
if (DEFINED FFmpeg_VER)
download_bundled_external("ffmpeg/" ${FFmpeg_VER} FFmpeg_PREFIX)
set(FFMPEG_DIR "${FFmpeg_PREFIX}/../")
set(FFMPEG_FOUND YES)
endif()
else()
find_package(FFmpeg REQUIRED COMPONENTS avcodec)
if ("${FFmpeg_avcodec_VERSION}" VERSION_LESS "57.48.101")
message(FATAL_ERROR "Found version for libavcodec is too low. The required version is at least 57.48.101 (included in FFmpeg 3.1 and later).")
else()
set(FFMPEG_FOUND YES)
endif()
endif()
else()
set(FFMPEG_FOUND NO)
endif()
# Platform-specific library requirements
# ======================================

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@ -26,7 +26,7 @@ install:
- git submodule update --init --recursive
- ps: |
if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-qt5"
$dependencies = "mingw64/mingw-w64-x86_64-qt5 mingw64/mingw-w64-x86_64-ffmpeg"
# redirect err to null to prevent warnings from becoming errors
# workaround to prevent pacman from failing due to cyclical dependencies
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
@ -43,9 +43,9 @@ before_build:
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_MF=ON .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_MF=ON .. 2>&1"
}
- cd ..

183
externals/cmake-modules/FindFFmpeg.cmake vendored Normal file
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@ -0,0 +1,183 @@
# FindFFmpeg
# ----------
#
# Find the native FFmpeg includes and libraries
#
# This module defines the following variables:
#
# FFmpeg_INCLUDE_<component>: where to find <component>.h
# FFmpeg_LIBRARY_<component>: where to find the <component> library
# FFmpeg_INCLUDES: aggregate all the include paths
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are
# responsible for adding any external dependencies (such as zlib, bzlib...).
#
# <component> can be one of:
# avcodec
# avdevice
# avfilter
# avformat
# postproc
# swresample
# swscale
#
set(_FFmpeg_ALL_COMPONENTS
avcodec
avdevice
avfilter
avformat
avutil
postproc
swresample
swscale
)
set(_FFmpeg_DEPS_avcodec avutil)
set(_FFmpeg_DEPS_avdevice avcodec avformat avutil)
set(_FFmpeg_DEPS_avfilter avutil)
set(_FFmpeg_DEPS_avformat avcodec avutil)
set(_FFmpeg_DEPS_postproc avutil)
set(_FFmpeg_DEPS_swresample avutil)
set(_FFmpeg_DEPS_swscale avutil)
function(find_ffmpeg LIBNAME)
if(DEFINED ENV{FFMPEG_DIR})
set(FFMPEG_DIR $ENV{FFMPEG_DIR})
endif()
if(FFMPEG_DIR)
list(APPEND INCLUDE_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/ffmpeg
${FFMPEG_DIR}/lib${LIBNAME}
${FFMPEG_DIR}/include/lib${LIBNAME}
${FFMPEG_DIR}/include/ffmpeg
${FFMPEG_DIR}/include
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
list(APPEND LIB_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/lib
${FFMPEG_DIR}/lib${LIBNAME}
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
else()
list(APPEND INCLUDE_PATHS
/usr/local/include/ffmpeg
/usr/local/include/lib${LIBNAME}
/usr/include/ffmpeg
/usr/include/lib${LIBNAME}
/usr/include/ffmpeg/lib${LIBNAME}
)
list(APPEND LIB_PATHS
/usr/local/lib
/usr/lib
)
endif()
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
HINTS ${INCLUDE_PATHS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
HINTS ${LIB_PATHS}
)
if(NOT FFMPEG_DIR AND (NOT FFmpeg_LIBRARY_${LIBNAME} OR NOT FFmpeg_INCLUDE_${LIBNAME}))
# Didn't find it in the usual paths, try pkg-config
find_package(PkgConfig QUIET)
pkg_check_modules(FFmpeg_PKGCONFIG_${LIBNAME} QUIET lib${LIBNAME})
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
${FFmpeg_PKGCONFIG_${LIBNAME}_INCLUDE_DIRS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
${FFmpeg_PKGCONFIG_${LIBNAME}_LIBRARY_DIRS}
)
endif()
if(FFmpeg_INCLUDE_${LIBNAME} AND FFmpeg_LIBRARY_${LIBNAME})
set(FFmpeg_INCLUDE_${LIBNAME} "${FFmpeg_INCLUDE_${LIBNAME}}" PARENT_SCOPE)
set(FFmpeg_LIBRARY_${LIBNAME} "${FFmpeg_LIBRARY_${LIBNAME}}" PARENT_SCOPE)
# Extract FFmpeg version from version.h
foreach(v MAJOR MINOR MICRO)
set(FFmpeg_${LIBNAME}_VERSION_${v} 0)
endforeach()
string(TOUPPER ${LIBNAME} LIBNAME_UPPER)
file(STRINGS "${FFmpeg_INCLUDE_${LIBNAME}}/lib${LIBNAME}/version.h" _FFmpeg_VERSION_H_CONTENTS REGEX "#define LIB${LIBNAME_UPPER}_VERSION_(MAJOR|MINOR|MICRO) ")
set(_FFmpeg_VERSION_REGEX "([0-9]+)")
foreach(v MAJOR MINOR MICRO)
if("${_FFmpeg_VERSION_H_CONTENTS}" MATCHES "#define LIB${LIBNAME_UPPER}_VERSION_${v}[\\t ]+${_FFmpeg_VERSION_REGEX}")
set(FFmpeg_${LIBNAME}_VERSION_${v} "${CMAKE_MATCH_1}")
endif()
endforeach()
set(FFmpeg_${LIBNAME}_VERSION "${FFmpeg_${LIBNAME}_VERSION_MAJOR}.${FFmpeg_${LIBNAME}_VERSION_MINOR}.${FFmpeg_${LIBNAME}_VERSION_MICRO}")
set(FFmpeg_${c}_VERSION "${FFmpeg_${LIBNAME}_VERSION}" PARENT_SCOPE)
unset(_FFmpeg_VERSION_REGEX)
unset(_FFmpeg_VERSION_H_CONTENTS)
set(FFmpeg_${c}_FOUND TRUE PARENT_SCOPE)
if(NOT FFmpeg_FIND_QUIETLY)
message("-- Found ${LIBNAME}: ${FFmpeg_INCLUDE_${LIBNAME}} ${FFmpeg_LIBRARY_${LIBNAME}} (version: ${FFmpeg_${LIBNAME}_VERSION})")
endif()
endif()
endfunction()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
find_ffmpeg(${c})
endforeach()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
if(FFmpeg_${c}_FOUND)
list(APPEND FFmpeg_INCLUDES ${FFmpeg_INCLUDE_${c}})
list(APPEND FFmpeg_LIBRARIES ${FFmpeg_LIBRARY_${c}})
add_library(FFmpeg::${c} IMPORTED UNKNOWN)
set_target_properties(FFmpeg::${c} PROPERTIES
IMPORTED_LOCATION ${FFmpeg_LIBRARY_${c}}
INTERFACE_INCLUDE_DIRECTORIES ${FFmpeg_INCLUDE_${c}}
)
if(_FFmpeg_DEPS_${c})
set(deps)
foreach(dep ${_FFmpeg_DEPS_${c}})
list(APPEND deps FFmpeg::${dep})
endforeach()
set_target_properties(FFmpeg::${c} PROPERTIES
INTERFACE_LINK_LIBRARIES "${deps}"
)
unset(deps)
endif()
endif()
endforeach()
if(FFmpeg_INCLUDES)
list(REMOVE_DUPLICATES FFmpeg_INCLUDES)
endif()
foreach(c ${FFmpeg_FIND_COMPONENTS})
list(APPEND _FFmpeg_REQUIRED_VARS FFmpeg_INCLUDE_${c} FFmpeg_LIBRARY_${c})
endforeach()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFmpeg
REQUIRED_VARS ${_FFmpeg_REQUIRED_VARS}
HANDLE_COMPONENTS
)
foreach(c ${_FFmpeg_ALL_COMPONENTS})
unset(_FFmpeg_DEPS_${c})
endforeach()
unset(_FFmpeg_ALL_COMPONENTS)
unset(_FFmpeg_REQUIRED_VARS)

