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Merge pull request #4617 from wwylele/hle-service-clean

HLE/IPC: clean up System::GetInstance
This commit is contained in:
Weiyi Wang 2019-02-25 10:22:13 -05:00 committed by GitHub
commit 42c777b0e5
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7 changed files with 60 additions and 56 deletions

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@ -48,7 +48,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
// the translation might need to read from it in order to retrieve the StaticBuffer
// target addresses.
std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff;
Memory::MemorySystem& memory = Core::System::GetInstance().Memory();
Memory::MemorySystem& memory = context.kernel.memory;
memory.ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(),
cmd_buff.size() * sizeof(u32));
context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process);
@ -57,8 +57,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
cmd_buff.size() * sizeof(u32));
};
auto event = Core::System::GetInstance().Kernel().CreateEvent(Kernel::ResetType::OneShot,
"HLE Pause Event: " + reason);
auto event = kernel.CreateEvent(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
thread->status = ThreadStatus::WaitHleEvent;
thread->wait_objects = {event};
event->AddWaitingThread(thread);
@ -69,8 +68,8 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
return event;
}
HLERequestContext::HLERequestContext(SharedPtr<ServerSession> session)
: session(std::move(session)) {
HLERequestContext::HLERequestContext(KernelSystem& kernel, SharedPtr<ServerSession> session)
: kernel(kernel), session(std::move(session)) {
cmd_buf[0] = 0;
}
@ -143,8 +142,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* sr
// Copy the input buffer into our own vector and store it.
std::vector<u8> data(buffer_info.size);
Core::System::GetInstance().Memory().ReadBlock(src_process, source_address, data.data(),
data.size());
kernel.memory.ReadBlock(src_process, source_address, data.data(), data.size());
AddStaticBuffer(buffer_info.buffer_id, std::move(data));
cmd_buf[i++] = source_address;
@ -152,7 +150,8 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* sr
}
case IPC::DescriptorType::MappedBuffer: {
u32 next_id = static_cast<u32>(request_mapped_buffers.size());
request_mapped_buffers.emplace_back(src_process, descriptor, src_cmdbuf[i], next_id);
request_mapped_buffers.emplace_back(kernel.memory, src_process, descriptor,
src_cmdbuf[i], next_id);
cmd_buf[i++] = next_id;
break;
}
@ -211,8 +210,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
ASSERT_MSG(target_descriptor.size >= data.size(), "Static buffer data is too big");
Core::System::GetInstance().Memory().WriteBlock(dst_process, target_address,
data.data(), data.size());
kernel.memory.WriteBlock(dst_process, target_address, data.data(), data.size());
dst_cmdbuf[i++] = target_address;
break;
@ -235,8 +233,9 @@ MappedBuffer& HLERequestContext::GetMappedBuffer(u32 id_from_cmdbuf) {
return request_mapped_buffers[id_from_cmdbuf];
}
MappedBuffer::MappedBuffer(const Process& process, u32 descriptor, VAddr address, u32 id)
: id(id), address(address), process(&process) {
MappedBuffer::MappedBuffer(Memory::MemorySystem& memory, const Process& process, u32 descriptor,
VAddr address, u32 id)
: memory(&memory), id(id), address(address), process(&process) {
IPC::MappedBufferDescInfo desc{descriptor};
size = desc.size;
perms = desc.perms;
@ -245,15 +244,13 @@ MappedBuffer::MappedBuffer(const Process& process, u32 descriptor, VAddr address
void MappedBuffer::Read(void* dest_buffer, std::size_t offset, std::size_t size) {
ASSERT(perms & IPC::R);
ASSERT(offset + size <= this->size);
Core::System::GetInstance().Memory().ReadBlock(*process, address + static_cast<VAddr>(offset),
dest_buffer, size);
memory->ReadBlock(*process, address + static_cast<VAddr>(offset), dest_buffer, size);
}
void MappedBuffer::Write(const void* src_buffer, std::size_t offset, std::size_t size) {
ASSERT(perms & IPC::W);
ASSERT(offset + size <= this->size);
Core::System::GetInstance().Memory().WriteBlock(*process, address + static_cast<VAddr>(offset),
src_buffer, size);
memory->WriteBlock(*process, address + static_cast<VAddr>(offset), src_buffer, size);
}
} // namespace Kernel

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@ -21,12 +21,18 @@ namespace Service {
class ServiceFrameworkBase;
}
namespace Memory {
class MemorySystem;
}
namespace Kernel {
class HandleTable;
class Process;
class Thread;
class Event;
class HLERequestContext;
class KernelSystem;
/**
* Interface implemented by HLE Session handlers.
@ -39,13 +45,10 @@ public:
/**
* Handles a sync request from the emulated application.
* @param server_session The ServerSession that was triggered for this sync request,
* it should be used to differentiate which client (As in ClientSession) we're answering to.
* TODO(Subv): Use a wrapper structure to hold all the information relevant to
* this request (ServerSession, Originator thread, Translated command buffer, etc).
* @returns ResultCode the result code of the translate operation.
* @param context holds all the information relevant to his request (ServerSession, Translated
* command buffer, etc).
*/
virtual void HandleSyncRequest(SharedPtr<ServerSession> server_session) = 0;
virtual void HandleSyncRequest(Kernel::HLERequestContext& context) = 0;
/**
* Signals that a client has just connected to this HLE handler and keeps the
@ -95,7 +98,8 @@ protected:
class MappedBuffer {
public:
MappedBuffer(const Process& process, u32 descriptor, VAddr address, u32 id);
MappedBuffer(Memory::MemorySystem& memory, const Process& process, u32 descriptor,
VAddr address, u32 id);
// interface for service
void Read(void* dest_buffer, std::size_t offset, std::size_t size);
@ -115,6 +119,7 @@ public:
private:
friend class HLERequestContext;
Memory::MemorySystem* memory;
u32 id;
VAddr address;
const Process* process;
@ -153,7 +158,7 @@ private:
*/
class HLERequestContext {
public:
HLERequestContext(SharedPtr<ServerSession> session);
HLERequestContext(KernelSystem& kernel, SharedPtr<ServerSession> session);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@ -230,6 +235,7 @@ public:
ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process) const;
private:
KernelSystem& kernel;
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<ServerSession> session;
// TODO(yuriks): Check common usage of this and optimize size accordingly

