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service/gsp: Implement saving of framebuffers in SaveVramSysArea. (#6821)

* service/gsp: Implement saving of framebuffers in SaveVramSysArea.

* Address review comments.

* service/apt: Separate capture info and capture buffer info.

The former is used with the RequestForSysApplet message and GetCaptureInfo.
The latter is used with SendCaptureBufferInfo and ReceiveCaptureBufferInfo.
This commit is contained in:
Steveice10 2023-07-29 00:26:24 -07:00 committed by GitHub
parent bb364d9bc0
commit 964f9ee3cf
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 157 additions and 35 deletions

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@ -232,7 +232,7 @@ void AppletManager::CancelAndSendParameter(const MessageParameter& parameter) {
parameter.sender_id);
if (parameter.buffer.size() >= sizeof(CaptureBufferInfo)) {
SendCaptureBufferInfo(parameter.buffer);
SetCaptureInfo(parameter.buffer);
CaptureFrameBuffers();
}
@ -511,6 +511,8 @@ ResultCode AppletManager::PrepareToStartLibraryApplet(AppletId applet_id) {
last_library_launcher_slot = active_slot;
last_prepared_library_applet = applet_id;
capture_buffer_info.reset();
auto cfg = Service::CFG::GetModule(system);
auto process =
NS::LaunchTitle(FS::MediaType::NAND, GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
@ -849,6 +851,9 @@ ResultCode AppletManager::PrepareToJumpToHomeMenu() {
}
last_jump_to_home_slot = active_slot;
capture_buffer_info.reset();
if (last_jump_to_home_slot == AppletSlot::Application) {
EnsureHomeMenuLoaded();
}
@ -1250,6 +1255,8 @@ ResultCode AppletManager::PrepareToStartApplication(u64 title_id, FS::MediaType
app_start_parameters->next_title_id = title_id;
app_start_parameters->next_media_type = media_type;
capture_buffer_info.reset();
return RESULT_SUCCESS;
}
@ -1359,48 +1366,74 @@ void AppletManager::EnsureHomeMenuLoaded() {
}
}
static void CaptureFrameBuffer(Core::System& system, u32 capture_offset, VAddr src, u32 height,
u32 format) {
static constexpr auto screen_capture_base_vaddr = static_cast<VAddr>(0x1F500000);
static constexpr auto screen_width = 240;
static constexpr auto screen_width_pow2 = 256;
const auto bpp = format < 2 ? 3 : 2;
static u32 GetDisplayBufferModePixelSize(DisplayBufferMode mode) {
switch (mode) {
// NOTE: APT does in fact use pixel size 3 for R8G8B8A8 captures.
case DisplayBufferMode::R8G8B8A8:
case DisplayBufferMode::R8G8B8:
return 3;
case DisplayBufferMode::R5G6B5:
case DisplayBufferMode::R5G5B5A1:
case DisplayBufferMode::R4G4B4A4:
return 2;
case DisplayBufferMode::Unimportable:
return 0;
default:
UNREACHABLE_MSG("Unknown display buffer mode {}", mode);
return 0;
}
}
Memory::RasterizerFlushVirtualRegion(src, screen_width * height * bpp,
static void CaptureFrameBuffer(Core::System& system, u32 capture_offset, VAddr src, u32 height,
DisplayBufferMode mode) {
const auto bpp = GetDisplayBufferModePixelSize(mode);
if (bpp == 0) {
return;
}
Memory::RasterizerFlushVirtualRegion(src, GSP::FRAMEBUFFER_WIDTH * height * bpp,
Memory::FlushMode::Flush);
auto dst_vaddr = screen_capture_base_vaddr + capture_offset;
// Address in VRAM that APT copies framebuffer captures to.
constexpr VAddr screen_capture_base_vaddr = Memory::VRAM_VADDR + 0x500000;
const auto dst_vaddr = screen_capture_base_vaddr + capture_offset;
auto dst_ptr = system.Memory().GetPointer(dst_vaddr);
if (!dst_ptr) {
LOG_ERROR(Service_APT,
"Could not retrieve framebuffer capture destination buffer, skipping screen.");
return;
}
const auto src_ptr = system.Memory().GetPointer(src);
if (!src_ptr) {
LOG_ERROR(Service_APT,
"Could not retrieve framebuffer capture source buffer, skipping screen.");
return;
}
for (u32 y = 0; y < height; y++) {
for (u32 x = 0; x < screen_width; x++) {
auto dst_offset =
VideoCore::GetMortonOffset(x, y, bpp) + (y & ~7) * screen_width_pow2 * bpp;
auto src_offset = bpp * (screen_width * y + x);
for (u32 x = 0; x < GSP::FRAMEBUFFER_WIDTH; x++) {
const auto dst_offset = VideoCore::GetMortonOffset(x, y, bpp) +
(y & ~7) * GSP::FRAMEBUFFER_WIDTH_POW2 * bpp;
const auto src_offset = bpp * (GSP::FRAMEBUFFER_WIDTH * y + x);
std::memcpy(dst_ptr + dst_offset, src_ptr + src_offset, bpp);
}
}
Memory::RasterizerFlushVirtualRegion(dst_vaddr, screen_width_pow2 * height * bpp,
Memory::RasterizerFlushVirtualRegion(dst_vaddr, GSP::FRAMEBUFFER_WIDTH_POW2 * height * bpp,
Memory::FlushMode::Invalidate);
}
void AppletManager::CaptureFrameBuffers() {
auto gsp =
Core::System::GetInstance().ServiceManager().GetService<Service::GSP::GSP_GPU>("gsp::Gpu");
auto active_thread_id = gsp->GetActiveThreadId();
auto top_screen = gsp->GetFrameBufferInfo(active_thread_id, 0);
auto bottom_screen = gsp->GetFrameBufferInfo(active_thread_id, 1);
auto top_fb = top_screen->framebuffer_info[top_screen->index];
auto bottom_fb = bottom_screen->framebuffer_info[bottom_screen->index];
CaptureFrameBuffer(system, capture_info->bottom_screen_left_offset, bottom_fb.address_left, 320,
CaptureFrameBuffer(system, capture_info->bottom_screen_left_offset,
GSP::FRAMEBUFFER_SAVE_AREA_BOTTOM, GSP::BOTTOM_FRAMEBUFFER_HEIGHT,
capture_info->bottom_screen_format);
CaptureFrameBuffer(system, capture_info->top_screen_left_offset, top_fb.address_left, 400,
CaptureFrameBuffer(system, capture_info->top_screen_left_offset,
GSP::FRAMEBUFFER_SAVE_AREA_TOP_LEFT, GSP::TOP_FRAMEBUFFER_HEIGHT,
capture_info->top_screen_format);
if (capture_info->is_3d) {
CaptureFrameBuffer(system, capture_info->top_screen_right_offset, top_fb.address_right, 400,
CaptureFrameBuffer(system, capture_info->top_screen_right_offset,
GSP::FRAMEBUFFER_SAVE_AREA_TOP_RIGHT, GSP::TOP_FRAMEBUFFER_HEIGHT,
capture_info->top_screen_format);
}
}