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@ -4,7 +4,11 @@ add_library(audio_core STATIC
codec.h
dsp_interface.cpp
dsp_interface.h
hle/adts.h
hle/adts_reader.cpp
hle/common.h
hle/decoder.cpp
hle/decoder.h
hle/filter.cpp
hle/filter.h
hle/hle.cpp
@ -27,6 +31,8 @@ add_library(audio_core STATIC
$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
$<$<BOOL:${FFMPEG_FOUND}>:hle/ffmpeg_decoder.cpp hle/ffmpeg_decoder.h hle/ffmpeg_dl.cpp hle/ffmpeg_dl.h>
$<$<BOOL:${ENABLE_MF}>:hle/wmf_decoder.cpp hle/wmf_decoder.h hle/wmf_decoder_utils.cpp hle/wmf_decoder_utils.h>
)
create_target_directory_groups(audio_core)
@ -34,6 +40,20 @@ create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch teakra)
if(FFMPEG_FOUND)
if(UNIX)
target_link_libraries(audio_core PRIVATE FFmpeg::avcodec)
else()
target_include_directories(audio_core PRIVATE ${FFMPEG_DIR}/include)
endif()
target_compile_definitions(audio_core PUBLIC HAVE_FFMPEG)
endif()
if(ENABLE_MF)
target_link_libraries(audio_core PRIVATE mf.lib mfplat.lib mfuuid.lib)
target_compile_definitions(audio_core PUBLIC HAVE_MF)
endif()
if(SDL2_FOUND)
target_link_libraries(audio_core PRIVATE SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
@ -43,3 +63,4 @@ if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
add_definitions(-DHAVE_CUBEB=1)
endif()

23
src/audio_core/hle/adts.h Normal file
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@ -0,0 +1,23 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
struct ADTSData {
bool MPEG2;
u8 profile;
u8 channels;
u8 channel_idx;
u8 framecount;
u8 samplerate_idx;
u32 length;
u32 samplerate;
};
ADTSData ParseADTS(const char* buffer);
// last two bytes of MF AAC decoder user data
// see https://docs.microsoft.com/en-us/windows/desktop/medfound/aac-decoder#example-media-types
u16 MFGetAACTag(const ADTSData& input);

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@ -0,0 +1,61 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include "adts.h"
constexpr std::array<u32, 16> freq_table = {96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050,
16000, 12000, 11025, 8000, 7350, 0, 0, 0};
constexpr std::array<u8, 8> channel_table = {0, 1, 2, 3, 4, 5, 6, 8};
ADTSData ParseADTS(const char* buffer) {
u32 tmp = 0;
ADTSData out;
// sync word 0xfff
tmp = (buffer[0] << 8) | (buffer[1] & 0xf0);
if ((tmp & 0xffff) != 0xfff0) {
out.length = 0;
return out;
}
out.MPEG2 = (buffer[1] >> 3) & 0x1;
// bit 17 to 18
out.profile = (buffer[2] >> 6) + 1;
// bit 19 to 22
tmp = (buffer[2] >> 2) & 0xf;
out.samplerate_idx = tmp;
out.samplerate = (tmp > 15) ? 0 : freq_table[tmp];
// bit 24 to 26
tmp = ((buffer[2] & 0x1) << 2) | ((buffer[3] >> 6) & 0x3);
out.channel_idx = tmp;
out.channels = (tmp > 7) ? 0 : channel_table[tmp];
// bit 55 to 56
out.framecount = (buffer[6] & 0x3) + 1;
// bit 31 to 43
tmp = (buffer[3] & 0x3) << 11;
tmp |= (buffer[4] << 3) & 0x7f8;
tmp |= (buffer[5] >> 5) & 0x7;
out.length = tmp;
return out;
}
// last two bytes of MF AAC decoder user data
// Audio object type (5 bits)
// Sample rate profile (4 bits)
// Channel configuration profile (4 bits)
// Frame length flag (1 bit)
// Depends on core coder (1 bit)
// Extension flag (1 bit)
u16 MFGetAACTag(const ADTSData& input) {
u16 tag = 0;
tag |= input.profile << 11;
tag |= input.samplerate_idx << 7;
tag |= input.channel_idx << 3;
return tag;
}

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@ -0,0 +1,35 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
DecoderBase::~DecoderBase(){};
NullDecoder::NullDecoder() = default;
NullDecoder::~NullDecoder() = default;
std::optional<BinaryResponse> NullDecoder::ProcessRequest(const BinaryRequest& request) {
BinaryResponse response;
switch (request.cmd) {
case DecoderCommand::Init:
case DecoderCommand::Unknown:
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
return response;
case DecoderCommand::Decode:
response.codec = request.codec;
response.cmd = DecoderCommand::Decode;
response.num_channels = 2; // Just assume stereo here
response.size = request.size;
response.num_samples = 1024; // Just assume 1024 here
return response;
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
}
};
} // namespace AudioCore::HLE

