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MemMap: Fix Read32 for unaligned memory reads.

MemMap: Cleaned up Read32 unaligned memory access.
This commit is contained in:
bunnei 2014-07-24 19:46:10 -04:00
parent 866d2a62e9
commit 2b52ec4829
1 changed files with 23 additions and 12 deletions

View File

@ -224,27 +224,38 @@ u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
}
u8 Read8(const u32 addr) {
u8 _var = 0;
Read<u8>(_var, addr);
return (u8)_var;
u8 data = 0;
Read<u8>(data, addr);
return (u8)data;
}
u16 Read16(const u32 addr) {
u16_le _var = 0;
Read<u16_le>(_var, addr);
return (u16)_var;
u16_le data = 0;
Read<u16_le>(data, addr);
return (u16)data;
}
u32 Read32(const u32 addr) {
u32_le _var = 0;
Read<u32_le>(_var, addr);
return _var;
u32_le data = 0;
Read<u32_le>(data, addr);
// Check for 32-bit unaligned memory reads...
if (addr & 3) {
// ARM allows for unaligned memory reads, however older ARM architectures read out memory
// from unaligned addresses in a shifted way. Our ARM CPU core (SkyEye) corrects for this,
// so therefore expects the memory to be read out in this manner.
// TODO(bunnei): Determine if this is necessary - perhaps it is OK to remove this from both
// SkyEye and here?
int shift = (addr & 3) * 8;
data = (data << shift) | (data >> (32 - shift));
}
return (u32)data;
}
u64 Read64(const u32 addr) {
u64_le _var = 0;
Read<u64_le>(_var, addr);
return _var;
u64_le data = 0;
Read<u64_le>(data, addr);
return data;
}
u32 Read8_ZX(const u32 addr) {