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reorder graphics tab, move speed to general

This commit is contained in:
Khangaroo 2019-08-09 22:08:18 -04:00 committed by James Rowe
parent da83430a68
commit 3534ad0835
10 changed files with 504 additions and 299 deletions

View File

@ -46,7 +46,12 @@ add_executable(citra-qt
configuration/configure_camera.ui configuration/configure_camera.ui
configuration/configure_debug.cpp configuration/configure_debug.cpp
configuration/configure_debug.h configuration/configure_debug.h
<<<<<<< HEAD
configuration/configure_debug.ui configuration/configure_debug.ui
=======
configuration/configure_enhancements.cpp
configuration/configure_enhancements.h
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
configuration/configure_dialog.cpp configuration/configure_dialog.cpp
configuration/configure_dialog.h configuration/configure_dialog.h
configuration/configure_general.cpp configuration/configure_general.cpp
@ -155,6 +160,38 @@ add_executable(citra-qt
util/spinbox.h util/spinbox.h
util/util.cpp util/util.cpp
util/util.h util/util.h
<<<<<<< HEAD
=======
compatdb.cpp
compatdb.h
)
set(UIS
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_camera.ui
configuration/configure_debug.ui
configuration/configure_enhancements.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_hotkeys.ui
configuration/configure_input.ui
configuration/configure_motion_touch.ui
configuration/configure_system.ui
configuration/configure_ui.ui
configuration/configure_web.ui
debugger/registers.ui
multiplayer/direct_connect.ui
multiplayer/lobby.ui
multiplayer/chat_room.ui
multiplayer/client_room.ui
multiplayer/host_room.ui
multiplayer/moderation_dialog.ui
aboutdialog.ui
cheats.ui
main.ui
compatdb.ui
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
) )
file(GLOB COMPAT_LIST file(GLOB COMPAT_LIST

View File

@ -48,6 +48,11 @@
<string>Graphics</string> <string>Graphics</string>
</attribute> </attribute>
</widget> </widget>
<widget class="ConfigureEnhancements" name="enhancementsTab">
<attribute name="title">
<string>Enhancements</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab"> <widget class="ConfigureAudio" name="audioTab">
<attribute name="title"> <attribute name="title">
<string>Audio</string> <string>Audio</string>
@ -134,6 +139,12 @@
<extends>QWidget</extends> <extends>QWidget</extends>
<header>configuration/configure_graphics.h</header> <header>configuration/configure_graphics.h</header>
<container>1</container> <container>1</container>
</customwidget>
<customwidget>
<class>ConfigureEnhancements</class>
<extends>QWidget</extends>
<header>configuration/configure_enhancements.h</header>
<container>1</container>
</customwidget> </customwidget>
<customwidget> <customwidget>
<class>ConfigureWeb</class> <class>ConfigureWeb</class>

View File

@ -45,6 +45,7 @@ void ConfigureDialog::SetConfiguration() {
ui->systemTab->SetConfiguration(); ui->systemTab->SetConfiguration();
ui->inputTab->LoadConfiguration(); ui->inputTab->LoadConfiguration();
ui->graphicsTab->SetConfiguration(); ui->graphicsTab->SetConfiguration();
ui->enhancementsTab->SetConfiguration();
ui->audioTab->SetConfiguration(); ui->audioTab->SetConfiguration();
ui->cameraTab->SetConfiguration(); ui->cameraTab->SetConfiguration();
ui->debugTab->SetConfiguration(); ui->debugTab->SetConfiguration();
@ -59,6 +60,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->inputTab->ApplyProfile(); ui->inputTab->ApplyProfile();
ui->hotkeysTab->ApplyConfiguration(registry); ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration(); ui->graphicsTab->ApplyConfiguration();
ui->enhancementsTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration();
ui->cameraTab->ApplyConfiguration(); ui->cameraTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration(); ui->debugTab->ApplyConfiguration();
@ -73,11 +75,20 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() { void ConfigureDialog::PopulateSelectionList() {
ui->selectorList->clear(); ui->selectorList->clear();
<<<<<<< HEAD
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{ const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
{tr("System"), {ui->systemTab, ui->audioTab, ui->cameraTab}}, {tr("System"), {ui->systemTab, ui->audioTab, ui->cameraTab}},
{tr("Graphics"), {ui->graphicsTab}}, {tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}}; {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}};
=======
const std::array<std::pair<QString, QStringList>, 4> items{
{{tr("General"),
{QT_TR_NOOP("General"), QT_TR_NOOP("Web"), QT_TR_NOOP("Debug"), QT_TR_NOOP("UI")}},
{tr("System"), {QT_TR_NOOP("System"), QT_TR_NOOP("Audio"), QT_TR_NOOP("Camera")}},
{tr("Graphics"), {QT_TR_NOOP("Enhancements"), QT_TR_NOOP("Advanced")}},
{tr("Controls"), {QT_TR_NOOP("Input"), QT_TR_NOOP("Hotkeys")}}}};
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
for (const auto& entry : items) { for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first); auto* const item = new QListWidgetItem(entry.first);
@ -109,6 +120,7 @@ void ConfigureDialog::RetranslateUI() {
ui->inputTab->RetranslateUI(); ui->inputTab->RetranslateUI();
ui->hotkeysTab->RetranslateUI(); ui->hotkeysTab->RetranslateUI();
ui->graphicsTab->RetranslateUI(); ui->graphicsTab->RetranslateUI();
ui->enhancementsTab->RetranslateUI();
ui->audioTab->RetranslateUI(); ui->audioTab->RetranslateUI();
ui->cameraTab->RetranslateUI(); ui->cameraTab->RetranslateUI();
ui->debugTab->RetranslateUI(); ui->debugTab->RetranslateUI();