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@ -0,0 +1,68 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::HLE {
enum class DecoderCommand : u16 {
Init,
Decode,
Unknown,
};
enum class DecoderCodec : u16 {
None,
AAC,
};
struct BinaryRequest {
enum_le<DecoderCodec> codec =
DecoderCodec::None; // this is a guess. until now only 0x1 was observed here
enum_le<DecoderCommand> cmd = DecoderCommand::Init;
u32_le fixed = 0;
u32_le src_addr = 0;
u32_le size = 0;
u32_le dst_addr_ch0 = 0;
u32_le dst_addr_ch1 = 0;
u32_le unknown1 = 0;
u32_le unknown2 = 0;
};
static_assert(sizeof(BinaryRequest) == 32, "Unexpected struct size for BinaryRequest");
struct BinaryResponse {
enum_le<DecoderCodec> codec =
DecoderCodec::None; // this could be something else. until now only 0x1 was observed here
enum_le<DecoderCommand> cmd = DecoderCommand::Init;
u32_le unknown1 = 0;
u32_le unknown2 = 0;
u32_le num_channels = 0; // this is a guess, so far I only observed 2 here
u32_le size = 0;
u32_le unknown3 = 0;
u32_le unknown4 = 0;
u32_le num_samples = 0; // this is a guess, so far I only observed 1024 here
};
static_assert(sizeof(BinaryResponse) == 32, "Unexpected struct size for BinaryResponse");
class DecoderBase {
public:
virtual ~DecoderBase();
virtual std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) = 0;
};
class NullDecoder final : public DecoderBase {
public:
NullDecoder();
~NullDecoder() override;
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
};
} // namespace AudioCore::HLE

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@ -0,0 +1,263 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/hle/ffmpeg_decoder.h"
#include "audio_core/hle/ffmpeg_dl.h"
namespace AudioCore::HLE {
class FFMPEGDecoder::Impl {
public:
explicit Impl(Memory::MemorySystem& memory);
~Impl();
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
private:
std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
void Clear();
std::optional<BinaryResponse> Decode(const BinaryRequest& request);
struct AVPacketDeleter {
void operator()(AVPacket* packet) const {
av_packet_free_dl(&packet);
}
};
struct AVCodecContextDeleter {
void operator()(AVCodecContext* context) const {
avcodec_free_context_dl(&context);
}
};
struct AVCodecParserContextDeleter {
void operator()(AVCodecParserContext* parser) const {
av_parser_close_dl(parser);
}
};
struct AVFrameDeleter {
void operator()(AVFrame* frame) const {
av_frame_free_dl(&frame);
}
};
bool initalized = false;
bool have_ffmpeg_dl;
Memory::MemorySystem& memory;
AVCodec* codec;
std::unique_ptr<AVCodecContext, AVCodecContextDeleter> av_context;
std::unique_ptr<AVCodecParserContext, AVCodecParserContextDeleter> parser;
std::unique_ptr<AVPacket, AVPacketDeleter> av_packet;
std::unique_ptr<AVFrame, AVFrameDeleter> decoded_frame;
};
FFMPEGDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
have_ffmpeg_dl = InitFFmpegDL();
}
FFMPEGDecoder::Impl::~Impl() = default;
std::optional<BinaryResponse> FFMPEGDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
LOG_ERROR(Audio_DSP, "Got wrong codec {}", static_cast<u16>(request.codec));
return {};
}
switch (request.cmd) {
case DecoderCommand::Init: {
return Initalize(request);
}
case DecoderCommand::Decode: {
return Decode(request);
}
case DecoderCommand::Unknown: {
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
return response;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
}
}
std::optional<BinaryResponse> FFMPEGDecoder::Impl::Initalize(const BinaryRequest& request) {
if (initalized) {
Clear();
}
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
if (!have_ffmpeg_dl) {
return response;
}
av_packet.reset(av_packet_alloc_dl());
codec = avcodec_find_decoder_dl(AV_CODEC_ID_AAC);
if (!codec) {
LOG_ERROR(Audio_DSP, "Codec not found\n");
return response;
}
parser.reset(av_parser_init_dl(codec->id));
if (!parser) {
LOG_ERROR(Audio_DSP, "Parser not found\n");
return response;
}
av_context.reset(avcodec_alloc_context3_dl(codec));
if (!av_context) {
LOG_ERROR(Audio_DSP, "Could not allocate audio codec context\n");
return response;
}
if (avcodec_open2_dl(av_context.get(), codec, nullptr) < 0) {
LOG_ERROR(Audio_DSP, "Could not open codec\n");
return response;
}
initalized = true;
return response;
}
void FFMPEGDecoder::Impl::Clear() {
if (!have_ffmpeg_dl) {
return;
}
av_context.reset();
parser.reset();
decoded_frame.reset();
av_packet.reset();
}
std::optional<BinaryResponse> FFMPEGDecoder::Impl::Decode(const BinaryRequest& request) {
BinaryResponse response;
response.codec = request.codec;
response.cmd = request.cmd;
response.size = request.size;
if (!initalized) {
LOG_DEBUG(Audio_DSP, "Decoder not initalized");
// This is a hack to continue games that are not compiled with the aac codec
response.num_channels = 2;
response.num_samples = 1024;
return response;
}
if (request.src_addr < Memory::FCRAM_PADDR ||
request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
return {};
}
u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
std::array<std::vector<u8>, 2> out_streams;
std::size_t data_size = request.size;
while (data_size > 0) {
if (!decoded_frame) {
decoded_frame.reset(av_frame_alloc_dl());
if (!decoded_frame) {
LOG_ERROR(Audio_DSP, "Could not allocate audio frame");
return {};
}
}
int ret =
av_parser_parse2_dl(parser.get(), av_context.get(), &av_packet->data, &av_packet->size,
data, data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
if (ret < 0) {
LOG_ERROR(Audio_DSP, "Error while parsing");
return {};
}
data += ret;
data_size -= ret;
ret = avcodec_send_packet_dl(av_context.get(), av_packet.get());
if (ret < 0) {
LOG_ERROR(Audio_DSP, "Error submitting the packet to the decoder");
return {};
}
if (av_packet->size) {
while (ret >= 0) {
ret = avcodec_receive_frame_dl(av_context.get(), decoded_frame.get());
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
break;
else if (ret < 0) {
LOG_ERROR(Audio_DSP, "Error during decoding");
return {};
}
int bytes_per_sample = av_get_bytes_per_sample_dl(av_context->sample_fmt);
if (bytes_per_sample < 0) {
LOG_ERROR(Audio_DSP, "Failed to calculate data size");
return {};
}
ASSERT(decoded_frame->channels <= out_streams.size());
std::size_t size = bytes_per_sample * (decoded_frame->nb_samples);
response.num_channels = decoded_frame->channels;
response.num_samples += decoded_frame->nb_samples;
// FFmpeg converts to 32 signed floating point PCM, we need s16 PCM so we need to
// convert it
f32 val_float;
for (std::size_t current_pos(0); current_pos < size;) {
for (std::size_t channel(0); channel < decoded_frame->channels; channel++) {
std::memcpy(&val_float, decoded_frame->data[channel] + current_pos,
sizeof(val_float));
s16 val = static_cast<s16>(0x7FFF * val_float);
out_streams[channel].push_back(val & 0xFF);
out_streams[channel].push_back(val >> 8);
}
current_pos += sizeof(val_float);
}
}
}
}
if (out_streams[0].size() != 0) {
if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
request.dst_addr_ch0 + out_streams[0].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
out_streams[0].data(), out_streams[0].size());
}
if (out_streams[1].size() != 0) {
if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
request.dst_addr_ch1 + out_streams[1].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
out_streams[1].data(), out_streams[1].size());
}
return response;
}
FFMPEGDecoder::FFMPEGDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
FFMPEGDecoder::~FFMPEGDecoder() = default;
std::optional<BinaryResponse> FFMPEGDecoder::ProcessRequest(const BinaryRequest& request) {
return impl->ProcessRequest(request);
}
} // namespace AudioCore::HLE

