Merge pull request #1638 from JayFoxRox/check-fb-complete
OpenGL: Check for framebuffer completeness
This commit is contained in:
commit
6105793843
|
@ -808,6 +808,9 @@ void RasterizerOpenGL::SyncFramebuffer() {
|
||||||
|
|
||||||
ReloadDepthBuffer();
|
ReloadDepthBuffer();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ASSERT_MSG(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,
|
||||||
|
"OpenGL rasterizer framebuffer setup failed, status %X", glCheckFramebufferStatus(GL_FRAMEBUFFER));
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncCullMode() {
|
void RasterizerOpenGL::SyncCullMode() {
|
||||||
|
|
Reference in New Issue