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Merge pull request #1923 from yuriks/fix-recursive

Fix recursive scanning of directories
This commit is contained in:
bunnei 2016-06-22 16:27:12 -04:00 committed by GitHub
commit 4d31874c7c
3 changed files with 15 additions and 22 deletions

View File

@ -120,11 +120,9 @@ void GameList::LoadInterfaceLayout()
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion)
{ {
const auto callback = [&](unsigned* num_entries_out, const auto callback = [this, recursion](unsigned* num_entries_out,
const std::string& directory, const std::string& directory,
const std::string& virtual_name, const std::string& virtual_name) -> bool {
unsigned int recursion) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name; std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing) if (stop_processing)

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@ -434,7 +434,7 @@ bool CreateEmptyFile(const std::string &filename)
} }
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion) bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback)
{ {
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str()); LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
@ -472,7 +472,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
continue; continue;
unsigned ret_entries = 0; unsigned ret_entries = 0;
if (!callback(&ret_entries, directory, virtual_name, recursion)) { if (!callback(&ret_entries, directory, virtual_name)) {
callback_error = true; callback_error = true;
break; break;
} }
@ -497,10 +497,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion) unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion)
{ {
const auto callback = [&parent_entry](unsigned* num_entries_out, const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
const std::string& directory, const std::string& directory,
const std::string& virtual_name, const std::string& virtual_name) -> bool {
unsigned int recursion) -> bool {
FSTEntry entry; FSTEntry entry;
entry.virtualName = virtual_name; entry.virtualName = virtual_name;
entry.physicalName = directory + DIR_SEP + virtual_name; entry.physicalName = directory + DIR_SEP + virtual_name;
@ -526,16 +525,15 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry,
}; };
unsigned num_entries; unsigned num_entries;
return ForeachDirectoryEntry(&num_entries, directory, callback, recursion) ? num_entries : 0; return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
} }
bool DeleteDirRecursively(const std::string &directory, unsigned int recursion) bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
{ {
const static auto callback = [](unsigned* num_entries_out, const auto callback = [recursion](unsigned* num_entries_out,
const std::string& directory, const std::string& directory,
const std::string& virtual_name, const std::string& virtual_name) -> bool {
unsigned int recursion) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name; std::string new_path = directory + DIR_SEP_CHR + virtual_name;
if (IsDirectory(new_path)) { if (IsDirectory(new_path)) {
@ -546,7 +544,7 @@ bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
return Delete(new_path); return Delete(new_path);
}; };
if (!ForeachDirectoryEntry(nullptr, directory, callback, recursion)) if (!ForeachDirectoryEntry(nullptr, directory, callback))
return false; return false;
// Delete the outermost directory // Delete the outermost directory

View File

@ -105,13 +105,11 @@ bool CreateEmptyFile(const std::string &filename);
* @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null * @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null
* @param directory the path to the enclosing directory * @param directory the path to the enclosing directory
* @param virtual_name the entry name, without any preceding directory info * @param virtual_name the entry name, without any preceding directory info
* @param recursion Number of children directory to read before giving up
* @return whether handling the entry succeeded * @return whether handling the entry succeeded
*/ */
using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out, using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
const std::string& directory, const std::string& directory,
const std::string& virtual_name, const std::string& virtual_name)>;
unsigned int recursion)>;
/** /**
* Scans a directory, calling the callback for each file/directory contained within. * Scans a directory, calling the callback for each file/directory contained within.
@ -119,10 +117,9 @@ using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
* @param num_entries_out assigned by the function with the number of iterated directory entries, can be null * @param num_entries_out assigned by the function with the number of iterated directory entries, can be null
* @param directory the directory to scan * @param directory the directory to scan
* @param callback The callback which will be called for each entry * @param callback The callback which will be called for each entry
* @param recursion Number of children directories to read before giving up
* @return whether scanning the directory succeeded * @return whether scanning the directory succeeded
*/ */
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion = 0); bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback);
/** /**
* Scans the directory tree, storing the results. * Scans the directory tree, storing the results.