View File

@ -0,0 +1,22 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
class FFMPEGDecoder final : public DecoderBase {
public:
explicit FFMPEGDecoder(Memory::MemorySystem& memory);
~FFMPEGDecoder() override;
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
private:
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore::HLE

View File

@ -0,0 +1,178 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <memory>
#include "audio_core/hle/ffmpeg_dl.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
namespace {
struct LibraryDeleter {
using pointer = HMODULE;
void operator()(HMODULE h) const {
if (h != nullptr)
FreeLibrary(h);
}
};
std::unique_ptr<HMODULE, LibraryDeleter> dll_util{nullptr};
std::unique_ptr<HMODULE, LibraryDeleter> dll_codec{nullptr};
} // namespace
FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
FuncDL<AVFrame*(void)> av_frame_alloc_dl;
FuncDL<void(AVFrame**)> av_frame_free_dl;
FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
FuncDL<AVPacket*(void)> av_packet_alloc_dl;
FuncDL<void(AVPacket**)> av_packet_free_dl;
FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
int64_t, int64_t)>
av_parser_parse2_dl;
FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
bool InitFFmpegDL() {
std::string dll_path = FileUtil::GetUserPath(FileUtil::UserPath::DLLDir);
FileUtil::CreateDir(dll_path);
std::wstring w_dll_path = Common::UTF8ToUTF16W(dll_path);
SetDllDirectoryW(w_dll_path.c_str());
dll_util.reset(LoadLibrary("avutil-56.dll"));
if (!dll_util) {
DWORD error_message_id = GetLastError();
LPSTR message_buffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
std::string message(message_buffer, size);
LocalFree(message_buffer);
LOG_ERROR(Audio_DSP, "Could not load avutil-56.dll: {}", message);
return false;
}
dll_codec.reset(LoadLibrary("avcodec-58.dll"));
if (!dll_codec) {
DWORD error_message_id = GetLastError();
LPSTR message_buffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
std::string message(message_buffer, size);
LocalFree(message_buffer);
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
return false;
}
av_get_bytes_per_sample_dl =
FuncDL<int(AVSampleFormat)>(dll_util.get(), "av_get_bytes_per_sample");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
return false;
}
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util.get(), "av_frame_alloc");
if (!av_frame_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
return false;
}
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util.get(), "av_frame_free");
if (!av_frame_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
return false;
}
avcodec_alloc_context3_dl =
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec.get(), "avcodec_alloc_context3");
if (!avcodec_alloc_context3_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
return false;
}
avcodec_free_context_dl =
FuncDL<void(AVCodecContext**)>(dll_codec.get(), "avcodec_free_context");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
return false;
}
avcodec_open2_dl = FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(
dll_codec.get(), "avcodec_open2");
if (!avcodec_open2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
return false;
}
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec.get(), "av_packet_alloc");
if (!av_packet_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
return false;
}
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec.get(), "av_packet_free");
if (!av_packet_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
return false;
}
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec.get(), "avcodec_find_decoder");
if (!avcodec_find_decoder_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
return false;
}
avcodec_send_packet_dl =
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec.get(), "avcodec_send_packet");
if (!avcodec_send_packet_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
return false;
}
avcodec_receive_frame_dl =
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec.get(), "avcodec_receive_frame");
if (!avcodec_receive_frame_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
return false;
}
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec.get(), "av_parser_init");
if (!av_parser_init_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
return false;
}
av_parser_parse2_dl =
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
int64_t, int64_t, int64_t)>(dll_codec.get(), "av_parser_parse2");
if (!av_parser_parse2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
return false;
}
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec.get(), "av_parser_close");
if (!av_parser_close_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
return false;
}
return true;
}
#endif // _Win32

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@ -0,0 +1,79 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#ifdef _WIN32
#include <windows.h>
#endif // _WIN32
extern "C" {
#include <libavcodec/avcodec.h>
}
#ifdef _WIN32
template <typename T>
struct FuncDL {
FuncDL() = default;
FuncDL(HMODULE dll, const char* name) {
if (dll) {
ptr_function = reinterpret_cast<T*>(GetProcAddress(dll, name));
}
}
operator T*() const {
return ptr_function;
}
explicit operator bool() const {
return ptr_function != nullptr;
}
T* ptr_function = nullptr;
};
extern FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
extern FuncDL<AVFrame*(void)> av_frame_alloc_dl;
extern FuncDL<void(AVFrame**)> av_frame_free_dl;
extern FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
extern FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
extern FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
extern FuncDL<AVPacket*(void)> av_packet_alloc_dl;
extern FuncDL<void(AVPacket**)> av_packet_free_dl;
extern FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
extern FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
extern FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
extern FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
extern FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
int64_t, int64_t, int64_t)>
av_parser_parse2_dl;
extern FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
bool InitFFmpegDL();
#else // _Win32
// No dynamic loading for Unix and Apple
const auto av_get_bytes_per_sample_dl = &av_get_bytes_per_sample;
const auto av_frame_alloc_dl = &av_frame_alloc;
const auto av_frame_free_dl = &av_frame_free;
const auto avcodec_alloc_context3_dl = &avcodec_alloc_context3;
const auto avcodec_free_context_dl = &avcodec_free_context;
const auto avcodec_open2_dl = &avcodec_open2;
const auto av_packet_alloc_dl = &av_packet_alloc;
const auto av_packet_free_dl = &av_packet_free;
const auto avcodec_find_decoder_dl = &avcodec_find_decoder;
const auto avcodec_send_packet_dl = &avcodec_send_packet;
const auto avcodec_receive_frame_dl = &avcodec_receive_frame;
const auto av_parser_init_dl = &av_parser_init;
const auto av_parser_parse2_dl = &av_parser_parse2;
const auto av_parser_close_dl = &av_parser_close;
bool InitFFmpegDL() {
return true;
}
#endif // _Win32

