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Merge pull request #421 from linkmauve/remove-dead-platforms

Remove dead platform #ifdefs to make the code more readable.
This commit is contained in:
bunnei 2015-01-06 23:09:20 -05:00
commit 5217e3f873
5 changed files with 2 additions and 101 deletions

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@ -154,16 +154,10 @@ enum EMUSTATE_CHANGE
#ifdef _MSC_VER
#ifndef _XBOX
inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
#else
inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); }
inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); }
inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); }
#endif
#else
// TODO: speedup
inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}

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@ -29,10 +29,6 @@
#endif
#endif
#ifdef IOS
void* globalbase = nullptr;
#endif
#ifdef ANDROID
// Hopefully this ABI will never change...
@ -95,7 +91,7 @@ int ashmem_unpin_region(int fd, size_t offset, size_t len)
#endif // Android
#if defined(_WIN32) && !defined(_XBOX)
#if defined(_WIN32)
SYSTEM_INFO sysInfo;
#endif
@ -103,11 +99,7 @@ SYSTEM_INFO sysInfo;
// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
#ifdef _WIN32
size_t roundup(size_t x) {
#ifndef _XBOX
int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
#else
int gran = 0x10000; // 64k in 360
#endif
return (x + gran - 1) & ~(gran - 1);
}
#else
@ -120,10 +112,8 @@ size_t roundup(size_t x) {
void MemArena::GrabLowMemSpace(size_t size)
{
#ifdef _WIN32
#ifndef _XBOX
hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
GetSystemInfo(&sysInfo);
#endif
#elif defined(ANDROID)
// Use ashmem so we don't have to allocate a file on disk!
fd = ashmem_create_region("PPSSPP_RAM", size);
@ -163,9 +153,6 @@ void MemArena::ReleaseSpace()
#ifdef _WIN32
CloseHandle(hMemoryMapping);
hMemoryMapping = 0;
#elif defined(__SYMBIAN32__)
memmap->Close();
delete memmap;
#else
close(fd);
#endif
@ -175,22 +162,13 @@ void MemArena::ReleaseSpace()
void *MemArena::CreateView(s64 offset, size_t size, void *base)
{
#ifdef _WIN32
#ifdef _XBOX
size = roundup(size);
// use 64kb pages
void * ptr = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
return ptr;
#else
size = roundup(size);
void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
return ptr;
#endif
#else
void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
// Do not sync memory to underlying file. Linux has this by default.
#ifdef BLACKBERRY
MAP_NOSYNCFILE |
#elif defined(__FreeBSD__)
#ifdef __FreeBSD__
MAP_NOSYNC |
#endif
((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
@ -208,17 +186,12 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base)
void MemArena::ReleaseView(void* view, size_t size)
{
#ifdef _WIN32
#ifndef _XBOX
UnmapViewOfFile(view);
#endif
#elif defined(__SYMBIAN32__)
memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size);
#else
munmap(view, size);
#endif
}
#ifndef __SYMBIAN32__
u8* MemArena::Find4GBBase()
{
#ifdef _M_X64
@ -241,20 +214,6 @@ u8* MemArena::Find4GBBase()
VirtualFree(base, 0, MEM_RELEASE);
}
return base;
#else
#ifdef IOS
void* base = nullptr;
if (globalbase == nullptr){
base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE,
MAP_ANON | MAP_SHARED, -1, 0);
if (base == MAP_FAILED) {
PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno));
return 0;
}
munmap(base, 0x08000000);
globalbase = base;
}
else{ base = globalbase; }
#else
void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
MAP_ANON | MAP_SHARED, -1, 0);
@ -263,12 +222,10 @@ u8* MemArena::Find4GBBase()
return 0;
}
munmap(base, 0x10000000);
#endif
return static_cast<u8*>(base);
#endif
#endif
}
#endif
// yeah, this could also be done in like two bitwise ops...
@ -284,10 +241,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
size_t position = 0;
size_t last_position = 0;
#if defined(_XBOX)
void *ptr;
#endif
// Zero all the pointers to be sure.
for (int i = 0; i < num_views; i++)
{
@ -308,18 +261,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
position = last_position;
}
else {
#ifdef __SYMBIAN32__
*(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address);
arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
}
*(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF);
#elif defined(_XBOX)
*(view.out_ptr_low) = (u8*)(base + view.virtual_address);
//arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
}
*(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
#else
*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
if (!*view.out_ptr_low)
goto bail;
@ -340,7 +281,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
}
#endif
#endif
last_position = position;
position += roundup(view.size);
}
@ -389,9 +329,7 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
total_mem += roundup(views[i].size);
}
// Grab some pagefile backed memory out of the void ...
#ifndef __SYMBIAN32__
arena->GrabLowMemSpace(total_mem);
#endif
// Now, create views in high memory where there's plenty of space.
#ifdef _M_X64
@ -403,15 +341,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
return 0;
}
#elif defined(_XBOX)
// Reserve 256MB
u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE);
if (!Memory_TryBase(base, views, num_views, flags, arena))
{
PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
exit(0);
return 0;
}
#elif defined(_WIN32)
// Try a whole range of possible bases. Return once we got a valid one.
u32 max_base_addr = 0x7FFF0000 - 0x10000000;
@ -428,15 +357,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
break;
}
}
#elif defined(__SYMBIAN32__)
arena->memmap = new RChunk();
arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000);
if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena))
{
PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
return 0;
}
u8* base = arena->memmap->Base();
#else
// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
u8 *base = MemArena::Find4GBBase();

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@ -21,10 +21,6 @@
#include <windows.h>
#endif
#ifdef __SYMBIAN32__
#include <e32std.h>
#endif
#include "common/common.h"
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
@ -39,12 +35,8 @@ public:
void *CreateView(s64 offset, size_t size, void *base = 0);
void ReleaseView(void *view, size_t size);
#ifdef __SYMBIAN32__
RChunk* memmap;
#else
// This only finds 1 GB in 32-bit
static u8 *Find4GBBase();
#endif
private:
#ifdef _WIN32

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@ -35,7 +35,6 @@
#define PLATFORM_MACOSX 2
#define PLATFORM_LINUX 3
#define PLATFORM_ANDROID 4
#define PLATFORM_IOS 5
////////////////////////////////////////////////////////////////////////////////////////////////////
// Platform detection

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@ -48,11 +48,7 @@
// MSVC
#elif defined(_MSC_VER) && !defined(COMMON_BIG_ENDIAN) && !defined(COMMON_LITTLE_ENDIAN)
#ifdef _XBOX
#define COMMON_BIG_ENDIAN 1
#else
#define COMMON_LITTLE_ENDIAN 1
#endif
#endif