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@ -210,6 +210,15 @@ private:
friend class boost::serialization::access;
};
enum class DisplayBufferMode : u32_le {
R8G8B8A8 = 0,
R8G8B8 = 1,
R5G6B5 = 2,
R5G5B5A1 = 3,
R4G4B4A4 = 4,
Unimportable = 0xFFFFFFFF,
};
/// Used by the application to pass information about the current framebuffer to applets.
struct CaptureBufferInfo {
u32_le size;
@ -217,10 +226,10 @@ struct CaptureBufferInfo {
INSERT_PADDING_BYTES(0x3); // Padding for alignment
u32_le top_screen_left_offset;
u32_le top_screen_right_offset;
u32_le top_screen_format;
DisplayBufferMode top_screen_format;
u32_le bottom_screen_left_offset;
u32_le bottom_screen_right_offset;
u32_le bottom_screen_format;
DisplayBufferMode bottom_screen_format;
private:
template <class Archive>
@ -333,16 +342,27 @@ public:
}
return buffer;
}
void SetCaptureInfo(std::vector<u8> buffer) {
ASSERT_MSG(buffer.size() >= sizeof(CaptureBufferInfo), "CaptureBufferInfo is too small.");
capture_info.emplace();
std::memcpy(&capture_info.get(), buffer.data(), sizeof(CaptureBufferInfo));
}
std::vector<u8> ReceiveCaptureBufferInfo() {
std::vector<u8> buffer = GetCaptureInfo();
capture_info.reset();
std::vector<u8> buffer;
if (capture_buffer_info) {
buffer.resize(sizeof(CaptureBufferInfo));
std::memcpy(buffer.data(), &capture_buffer_info.get(), sizeof(CaptureBufferInfo));
capture_buffer_info.reset();
}
return buffer;
}
void SendCaptureBufferInfo(std::vector<u8> buffer) {
ASSERT_MSG(buffer.size() >= sizeof(CaptureBufferInfo), "CaptureBufferInfo is too small.");
capture_info.emplace();
std::memcpy(&capture_info.get(), buffer.data(), sizeof(CaptureBufferInfo));
capture_buffer_info.emplace();
std::memcpy(&capture_buffer_info.get(), buffer.data(), sizeof(CaptureBufferInfo));
}
ResultCode PrepareToStartApplication(u64 title_id, FS::MediaType media_type);
@ -395,6 +415,7 @@ private:
boost::optional<DeliverArg> deliver_arg{};
boost::optional<CaptureBufferInfo> capture_info;
boost::optional<CaptureBufferInfo> capture_buffer_info;
static constexpr std::size_t NumAppletSlot = 4;
@ -500,6 +521,8 @@ private:
ar& delayed_parameter;
ar& app_start_parameters;
ar& deliver_arg;
ar& capture_info;
ar& capture_buffer_info;
ar& active_slot;
ar& last_library_launcher_slot;
ar& last_prepared_library_applet;