View File

@ -3,7 +3,13 @@
// Refer to the license.txt file included.
#include "audio_core/audio_types.h"
#ifdef HAVE_MF
#include "audio_core/hle/wmf_decoder.h"
#elif HAVE_FFMPEG
#include "audio_core/hle/ffmpeg_decoder.h"
#endif
#include "audio_core/hle/common.h"
#include "audio_core/hle/decoder.h"
#include "audio_core/hle/hle.h"
#include "audio_core/hle/mixers.h"
#include "audio_core/hle/shared_memory.h"
@ -69,6 +75,8 @@ private:
DspHle& parent;
Core::TimingEventType* tick_event;
std::unique_ptr<HLE::DecoderBase> decoder;
std::weak_ptr<DSP_DSP> dsp_dsp;
};
@ -79,6 +87,15 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren
source.SetMemory(memory);
}
#ifdef HAVE_MF
decoder = std::make_unique<HLE::WMFDecoder>(memory);
#elif HAVE_FFMPEG
decoder = std::make_unique<HLE::FFMPEGDecoder>(memory);
#else
LOG_WARNING(Audio_DSP, "No decoder found, this could lead to missing audio");
decoder = std::make_unique<HLE::NullDecoder>();
#endif // HAVE_MF
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
tick_event =
timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
@ -215,6 +232,28 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer)
return;
}
case DspPipe::Binary: {
// TODO(B3N30): Make this async, and signal the interrupt
HLE::BinaryRequest request;
if (sizeof(request) != buffer.size()) {
LOG_CRITICAL(Audio_DSP, "got binary pipe with wrong size {}", buffer.size());
UNIMPLEMENTED();
return;
}
std::memcpy(&request, buffer.data(), buffer.size());
if (request.codec != HLE::DecoderCodec::AAC) {
LOG_CRITICAL(Audio_DSP, "got unknown codec {}", static_cast<u16>(request.codec));
UNIMPLEMENTED();
return;
}
std::optional<HLE::BinaryResponse> response = decoder->ProcessRequest(request);
if (response) {
const HLE::BinaryResponse& value = *response;
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
}
break;
}
default:
LOG_CRITICAL(Audio_DSP, "pipe_number = {} unimplemented",
static_cast<std::size_t>(pipe_number));

View File

@ -0,0 +1,274 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/hle/wmf_decoder.h"
#include "audio_core/hle/wmf_decoder_utils.h"
namespace AudioCore::HLE {
class WMFDecoder::Impl {
public:
explicit Impl(Memory::MemorySystem& memory);
~Impl();
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
private:
std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
std::optional<BinaryResponse> Decode(const BinaryRequest& request);
MFOutputState DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
bool transform_initialized = false;
bool format_selected = false;
Memory::MemorySystem& memory;
unique_mfptr<IMFTransform> transform;
DWORD in_stream_id = 0;
DWORD out_stream_id = 0;
};
WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
HRESULT hr = S_OK;
hr = CoInitialize(NULL);
// S_FALSE will be returned when COM has already been initialized
if (hr != S_OK && hr != S_FALSE) {
ReportError("Failed to start COM components", hr);
}
// lite startup is faster and all what we need is included
hr = MFStartup(MF_VERSION, MFSTARTUP_LITE);
if (hr != S_OK) {
// Do you know you can't initialize MF in test mode or safe mode?
ReportError("Failed to initialize Media Foundation", hr);
}
LOG_INFO(Audio_DSP, "Media Foundation activated");
// initialize transform
transform = MFDecoderInit();
if (transform == nullptr) {
LOG_CRITICAL(Audio_DSP, "Can't initialize decoder");
return;
}
hr = transform->GetStreamIDs(1, &in_stream_id, 1, &out_stream_id);
if (hr == E_NOTIMPL) {
// if not implemented, it means this MFT does not assign stream ID for you
in_stream_id = 0;
out_stream_id = 0;
} else if (FAILED(hr)) {
ReportError("Decoder failed to initialize the stream ID", hr);
return;
}
transform_initialized = true;
}
WMFDecoder::Impl::~Impl() {
if (transform_initialized) {
MFFlush(transform.get());
// delete the transform object before shutting down MF
// otherwise access violation will occur
transform.reset();
}
MFShutdown();
CoUninitialize();
}
std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
LOG_ERROR(Audio_DSP, "Got unknown codec {}", static_cast<u16>(request.codec));
return {};
}
switch (request.cmd) {
case DecoderCommand::Init: {
LOG_INFO(Audio_DSP, "WMFDecoder initializing");
return Initalize(request);
}
case DecoderCommand::Decode: {
return Decode(request);
}
case DecoderCommand::Unknown: {
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
return response;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
}
}
std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& request) {
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
format_selected = false; // select format again if application request initialize the DSP
return response;
}
MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
std::array<std::vector<u8>, 2>& out_streams) {
MFOutputState output_status = MFOutputState::OK;
std::optional<std::vector<f32>> output_buffer;
unique_mfptr<IMFSample> output;
while (true) {
auto [output_status, output] = ReceiveSample(transform.get(), out_stream_id);
// 0 -> okay; 3 -> okay but more data available (buffer too small)
if (output_status == MFOutputState::OK || output_status == MFOutputState::HaveMoreData) {
output_buffer = CopySampleToBuffer(output.get());
// the following was taken from ffmpeg version of the decoder
f32 val_f32;
for (std::size_t i = 0; i < output_buffer->size();) {
for (std::size_t channel = 0; channel < adts_header.channels; channel++) {
val_f32 = output_buffer->at(i);
s16 val = static_cast<s16>(0x7FFF * val_f32);
out_streams[channel].push_back(val & 0xFF);
out_streams[channel].push_back(val >> 8);
// i is incremented on per channel basis
i++;
}
}
}
// in case of "ok" only, just return quickly
if (output_status == MFOutputState::OK)
return MFOutputState::OK;
// for status = 2, reset MF
if (output_status == MFOutputState::NeedReconfig) {
format_selected = false;
return MFOutputState::NeedReconfig;
}
// for status = 3, try again with new buffer
if (output_status == MFOutputState::HaveMoreData)
continue;
// according to MS document, this is not an error (?!)
if (output_status == MFOutputState::NeedMoreInput)
return MFOutputState::NeedMoreInput;
return MFOutputState::FatalError; // return on other status
}
return MFOutputState::FatalError;
}
std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& request) {
BinaryResponse response;
response.codec = request.codec;
response.cmd = request.cmd;
response.size = request.size;
response.num_channels = 2;
response.num_samples = 1024;
if (!transform_initialized) {
LOG_DEBUG(Audio_DSP, "Decoder not initialized");
// This is a hack to continue games when decoder failed to initialize
return response;
}
if (request.src_addr < Memory::FCRAM_PADDR ||
request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
return {};
}
u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
std::array<std::vector<u8>, 2> out_streams;
unique_mfptr<IMFSample> sample;
MFInputState input_status = MFInputState::OK;
MFOutputState output_status = MFOutputState::OK;
std::optional<ADTSMeta> adts_meta = DetectMediaType((char*)data, request.size);
if (!adts_meta) {
LOG_ERROR(Audio_DSP, "Unable to deduce decoding parameters from ADTS stream");
return response;
}
response.num_channels = adts_meta->ADTSHeader.channels;
if (!format_selected) {
LOG_DEBUG(Audio_DSP, "New ADTS stream: channels = {}, sample rate = {}",
adts_meta->ADTSHeader.channels, adts_meta->ADTSHeader.samplerate);
SelectInputMediaType(transform.get(), in_stream_id, adts_meta->ADTSHeader,
adts_meta->AACTag, 14);
SelectOutputMediaType(transform.get(), out_stream_id);
SendSample(transform.get(), in_stream_id, nullptr);
// cache the result from detect_mediatype and call select_*_mediatype only once
// This could increase performance very slightly
transform->ProcessMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0);
format_selected = true;
}
sample = CreateSample((void*)data, request.size, 1, 0);
sample->SetUINT32(MFSampleExtension_CleanPoint, 1);
while (true) {
input_status = SendSample(transform.get(), in_stream_id, sample.get());
output_status = DecodingLoop(adts_meta->ADTSHeader, out_streams);
if (output_status == MFOutputState::FatalError) {
// if the decode issues are caused by MFT not accepting new samples, try again
// NOTICE: you are required to check the output even if you already knew/guessed
// MFT didn't accept the input sample
if (input_status == MFInputState::NotAccepted) {
// try again
continue;
}
LOG_ERROR(Audio_DSP, "Errors occurred when receiving output");
return response;
} else if (output_status == MFOutputState::NeedReconfig) {
// flush the transform
MFFlush(transform.get());
// decode again
return this->Decode(request);
}
break; // jump out of the loop if at least we don't have obvious issues
}
if (out_streams[0].size() != 0) {
if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
request.dst_addr_ch0 + out_streams[0].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
out_streams[0].data(), out_streams[0].size());
}
if (out_streams[1].size() != 0) {
if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
request.dst_addr_ch1 + out_streams[1].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
out_streams[1].data(), out_streams[1].size());
}
return response;
}
WMFDecoder::WMFDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
WMFDecoder::~WMFDecoder() = default;
std::optional<BinaryResponse> WMFDecoder::ProcessRequest(const BinaryRequest& request) {
return impl->ProcessRequest(request);
}
} // namespace AudioCore::HLE