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@ -13,7 +13,7 @@
namespace Kernel {
ServerSession::ServerSession(KernelSystem& kernel) : WaitObject(kernel) {}
ServerSession::ServerSession(KernelSystem& kernel) : WaitObject(kernel), kernel(kernel) {}
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
@ -66,7 +66,26 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// If this ServerSession has an associated HLE handler, forward the request to it.
if (hle_handler != nullptr) {
hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buf;
Kernel::Process* current_process = thread->owner_process;
kernel.memory.ReadBlock(*current_process, thread->GetCommandBufferAddress(), cmd_buf.data(),
cmd_buf.size() * sizeof(u32));
Kernel::HLERequestContext context(kernel, this);
context.PopulateFromIncomingCommandBuffer(cmd_buf.data(), *current_process);
hle_handler->HandleSyncRequest(context);
ASSERT(thread->status == Kernel::ThreadStatus::Running ||
thread->status == Kernel::ThreadStatus::WaitHleEvent);
// Only write the response immediately if the thread is still running. If the HLE handler
// put the thread to sleep then the writing of the command buffer will be deferred to the
// wakeup callback.
if (thread->status == Kernel::ThreadStatus::Running) {
context.WriteToOutgoingCommandBuffer(cmd_buf.data(), *current_process);
kernel.memory.WriteBlock(*current_process, thread->GetCommandBufferAddress(),
cmd_buf.data(), cmd_buf.size() * sizeof(u32));
}
}
if (thread->status == ThreadStatus::Running) {

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@ -102,6 +102,7 @@ private:
std::string name = "Unknown");
friend class KernelSystem;
KernelSystem& kernel;
};
} // namespace Kernel

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@ -166,42 +166,23 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(u32* cmd_buf, const Funct
LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
// TODO(bunnei): Hack - ignore error
header.normal_params_size.Assign(1);
header.translate_params_size.Assign(0);
cmd_buf[0] = header.raw;
cmd_buf[1] = 0;
}
void ServiceFrameworkBase::HandleSyncRequest(
Kernel::SharedPtr<Kernel::ServerSession> server_session) {
Kernel::KernelSystem& kernel = Core::System::GetInstance().Kernel();
auto thread = kernel.GetThreadManager().GetCurrentThread();
// TODO(wwylele): avoid GetPointer
u32* cmd_buf = reinterpret_cast<u32*>(
Core::System::GetInstance().Memory().GetPointer(thread->GetCommandBufferAddress()));
u32 header_code = cmd_buf[0];
void ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) {
u32 header_code = context.CommandBuffer()[0];
auto itr = handlers.find(header_code);
const FunctionInfoBase* info = itr == handlers.end() ? nullptr : &itr->second;
if (info == nullptr || info->handler_callback == nullptr) {
return ReportUnimplementedFunction(cmd_buf, info);
return ReportUnimplementedFunction(context.CommandBuffer(), info);
}
Kernel::SharedPtr<Kernel::Process> current_process = kernel.GetCurrentProcess();
// TODO(yuriks): The kernel should be the one handling this as part of translation after
// everything else is migrated
Kernel::HLERequestContext context(std::move(server_session));
context.PopulateFromIncomingCommandBuffer(cmd_buf, *current_process);
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName().c_str(), cmd_buf));
LOG_TRACE(Service, "{}",
MakeFunctionString(info->name, GetServiceName().c_str(), context.CommandBuffer()));
handler_invoker(this, info->handler_callback, context);
ASSERT(thread->status == Kernel::ThreadStatus::Running ||
thread->status == Kernel::ThreadStatus::WaitHleEvent);
// Only write the response immediately if the thread is still running. If the HLE handler put
// the thread to sleep then the writing of the command buffer will be deferred to the wakeup
// callback.
if (thread->status == Kernel::ThreadStatus::Running) {
context.WriteToOutgoingCommandBuffer(cmd_buf, *current_process);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -61,7 +61,7 @@ public:
/// Creates a port pair and registers it on the kernel's global port registry.
void InstallAsNamedPort(Kernel::KernelSystem& kernel);
void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
void HandleSyncRequest(Kernel::HLERequestContext& context) override;
protected:
/// Member-function pointer type of SyncRequest handlers.

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@ -25,7 +25,7 @@ TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel
Memory::MemorySystem memory;
Kernel::KernelSystem kernel(memory, timing, [] {}, 0);
auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
HLERequestContext context(std::move(session));
HLERequestContext context(kernel, std::move(session));
auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
@ -237,7 +237,7 @@ TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") {
Memory::MemorySystem memory;
Kernel::KernelSystem kernel(memory, timing, [] {}, 0);
auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
HLERequestContext context(std::move(session));
HLERequestContext context(kernel, std::move(session));
auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
auto* input = context.CommandBuffer();