View File

@ -1,14 +1,109 @@
#include "configure_enhancements.h" // Copyright 2019 Citra Emulator Project
#include "ui_configure_enhancements.h" // Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
ConfigureEnhancements::ConfigureEnhancements(QWidget *parent) : #include <QColorDialog>
QWidget(parent), #include "citra_qt/configuration/configure_enhancements.h"
ui(new Ui::ConfigureEnhancements) #include "core/settings.h"
{ #include "ui_configure_enhancements.h"
#include "video_core/renderer_opengl/post_processing_opengl.h"
ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureEnhancements) {
ui->setupUi(this); ui->setupUi(this);
SetConfiguration();
ui->layoutBox->setEnabled(!Settings::values.custom_layout);
ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer);
connect(ui->render_3d_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int currentIndex) {
updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex) ==
Settings::StereoRenderOption::Anaglyph);
});
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
if (!new_bg_color.isValid()) {
return;
}
bg_color = new_bg_color;
QPixmap pixmap(ui->bg_button->size());
pixmap.fill(bg_color);
const QIcon color_icon(pixmap);
ui->bg_button->setIcon(color_icon);
});
ui->toggle_preload_textures->setEnabled(ui->toggle_custom_textures->isChecked());
connect(ui->toggle_custom_textures, &QCheckBox::toggled, this, [this] {
ui->toggle_preload_textures->setEnabled(ui->toggle_custom_textures->isChecked());
if (!ui->toggle_preload_textures->isEnabled())
ui->toggle_preload_textures->setChecked(false);
});
} }
ConfigureEnhancements::~ConfigureEnhancements() void ConfigureEnhancements::SetConfiguration() {
{ ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor);
ui->render_3d_combobox->setCurrentIndex(static_cast<int>(Settings::values.render_3d));
ui->factor_3d->setValue(Settings::values.factor_3d);
updateShaders(Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph);
ui->toggle_linear_filter->setChecked(Settings::values.filter_mode);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
ui->swap_screen->setChecked(Settings::values.swap_screen);
ui->toggle_dump_textures->setChecked(Settings::values.dump_textures);
ui->toggle_custom_textures->setChecked(Settings::values.custom_textures);
ui->toggle_preload_textures->setChecked(Settings::values.preload_textures);
bg_color = QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue);
QPixmap pixmap(ui->bg_button->size());
pixmap.fill(bg_color);
const QIcon color_icon(pixmap);
ui->bg_button->setIcon(color_icon);
}
void ConfigureEnhancements::updateShaders(bool anaglyph) {
ui->shader_combobox->clear();
if (anaglyph)
ui->shader_combobox->addItem("dubois (builtin)");
else
ui->shader_combobox->addItem("none (builtin)");
ui->shader_combobox->setCurrentIndex(0);
for (const auto& shader : OpenGL::GetPostProcessingShaderList(anaglyph)) {
ui->shader_combobox->addItem(QString::fromStdString(shader));
if (Settings::values.pp_shader_name == shader)
ui->shader_combobox->setCurrentIndex(ui->shader_combobox->count() - 1);
}
}
void ConfigureEnhancements::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigureEnhancements::ApplyConfiguration() {
Settings::values.resolution_factor =
static_cast<u16>(ui->resolution_factor_combobox->currentIndex());
Settings::values.render_3d =
static_cast<Settings::StereoRenderOption>(ui->render_3d_combobox->currentIndex());
Settings::values.factor_3d = ui->factor_3d->value();
Settings::values.pp_shader_name =
ui->shader_combobox->itemText(ui->shader_combobox->currentIndex()).toStdString();
Settings::values.filter_mode = ui->toggle_linear_filter->isChecked();
Settings::values.layout_option =
static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
Settings::values.swap_screen = ui->swap_screen->isChecked();
Settings::values.dump_textures = ui->toggle_dump_textures->isChecked();
Settings::values.custom_textures = ui->toggle_custom_textures->isChecked();
Settings::values.preload_textures = ui->toggle_preload_textures->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
}
ConfigureEnhancements::~ConfigureEnhancements() {
delete ui; delete ui;
} }