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@ -0,0 +1,22 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
class WMFDecoder final : public DecoderBase {
public:
explicit WMFDecoder(Memory::MemorySystem& memory);
~WMFDecoder() override;
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
private:
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore::HLE

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@ -0,0 +1,349 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/string_util.h"
#include "wmf_decoder_utils.h"
// utility functions
void ReportError(std::string msg, HRESULT hr) {
if (SUCCEEDED(hr)) {
return;
}
LPWSTR err;
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, hr,
// hardcode to use en_US because if any user had problems with this
// we can help them w/o translating anything
// default is to use the language currently active on the operating system
MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), (LPWSTR)&err, 0, nullptr);
if (err != nullptr) {
LOG_CRITICAL(Audio_DSP, "{}: {}", msg, Common::UTF16ToUTF8(err));
LocalFree(err);
}
LOG_CRITICAL(Audio_DSP, "{}: {:08x}", msg, hr);
}
unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format) {
HRESULT hr = S_OK;
MFT_REGISTER_TYPE_INFO reg = {0};
GUID category = MFT_CATEGORY_AUDIO_DECODER;
IMFActivate** activate;
unique_mfptr<IMFTransform> transform;
UINT32 num_activate;
reg.guidMajorType = MFMediaType_Audio;
reg.guidSubtype = audio_format;
hr = MFTEnumEx(category,
MFT_ENUM_FLAG_SYNCMFT | MFT_ENUM_FLAG_LOCALMFT | MFT_ENUM_FLAG_SORTANDFILTER,
&reg, nullptr, &activate, &num_activate);
if (FAILED(hr) || num_activate < 1) {
ReportError("Failed to enumerate decoders", hr);
CoTaskMemFree(activate);
return nullptr;
}
LOG_INFO(Audio_DSP, "Windows(R) Media Foundation found {} suitable decoder(s)", num_activate);
for (unsigned int n = 0; n < num_activate; n++) {
hr = activate[n]->ActivateObject(
IID_IMFTransform,
reinterpret_cast<void**>(static_cast<IMFTransform**>(Amp(transform))));
if (FAILED(hr))
transform = nullptr;
activate[n]->Release();
if (SUCCEEDED(hr))
break;
}
if (transform == nullptr) {
ReportError("Failed to initialize MFT", hr);
CoTaskMemFree(activate);
return nullptr;
}
CoTaskMemFree(activate);
return transform;
}
unique_mfptr<IMFSample> CreateSample(const void* data, DWORD len, DWORD alignment,
LONGLONG duration) {
HRESULT hr = S_OK;
unique_mfptr<IMFMediaBuffer> buf;
unique_mfptr<IMFSample> sample;
hr = MFCreateSample(Amp(sample));
if (FAILED(hr)) {
ReportError("Unable to allocate a sample", hr);
return nullptr;
}
// Yes, the argument for alignment is the actual alignment - 1
hr = MFCreateAlignedMemoryBuffer(len, alignment - 1, Amp(buf));
if (FAILED(hr)) {
ReportError("Unable to allocate a memory buffer for sample", hr);
return nullptr;
}
if (data) {
BYTE* buffer;
// lock the MediaBuffer
// this is actually not a thread-safe lock
hr = buf->Lock(&buffer, nullptr, nullptr);
if (FAILED(hr)) {
ReportError("Unable to lock down MediaBuffer", hr);
return nullptr;
}
std::memcpy(buffer, data, len);
buf->SetCurrentLength(len);
buf->Unlock();
}
sample->AddBuffer(buf.get());
hr = sample->SetSampleDuration(duration);
if (FAILED(hr)) {
// MFT will take a guess for you in this case
ReportError("Unable to set sample duration, but continuing anyway", hr);
}
return sample;
}
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
const UINT8* user_data, UINT32 user_data_len, GUID audio_format) {
HRESULT hr = S_OK;
unique_mfptr<IMFMediaType> t;
// actually you can get rid of the whole block of searching and filtering mess
// if you know the exact parameters of your media stream
hr = MFCreateMediaType(Amp(t));
if (FAILED(hr)) {
ReportError("Unable to create an empty MediaType", hr);
return false;
}
// basic definition
t->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio);
t->SetGUID(MF_MT_SUBTYPE, audio_format);
t->SetUINT32(MF_MT_AAC_PAYLOAD_TYPE, 1);
t->SetUINT32(MF_MT_AUDIO_NUM_CHANNELS, adts.channels);
t->SetUINT32(MF_MT_AUDIO_SAMPLES_PER_SECOND, adts.samplerate);
// 0xfe = 254 = "unspecified"
t->SetUINT32(MF_MT_AAC_AUDIO_PROFILE_LEVEL_INDICATION, 254);
t->SetUINT32(MF_MT_AUDIO_BLOCK_ALIGNMENT, 1);
t->SetBlob(MF_MT_USER_DATA, user_data, user_data_len);
hr = transform->SetInputType(in_stream_id, t.get(), 0);
if (FAILED(hr)) {
ReportError("failed to select input types for MFT", hr);
return false;
}
return true;
}
bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id, GUID audio_format) {
HRESULT hr = S_OK;
UINT32 tmp;
unique_mfptr<IMFMediaType> type;
// If you know what you need and what you are doing, you can specify the conditions instead of
// searching but it's better to use search since MFT may or may not support your output
// parameters
for (DWORD i = 0;; i++) {
hr = transform->GetOutputAvailableType(out_stream_id, i, Amp(type));
if (hr == MF_E_NO_MORE_TYPES || hr == E_NOTIMPL) {
return true;
}
if (FAILED(hr)) {
ReportError("failed to get output types for MFT", hr);
return false;
}
hr = type->GetUINT32(MF_MT_AUDIO_BITS_PER_SAMPLE, &tmp);
if (FAILED(hr))
continue;
