1
0
Fork 0

audio_core: hle: mf: address yet another batch of reviews

This commit is contained in:
liushuyu 2019-02-09 11:59:00 -07:00
parent ab1f47ed15
commit 6281660844
5 changed files with 41 additions and 29 deletions

View File

@ -20,4 +20,4 @@ ADTSData ParseADTS(const char* buffer);
// last two bytes of MF AAC decoder user data
// see https://docs.microsoft.com/en-us/windows/desktop/medfound/aac-decoder#example-media-types
u16 MFGetAACTag(const ADTSData input);
u16 MFGetAACTag(const ADTSData& input);

View File

@ -50,7 +50,7 @@ ADTSData ParseADTS(const char* buffer) {
// Frame length flag (1 bit)
// Depends on core coder (1 bit)
// Extension flag (1 bit)
u16 MFGetAACTag(const ADTSData input) {
u16 MFGetAACTag(const ADTSData& input) {
u16 tag = 0;
tag |= input.profile << 11;

View File

@ -22,7 +22,7 @@ private:
MFOutputState DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
bool initalized = false;
bool initialized = false;
bool selected = false;
Memory::MemorySystem& memory;
@ -36,7 +36,9 @@ WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
MFCoInit();
}
WMFDecoder::Impl::~Impl() = default;
WMFDecoder::Impl::~Impl() {
Clear();
}
std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
@ -65,7 +67,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryReque
}
std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& request) {
if (initalized) {
if (initialized) {
Clear();
}
@ -89,16 +91,16 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& r
return response;
}
initalized = true;
initialized = true;
return response;
}
void WMFDecoder::Impl::Clear() {
if (initalized) {
if (initialized) {
MFFlush(transform.get());
MFDeInit(transform.get());
MFDestroy();
}
initalized = false;
initialized = false;
selected = false;
}
@ -117,7 +119,7 @@ MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
// the following was taken from ffmpeg version of the decoder
f32 val_f32;
for (size_t i = 0; i < output_buffer->size();) {
for (std::size_t i = 0; i < output_buffer->size();) {
for (std::size_t channel = 0; channel < adts_header.channels; channel++) {
val_f32 = output_buffer->at(i);
s16 val = static_cast<s16>(0x7FFF * val_f32);
@ -161,8 +163,8 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
response.num_channels = 2;
response.num_samples = 1024;
if (!initalized) {
LOG_DEBUG(Audio_DSP, "Decoder not initalized");
if (!initialized) {
LOG_DEBUG(Audio_DSP, "Decoder not initialized");
// This is a hack to continue games when decoder failed to initialize
return response;
}

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/string_util.h"
#include "wmf_decoder_utils.h"
// utility functions
@ -9,16 +10,17 @@ void ReportError(std::string msg, HRESULT hr) {
if (SUCCEEDED(hr)) {
return;
}
LPSTR err;
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
LPWSTR err;
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, hr,
// hardcode to use en_US because if any user had problems with this
// we can help them w/o translating anything
// default is to use the language currently active on the operating system
MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), (LPSTR)&err, 0, nullptr);
MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), (LPWSTR)&err, 0, nullptr);
if (err != nullptr) {
LOG_CRITICAL(Audio_DSP, "{}: {}", msg, err);
LOG_CRITICAL(Audio_DSP, "{}: {}", msg, Common::UTF16ToUTF8(err));
LocalFree(err);
}
LOG_CRITICAL(Audio_DSP, "{}: {:08x}", msg, hr);
}
@ -82,8 +84,8 @@ unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format) {
return std::move(transform);
}
void MFDeInit(IMFTransform* transform) {
MFShutdownObject(transform);
void MFDestroy() {
MFShutdown();
CoUninitialize();
}
@ -126,11 +128,11 @@ unique_mfptr<IMFSample> CreateSample(void* data, DWORD len, DWORD alignment, LON
ReportError("Unable to set sample duration, but continuing anyway", hr);
}
return std::move(sample);
return sample;
}
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
UINT8* user_data, UINT32 user_data_len, GUID audio_format) {
const UINT8* user_data, UINT32 user_data_len, GUID audio_format) {
HRESULT hr = S_OK;
unique_mfptr<IMFMediaType> t;
@ -209,7 +211,7 @@ bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id, GUID audi
return false;
}
std::optional<ADTSMeta> DetectMediaType(char* buffer, size_t len) {
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len) {
if (len < 7) {
return std::nullopt;
}

View File

@ -29,6 +29,14 @@ struct MFRelease {
};
};
template <>
struct MFRelease<IMFTransform> {
void operator()(IMFTransform* pointer) const {
MFShutdownObject(pointer);
pointer->Release();
};
};
// wrapper facilities for dealing with pointers
template <typename T>
using unique_mfptr = std::unique_ptr<T, MFRelease<T>>;
@ -67,13 +75,13 @@ struct ADTSMeta {
// exported functions
bool MFCoInit();
unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format = MFAudioFormat_AAC);
void MFDeInit(IMFTransform* transform);
void MFDestroy();
unique_mfptr<IMFSample> CreateSample(void* data, DWORD len, DWORD alignment = 1,
LONGLONG duration = 0);
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
UINT8* user_data, UINT32 user_data_len,
const UINT8* user_data, UINT32 user_data_len,
GUID audio_format = MFAudioFormat_AAC);
std::optional<ADTSMeta> DetectMediaType(char* buffer, size_t len);
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len);
bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id,
GUID audio_format = MFAudioFormat_PCM);
void MFFlush(IMFTransform* transform);