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GSP_GPU: Remove use of Memory::GetPointer

This commit is contained in:
MerryMage 2016-04-16 15:24:14 +01:00 committed by Subv
parent 31d49e0109
commit 5f33d2cf07
1 changed files with 51 additions and 34 deletions

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@ -65,15 +65,27 @@ static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
return reinterpret_cast<InterruptRelayQueue*>(ptr);
}
/**
* Writes a single GSP GPU hardware registers with a single u32 value
* (For internal use.)
*
* @param base_address The address of the register in question
* @param data Data to be written
*/
static void WriteSingleHWReg(u32 base_address, u32 data) {
DEBUG_ASSERT_MSG((base_address & 3) == 0 && base_address < 0x420000, "Write address out of range or misaligned");
HW::Write<u32>(base_address + REGS_BEGIN, data);
}
/**
* Writes sequential GSP GPU hardware registers using an array of source data
*
* @param base_address The address of the first register in the sequence
* @param size_in_bytes The number of registers to update (size of data)
* @param data A pointer to the source data
* @param data_vaddr A pointer to the source data
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) {
// This magic number is verified to be done by the gsp module
const u32 max_size_in_bytes = 0x80;
@ -87,10 +99,10 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* da
return ERR_GSP_REGS_MISALIGNED;
} else {
while (size_in_bytes > 0) {
HW::Write<u32>(base_address + REGS_BEGIN, *data);
WriteSingleHWReg(base_address, Memory::Read32(data_vaddr));
size_in_bytes -= 4;
++data;
data_vaddr += 4;
base_address += 4;
}
return RESULT_SUCCESS;
@ -112,7 +124,7 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* da
* @param masks A pointer to the masks
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32* data, const u32* masks) {
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, VAddr masks_vaddr) {
// This magic number is verified to be done by the gsp module
const u32 max_size_in_bytes = 0x80;
@ -131,14 +143,17 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const
u32 reg_value;
HW::Read<u32>(reg_value, reg_address);
// Update the current value of the register only for set mask bits
reg_value = (reg_value & ~*masks) | (*data | *masks);
u32 data = Memory::Read32(data_vaddr);
u32 mask = Memory::Read32(masks_vaddr);
HW::Write<u32>(reg_address, reg_value);
// Update the current value of the register only for set mask bits
reg_value = (reg_value & ~mask) | (data | mask);
WriteSingleHWReg(base_address, reg_value);
size_in_bytes -= 4;
++data;
++masks;
data_vaddr += 4;
masks_vaddr += 4;
base_address += 4;
}
return RESULT_SUCCESS;
@ -164,8 +179,7 @@ static void WriteHWRegs(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
u32* src = (u32*)Memory::GetPointer(cmd_buff[4]);
VAddr src = cmd_buff[4];
cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw;
}
@ -186,8 +200,8 @@ static void WriteHWRegsWithMask(Service::Interface* self) {
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
u32* src_data = (u32*)Memory::GetPointer(cmd_buff[4]);
u32* mask_data = (u32*)Memory::GetPointer(cmd_buff[6]);
VAddr src_data = cmd_buff[4];
VAddr mask_data = cmd_buff[6];
cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw;
}
@ -210,13 +224,16 @@ static void ReadHWRegs(Service::Interface* self) {
return;
}
u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
VAddr dst_vaddr = cmd_buff[0x41];
while (size > 0) {
HW::Read<u32>(*dst, reg_addr + REGS_BEGIN);
u32 value;
HW::Read<u32>(value, reg_addr + REGS_BEGIN);
Memory::Write32(dst_vaddr, value);
size -= 4;
++dst;
dst_vaddr += 4;
reg_addr += 4;
}
}
@ -226,22 +243,22 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
if (info.active_fb == 0) {
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
4, &phys_address_left);
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
4, &phys_address_right);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
phys_address_left);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
phys_address_right);
} else {
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
4, &phys_address_left);
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
4, &phys_address_right);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
phys_address_left);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
phys_address_right);
}
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
4, &info.stride);
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
4, &info.format);
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
4, &info.shown_fb);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
info.stride);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
info.format);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
info.shown_fb);
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::BufferSwapped, nullptr);
@ -432,9 +449,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
// TODO(Subv): These memory accesses should not go through the application's memory mapping.
// They should go through the GSP module's memory mapping.
Memory::CopyBlock(command.dma_request.dest_address, command.dma_request.source_address, command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
break;
}