// select PCM-16 format
if (tmp == 32) {
hr = type->SetUINT32(MF_MT_AUDIO_BLOCK_ALIGNMENT, 1);
if (FAILED(hr)) {
ReportError("failed to set MF_MT_AUDIO_BLOCK_ALIGNMENT for MFT on output stream",
hr);
return false;
}
hr = transform->SetOutputType(out_stream_id, type.get(), 0);
if (FAILED(hr)) {
ReportError("failed to select output types for MFT", hr);
return false;
}
return true;
} else {
continue;
}
return false;
}
ReportError("MFT: Unable to find preferred output format", E_NOTIMPL);
return false;
}
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len) {
if (len < 7) {
return std::nullopt;
}
ADTSData tmp;
ADTSMeta result;
// see https://docs.microsoft.com/en-us/windows/desktop/api/mmreg/ns-mmreg-heaacwaveinfo_tag
// for the meaning of the byte array below
// it might be a good idea to wrap the parameters into a struct
// and pass that struct into the function but doing that will lead to messier code
// const UINT8 aac_data[] = { 0x01, 0x00, 0xfe, 00, 00, 00, 00, 00, 00, 00, 00, 00, 0x11, 0x90
// }; first byte: 0: raw aac 1: adts 2: adif 3: latm/laos
UINT8 aac_tmp[] = {0x01, 0x00, 0xfe, 00, 00, 00, 00, 00, 00, 00, 00, 00, 0x00, 0x00};
uint16_t tag = 0;
tmp = ParseADTS(buffer);
if (tmp.length == 0) {
return std::nullopt;
}
tag = MFGetAACTag(tmp);
aac_tmp[12] |= (tag & 0xff00) >> 8;
aac_tmp[13] |= (tag & 0x00ff);
std::memcpy(&(result.ADTSHeader), &tmp, sizeof(ADTSData));
std::memcpy(&(result.AACTag), aac_tmp, 14);
return result;
}
void MFFlush(IMFTransform* transform) {
HRESULT hr = transform->ProcessMessage(MFT_MESSAGE_COMMAND_FLUSH, 0);
if (FAILED(hr)) {
ReportError("MFT: Flush command failed", hr);
}
hr = transform->ProcessMessage(MFT_MESSAGE_NOTIFY_END_OF_STREAM, 0);
if (FAILED(hr)) {
ReportError("Failed to end streaming for MFT", hr);
}
}
MFInputState SendSample(IMFTransform* transform, DWORD in_stream_id, IMFSample* in_sample) {
HRESULT hr = S_OK;
if (in_sample) {
hr = transform->ProcessInput(in_stream_id, in_sample, 0);
if (hr == MF_E_NOTACCEPTING) {
return MFInputState::NotAccepted; // try again
} else if (FAILED(hr)) {
ReportError("MFT: Failed to process input", hr);
return MFInputState::FatalError;
} // FAILED(hr)
} else {
hr = transform->ProcessMessage(MFT_MESSAGE_COMMAND_DRAIN, 0);
if (FAILED(hr)) {
ReportError("MFT: Failed to drain when processing input", hr);
}
}
return MFInputState::OK;
}
std::tuple<MFOutputState, unique_mfptr<IMFSample>> ReceiveSample(IMFTransform* transform,
DWORD out_stream_id) {
HRESULT hr;
MFT_OUTPUT_DATA_BUFFER out_buffers;
MFT_OUTPUT_STREAM_INFO out_info;
DWORD status = 0;
unique_mfptr<IMFSample> sample;
bool mft_create_sample = false;
hr = transform->GetOutputStreamInfo(out_stream_id, &out_info);
if (FAILED(hr)) {
ReportError("MFT: Failed to get stream info", hr);
return std::make_tuple(MFOutputState::FatalError, std::move(sample));
}
mft_create_sample = (out_info.dwFlags & MFT_OUTPUT_STREAM_PROVIDES_SAMPLES) ||
(out_info.dwFlags & MFT_OUTPUT_STREAM_CAN_PROVIDE_SAMPLES);
while (true) {
status = 0;
if (!mft_create_sample) {
sample = CreateSample(nullptr, out_info.cbSize, out_info.cbAlignment);
if (!sample.get()) {
ReportError("MFT: Unable to allocate memory for samples", hr);
return std::make_tuple(MFOutputState::FatalError, std::move(sample));
}
}
out_buffers.dwStreamID = out_stream_id;
out_buffers.pSample = sample.get();
hr = transform->ProcessOutput(0, 1, &out_buffers, &status);
if (!FAILED(hr)) {
break;
}
if (hr == MF_E_TRANSFORM_NEED_MORE_INPUT) {
// Most likely reasons: data corrupted; your actions not expected by MFT
return std::make_tuple(MFOutputState::NeedMoreInput, std::move(sample));
}
if (hr == MF_E_TRANSFORM_STREAM_CHANGE) {
ReportError("MFT: stream format changed, re-configuration required", hr);
return std::make_tuple(MFOutputState::NeedReconfig, std::move(sample));
}
break;
}
if (out_buffers.dwStatus & MFT_OUTPUT_DATA_BUFFER_INCOMPLETE) {
// this status is also unreliable but whatever
return std::make_tuple(MFOutputState::HaveMoreData, std::move(sample));
}
if (out_buffers.pSample == nullptr) {
ReportError("MFT: decoding failure", hr);
return std::make_tuple(MFOutputState::FatalError, std::move(sample));
}
return std::make_tuple(MFOutputState::OK, std::move(sample));
}
std::optional<std::vector<f32>> CopySampleToBuffer(IMFSample* sample) {
unique_mfptr<IMFMediaBuffer> buffer;
HRESULT hr = S_OK;
std::optional<std::vector<f32>> output;
std::vector<f32> output_buffer;
BYTE* data;
DWORD len = 0;
hr = sample->GetTotalLength(&len);
if (FAILED(hr)) {
ReportError("Failed to get the length of sample buffer", hr);
return std::nullopt;
}
hr = sample->ConvertToContiguousBuffer(Amp(buffer));
if (FAILED(hr)) {
ReportError("Failed to get sample buffer", hr);
return std::nullopt;
}
hr = buffer->Lock(&data, nullptr, nullptr);
if (FAILED(hr)) {
ReportError("Failed to lock the buffer", hr);
return std::nullopt;
}
output_buffer.resize(len / sizeof(f32));
std::memcpy(output_buffer.data(), data, len);
output = output_buffer;
// if buffer unlock fails, then... whatever, we have already got data
buffer->Unlock();
return output;
}

