Merge pull request #415 from Dante38490/master
Loader: Add support for loading NCCH ROMs with the .3DS extension
This commit is contained in:
commit
81e255a411
|
@ -179,7 +179,7 @@ void GMainWindow::BootGame(std::string filename)
|
||||||
|
|
||||||
void GMainWindow::OnMenuLoadFile()
|
void GMainWindow::OnMenuLoadFile()
|
||||||
{
|
{
|
||||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
|
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
|
||||||
if (filename.size())
|
if (filename.size())
|
||||||
BootGame(filename.toLatin1().data());
|
BootGame(filename.toLatin1().data());
|
||||||
}
|
}
|
||||||
|
|
|
@ -45,6 +45,8 @@ FileType IdentifyFile(const std::string &filename) {
|
||||||
return FileType::CCI;
|
return FileType::CCI;
|
||||||
} else if (extension == ".bin") {
|
} else if (extension == ".bin") {
|
||||||
return FileType::BIN;
|
return FileType::BIN;
|
||||||
|
} else if (extension == ".3ds") {
|
||||||
|
return FileType::CCI;
|
||||||
} else if (extension == ".3dsx") {
|
} else if (extension == ".3dsx") {
|
||||||
return FileType::THREEDSX;
|
return FileType::THREEDSX;
|
||||||
}
|
}
|
||||||
|
|
Reference in New Issue