View File

@ -1,5 +1,8 @@
#ifndef CONFIGURE_ENHANCEMENTS_H // Copyright 2019 Citra Emulator Project
#define CONFIGURE_ENHANCEMENTS_H // Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QWidget> #include <QWidget>
@ -7,16 +10,20 @@ namespace Ui {
class ConfigureEnhancements; class ConfigureEnhancements;
} }
class ConfigureEnhancements : public QWidget class ConfigureEnhancements : public QWidget {
{
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureEnhancements(QWidget *parent = nullptr); explicit ConfigureEnhancements(QWidget* parent = nullptr);
~ConfigureEnhancements(); ~ConfigureEnhancements();
private: void ApplyConfiguration();
Ui::ConfigureEnhancements *ui; void RetranslateUI();
}; void SetConfiguration();
#endif // CONFIGURE_ENHANCEMENTS_H private:
void updateShaders(bool anaglyph);
Ui::ConfigureEnhancements* ui;
QColor bg_color;
};

View File

@ -1,21 +1,317 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<author/>
<comment/>
<exportmacro/>
<class>ConfigureEnhancements</class> <class>ConfigureEnhancements</class>
<widget name="ConfigureEnhancements" class="QWidget"> <widget class="QWidget" name="ConfigureEnhancements">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>595</height>
</rect> </rect>
</property> </property>
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="windowTitle"> <property name="windowTitle">
<string>Form</string> <string>Form</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="rendererBox">
<property name="title">
<string>Renderer</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="resolution_factor_combobox">
<item>
<property name="text">
<string>Auto (Window Size)</string>
</property>
</item>
<item>
<property name="text">
<string>Native (400x240)</string>
</property>
</item>
<item>
<property name="text">
<string>2x Native (800x480)</string>
</property>
</item>
<item>
<property name="text">
<string>3x Native (1200x720)</string>
</property>
</item>
<item>
<property name="text">
<string>4x Native (1600x960)</string>
</property>
</item>
<item>
<property name="text">
<string>5x Native (2000x1200)</string>
</property>
</item>
<item>
<property name="text">
<string>6x Native (2400x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>7x Native (2800x1680)</string>
</property>
</item>
<item>
<property name="text">
<string>8x Native (3200x1920)</string>
</property>
</item>
<item>
<property name="text">
<string>9x Native (3600x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>10x Native (4000x2400)</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="toggle_linear_filter">
<property name="text">
<string>Enable Linear Filtering</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_11">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>Post-Processing Shader</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="shader_combobox"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Stereoscopy</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="label_4">
<property name="text">
<string>Stereoscopic 3D Mode</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="render_3d_combobox">
<item>
<property name="text">
<string>Off</string>
</property>
</item>
<item>
<property name="text">
<string>Side by Side</string>
</property>
</item>
<item>
<property name="text">
<string>Anaglyph</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_7">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Depth</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="factor_3d">
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>0</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="layoutBox">
<property name="title">
<string>Layout</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label1">
<property name="text">
<string>Screen Layout:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="layout_combobox">
<item>
<property name="text">
<string>Default</string>
</property>
</item>
<item>
<property name="text">
<string>Single Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Large Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Side by Side</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="swap_screen">
<property name="text">
<string>Swap Screens</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="utilityBox">
<property name="title">
<string>Utility</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QCheckBox" name="toggle_custom_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Replace textures with PNG files.&lt;/p&gt;&lt;p&gt;Textures are loaded from load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use Custom Textures</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_dump_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Dump textures to PNG files.&lt;/p&gt;&lt;p&gt;Textures are dumped to dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Dump Textures</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_preload_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load all custom textures into memory on boot, instead of loading them when the game requires them.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Preload Custom Textures</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>165</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget> </widget>
<pixmapfunction/> <resources/>
<connections/> <connections/>
</ui> </ui>

View File

@ -25,6 +25,10 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default; ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() { void ConfigureGeneral::SetConfiguration() {
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
ui->frame_limit->setValue(Settings::values.frame_limit);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
@ -53,6 +57,9 @@ void ConfigureGeneral::ResetDefaults() {
} }
void ConfigureGeneral::ApplyConfiguration() { void ConfigureGeneral::ApplyConfiguration() {
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
Settings::values.frame_limit = ui->frame_limit->value();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();

