OpenGL: Check for framebuffer completeness
This commit is contained in:
parent
6d24c73ea9
commit
693cbc1f8f
|
@ -808,6 +808,9 @@ void RasterizerOpenGL::SyncFramebuffer() {
|
|||
|
||||
ReloadDepthBuffer();
|
||||
}
|
||||
|
||||
ASSERT_MSG(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,
|
||||
"OpenGL rasterizer framebuffer setup failed, status %X", glCheckFramebufferStatus(GL_FRAMEBUFFER));
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
|
|
Reference in New Issue