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@ -0,0 +1,89 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
// AAC decoder related APIs are only available with WIN7+
#define WINVER _WIN32_WINNT_WIN7
#include <optional>
#include <string>
#include <tuple>
#include <vector>
#include <comdef.h>
#include <mfapi.h>
#include <mferror.h>
#include <mfidl.h>
#include <mftransform.h>
#include "adts.h"
enum class MFOutputState { FatalError, OK, NeedMoreInput, NeedReconfig, HaveMoreData };
enum class MFInputState { FatalError, OK, NotAccepted };
// utility functions / templates
template <class T>
struct MFRelease {
void operator()(T* pointer) const {
pointer->Release();
};
};
template <>
struct MFRelease<IMFTransform> {
void operator()(IMFTransform* pointer) const {
MFShutdownObject(pointer);
pointer->Release();
};
};
// wrapper facilities for dealing with pointers
template <typename T>
using unique_mfptr = std::unique_ptr<T, MFRelease<T>>;
template <typename SmartPtr, typename RawPtr>
class AmpImpl {
public:
AmpImpl(SmartPtr& smart_ptr) : smart_ptr(smart_ptr) {}
~AmpImpl() {
smart_ptr.reset(raw_ptr);
}
operator RawPtr*() {
return &raw_ptr;
}
private:
SmartPtr& smart_ptr;
RawPtr raw_ptr = nullptr;
};
template <typename SmartPtr>
auto Amp(SmartPtr& smart_ptr) {
return AmpImpl<SmartPtr, decltype(smart_ptr.get())>(smart_ptr);
}
// convient function for formatting error messages
void ReportError(std::string msg, HRESULT hr);
// data type for transferring ADTS metadata between functions
struct ADTSMeta {
ADTSData ADTSHeader;
u8 AACTag[14];
};
// exported functions
unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format = MFAudioFormat_AAC);
unique_mfptr<IMFSample> CreateSample(const void* data, DWORD len, DWORD alignment = 1,
LONGLONG duration = 0);
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
const UINT8* user_data, UINT32 user_data_len,
GUID audio_format = MFAudioFormat_AAC);
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len);
bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id,
GUID audio_format = MFAudioFormat_PCM);
void MFFlush(IMFTransform* transform);
MFInputState SendSample(IMFTransform* transform, DWORD in_stream_id, IMFSample* in_sample);
std::tuple<MFOutputState, unique_mfptr<IMFSample>> ReceiveSample(IMFTransform* transform,
DWORD out_stream_id);
std::optional<std::vector<f32>> CopySampleToBuffer(IMFSample* sample);

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@ -38,6 +38,7 @@
#define SYSDATA_DIR "sysdata"
#define LOG_DIR "log"
#define CHEATS_DIR "cheats"
#define DLL_DIR "external_dlls"
// Filenames
// Files in the directory returned by GetUserPath(UserPath::LogDir)

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@ -711,6 +711,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
// TODO: Put the logs in a better location for each OS
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
paths.emplace(UserPath::CheatsDir, user_path + CHEATS_DIR DIR_SEP);
paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
}
if (!new_path.empty()) {

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@ -24,6 +24,7 @@ enum class UserPath {
CacheDir,
CheatsDir,
ConfigDir,
DLLDir,
LogDir,
NANDDir,
RootDir,

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@ -9,6 +9,8 @@ add_executable(tests
core/hle/kernel/hle_ipc.cpp
core/memory/memory.cpp
core/memory/vm_manager.cpp
audio_core/audio_fixures.h
audio_core/decoder_tests.cpp
tests.cpp
)
@ -21,7 +23,7 @@ endif()
create_target_directory_groups(tests)
target_link_libraries(tests PRIVATE common core video_core)
target_link_libraries(tests PRIVATE common core video_core audio_core)
target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch-single-include nihstro-headers Threads::Threads)
add_test(NAME tests COMMAND tests)

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@ -0,0 +1,12 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
constexpr int fixure_buffer_size = 41;
constexpr std::array<u8, 41> fixure_buffer[41] = {
0xff, 0xf1, 0x4c, 0x80, 0x05, 0x3f, 0xfc, 0x21, 0x1a, 0x4e, 0xb0, 0x00, 0x00, 0x00,
0x05, 0xfc, 0x4e, 0x1f, 0x08, 0x88, 0x00, 0x00, 0x00, 0xc4, 0x1a, 0x03, 0xfc, 0x9c,
0x3e, 0x1d, 0x08, 0x84, 0x03, 0xd8, 0x3f, 0xe4, 0xe1, 0x20, 0x00, 0x0b, 0x38};

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@ -0,0 +1,58 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#if defined(HAVE_MF) || defined(HAVE_FFMPEG)
#include <catch2/catch.hpp>
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/shared_page.h"
#include "core/memory.h"
#include "audio_core/hle/decoder.h"
#ifdef HAVE_MF
#include "audio_core/hle/wmf_decoder.h"
#elif HAVE_FFMPEG
#include "audio_core/hle/ffmpeg_decoder.h"
#endif
#include "audio_fixures.h"
TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
// HACK: see comments of member timing
Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
Core::System::GetInstance().memory = std::make_unique<Memory::MemorySystem>();
Kernel::KernelSystem kernel(*Core::System::GetInstance().memory, 0);
SECTION("decoder should produce correct samples") {
auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
auto decoder =
#ifdef HAVE_MF
std::make_unique<AudioCore::HLE::WMFDecoder>(*Core::System::GetInstance().memory);
#elif HAVE_FFMPEG
std::make_unique<AudioCore::HLE::FFMPEGDecoder>(*Core::System::GetInstance().memory);
#endif
AudioCore::HLE::BinaryRequest request;
request.codec = AudioCore::HLE::DecoderCodec::AAC;
request.cmd = AudioCore::HLE::DecoderCommand::Init;
// initialize decoder
std::optional<AudioCore::HLE::BinaryResponse> response = decoder->ProcessRequest(request);
request.cmd = AudioCore::HLE::DecoderCommand::Decode;
u8* fcram = Core::System::GetInstance().memory->GetFCRAMPointer(0);
memcpy(fcram, fixure_buffer, fixure_buffer_size);
request.src_addr = Memory::FCRAM_PADDR;
request.dst_addr_ch0 = Memory::FCRAM_PADDR + 1024;
request.dst_addr_ch1 = Memory::FCRAM_PADDR + 1048576; // 1 MB
request.size = fixure_buffer_size;
response = decoder->ProcessRequest(request);
response = decoder->ProcessRequest(request);
// remove this line
request.src_addr = Memory::FCRAM_PADDR;
}
}
#endif