View File

@ -21,14 +21,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
connect(ui->toggle_hw_renderer, &QCheckBox::toggled, this, [this] { connect(ui->toggle_hw_renderer, &QCheckBox::toggled, this, [this] {
auto checked = ui->toggle_hw_renderer->isChecked(); auto checked = ui->toggle_hw_renderer->isChecked();
ui->hw_renderer_group->setEnabled(checked); ui->hw_renderer_group->setEnabled(checked);
ui->toggle_custom_textures->setEnabled(checked);
ui->toggle_dump_textures->setEnabled(checked);
ui->toggle_preload_textures->setEnabled(false);
if (!checked) {
ui->toggle_custom_textures->setChecked(false);
ui->toggle_dump_textures->setChecked(false);
ui->toggle_preload_textures->setChecked(false);
}
}); });
ui->hw_shader_group->setEnabled(ui->toggle_hw_shader->isChecked()); ui->hw_shader_group->setEnabled(ui->toggle_hw_shader->isChecked());

View File

@ -26,7 +26,4 @@ public:
std::unique_ptr<Ui::ConfigureGraphics> ui; std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color; QColor bg_color;
private:
void updateShaders(bool anaglyph);
}; };

View File

@ -7,9 +7,15 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>603</height> <height>430</height>
</rect> </rect>
</property> </property>
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="windowTitle"> <property name="windowTitle">
<string>Form</string> <string>Form</string>
</property> </property>
@ -45,76 +51,6 @@
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="resolution_factor_combobox">
<item>
<property name="text">
<string>Auto (Window Size)</string>
</property>
</item>
<item>
<property name="text">
<string>Native (400x240)</string>
</property>
</item>
<item>
<property name="text">
<string>2x Native (800x480)</string>
</property>
</item>
<item>
<property name="text">
<string>3x Native (1200x720)</string>
</property>
</item>
<item>
<property name="text">
<string>4x Native (1600x960)</string>
</property>
</item>
<item>
<property name="text">
<string>5x Native (2000x1200)</string>
</property>
</item>
<item>
<property name="text">
<string>6x Native (2400x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>7x Native (2800x1680)</string>
</property>
</item>
<item>
<property name="text">
<string>8x Native (3200x1920)</string>
</property>
</item>
<item>
<property name="text">
<string>9x Native (3600x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>10x Native (4000x2400)</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item> <item>
<widget class="QCheckBox" name="toggle_hw_shader"> <widget class="QCheckBox" name="toggle_hw_shader">
<property name="toolTip"> <property name="toolTip">
@ -166,206 +102,21 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="toggle_linear_filter">
<property name="text">
<string>Enable Linear Filtering</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_11">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>Post-Processing Shader</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="shader_combobox"/>
</item>
</layout>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="groupBox"> <spacer name="verticalSpacer">
<property name="title"> <property name="orientation">
<string>Stereoscopy</string> <enum>Qt::Vertical</enum>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_4"> <property name="sizeHint" stdset="0">
<item> <size>
<layout class="QHBoxLayout" name="horizontalLayout_5"> <width>20</width>
<item> <height>270</height>
<widget class="QLabel" name="label_4"> </size>
<property name="text">
<string>Stereoscopic 3D Mode</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="render_3d_combobox">
<item>
<property name="text">
<string>Off</string>
</property>
</item>
<item>
<property name="text">
<string>Side by Side</string>
</property>
</item>
<item>
<property name="text">
<string>Anaglyph</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_7">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Depth</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="factor_3d">
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>0</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="layoutBox">
<property name="title">
<string>Layout</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_3"> </spacer>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label1">
<property name="text">
<string>Screen Layout:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="layout_combobox">
<item>
<property name="text">
<string>Default</string>
</property>
</item>
<item>
<property name="text">
<string>Single Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Large Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Side by Side</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="swap_screen">
<property name="text">
<string>Swap Screens</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="utilityBox">
<property name="title">
<string>Utility</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="toggle_custom_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Replace textures with PNG files.&lt;/p&gt;&lt;p&gt;Textures are loaded from load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use Custom Textures</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_dump_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Dump textures to PNG files.&lt;/p&gt;&lt;p&gt;Textures are dumped to dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Dump Textures</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_preload_textures">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load all custom textures into memory on boot, instead of loading them when the game requires them.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Preload Custom Textures</string>
</property>
</widget>
</item>
</layout>
</widget>
</item> </item>
</layout> </layout>
</widget> </widget>