telemetry: Add field for RequiresSharedFont.
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@ -75,6 +75,10 @@ void Initialize(Service::Interface* self) {
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void GetSharedFont(Service::Interface* self) {
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void GetSharedFont(Service::Interface* self) {
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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// Log in telemetry if the game uses the shared font
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Core::Telemetry().AddField(Telemetry::FieldType::Session, "RequiresSharedFont", true);
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if (!shared_font_loaded) {
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if (!shared_font_loaded) {
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LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
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LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
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rb.Push<u32>(-1); // TODO: Find the right error code
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rb.Push<u32>(-1); // TODO: Find the right error code
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