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NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.

Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
This commit is contained in:
bunnei 2014-06-18 23:53:22 -04:00
parent 7889cafc76
commit 3da2bc6830
3 changed files with 30 additions and 23 deletions

View File

@ -30,6 +30,7 @@ enum class ResultStatus {
ErrorInvalidFormat,
ErrorNotImplemented,
ErrorNotLoaded,
ErrorNotUsed,
ErrorAlreadyLoaded,
};

View File

@ -15,8 +15,8 @@
namespace Loader {
const int kExeFs_MaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
const int kExeFs_BlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
static const int kMaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
/**
* Get the decompressed size of an LZSS compressed ExeFS file
@ -132,22 +132,24 @@ const ResultStatus AppLoader_NCCH::LoadExec() const {
}
/**
* Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* @param file Handle to file to read from
* @param name Name of section to read out of NCCH file
* @param buffer Buffer to read section into.
*/
const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* name,
const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name,
std::vector<u8>& buffer) {
// Iterate through the ExeFs archive until we find the .code file...
for (int i = 0; i < kExeFs_MaxSections; i++) {
for (int i = 0; i < kMaxSections; i++) {
// Load the specified section...
if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
INFO_LOG(LOADER, "ExeFS section %d:", i);
INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
// Load the .code section (executable code)...
if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
sizeof(ExeFs_Header) + ncch_offset);
file.Seek(section_offset, 0);
@ -173,7 +175,7 @@ const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* n
return ResultStatus::Success;
}
}
return ResultStatus::Error;
return ResultStatus::ErrorNotUsed;
}
/**
@ -206,7 +208,8 @@ const ResultStatus AppLoader_NCCH::Load() {
if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
return ResultStatus::ErrorInvalidFormat;
// Read ExHeader
// Read ExHeader...
file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
@ -216,9 +219,10 @@ const ResultStatus AppLoader_NCCH::Load() {
INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point);
// Read ExeFS
exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
u32 exefs_size = ncch_header.exefs_size * kExeFs_BlockSize;
// Read ExeFS...
exefs_offset = ncch_header.exefs_offset * kBlockSize;
u32 exefs_size = ncch_header.exefs_size * kBlockSize;
INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset);
INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size);
@ -226,11 +230,12 @@ const ResultStatus AppLoader_NCCH::Load() {
file.Seek(exefs_offset + ncch_offset, 0);
file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
// TODO(bunnei): Check ResultStatus here...
LoadSection(file, ".code", code);
LoadSection(file, ".icon", icon);
LoadSection(file, ".banner", banner);
LoadSection(file, ".logo", logo);
// TODO(bunnei): Check ResultStatus of these...
LoadSectionExeFS(file, ".code", code);
LoadSectionExeFS(file, "banner", banner);
LoadSectionExeFS(file, "icon", icon);
LoadSectionExeFS(file, "logo", logo);
is_loaded = true; // Set state to loaded

View File

@ -159,12 +159,13 @@ public:
private:
/**
* Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* @param file Handle to file to read from
* @param name Name of section to read out of NCCH file
* @param buffer Buffer to read section into.
* @return ResultStatus result of function
*/
const ResultStatus LoadSection(File::IOFile& file, const char* name,
const ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name,
std::vector<u8>& buffer);
/**