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@ -704,18 +704,73 @@ void GSP_GPU::ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_GSP, "called");
}
static void CopyFrameBuffer(Core::System& system, VAddr dst, VAddr src, u32 stride, u32 lines) {
auto dst_ptr = system.Memory().GetPointer(dst);
const auto src_ptr = system.Memory().GetPointer(src);
if (!dst_ptr || !src_ptr) {
LOG_WARNING(Service_GSP,
"Could not resolve pointers for framebuffer capture, skipping screen.");
return;
}
Memory::RasterizerFlushVirtualRegion(src, stride * lines, Memory::FlushMode::Flush);
std::memcpy(dst_ptr, src_ptr, stride * lines);
Memory::RasterizerFlushVirtualRegion(dst, stride * lines, Memory::FlushMode::Invalidate);
}
void GSP_GPU::SaveVramSysArea(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx);
if (active_thread_id == std::numeric_limits<u32>::max()) {
LOG_WARNING(Service_GSP, "Called without an active thread.");
// TODO: Find the right error code.
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(-1);
return;
}
LOG_INFO(Service_GSP, "called");
// TODO: This should also DMA framebuffers into VRAM and save LCD register state.
// TODO: This should also save LCD register state.
Memory::RasterizerFlushVirtualRegion(Memory::VRAM_VADDR, Memory::VRAM_SIZE,
Memory::FlushMode::Flush);
auto vram = system.Memory().GetPointer(Memory::VRAM_VADDR);
const auto vram = system.Memory().GetPointer(Memory::VRAM_VADDR);
saved_vram.emplace(std::vector<u8>(Memory::VRAM_SIZE));
std::memcpy(saved_vram.get().data(), vram, Memory::VRAM_SIZE);
const auto top_screen = GetFrameBufferInfo(active_thread_id, 0);
if (top_screen) {
const auto top_fb = top_screen->framebuffer_info[top_screen->index];
if (top_fb.address_left) {
CopyFrameBuffer(system, FRAMEBUFFER_SAVE_AREA_TOP_LEFT, top_fb.address_left,
top_fb.stride, TOP_FRAMEBUFFER_HEIGHT);
} else {
LOG_WARNING(Service_GSP, "No framebuffer bound to top left screen, skipping capture.");
}
if (top_fb.address_right) {
CopyFrameBuffer(system, FRAMEBUFFER_SAVE_AREA_TOP_RIGHT, top_fb.address_right,
top_fb.stride, TOP_FRAMEBUFFER_HEIGHT);
} else {
LOG_WARNING(Service_GSP, "No framebuffer bound to top right screen, skipping capture.");
}
} else {
LOG_WARNING(Service_GSP, "No top screen bound, skipping capture.");
}
const auto bottom_screen = GetFrameBufferInfo(active_thread_id, 1);
if (bottom_screen) {
const auto bottom_fb = bottom_screen->framebuffer_info[bottom_screen->index];
if (bottom_fb.address_left) {
CopyFrameBuffer(system, FRAMEBUFFER_SAVE_AREA_BOTTOM, bottom_fb.address_left,
bottom_fb.stride, BOTTOM_FRAMEBUFFER_HEIGHT);
} else {
LOG_WARNING(Service_GSP, "No framebuffer bound to bottom screen, skipping capture.");
}
} else {
LOG_WARNING(Service_GSP, "No bottom screen bound, skipping capture.");
}
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
}
@ -819,7 +874,7 @@ SessionData* GSP_GPU::FindRegisteredThreadData(u32 thread_id) {
return nullptr;
}
GSP_GPU::GSP_GPU(Core::System& system) : ServiceFramework("gsp::Gpu", 2), system(system) {
GSP_GPU::GSP_GPU(Core::System& system) : ServiceFramework("gsp::Gpu", 4), system(system) {
static const FunctionInfo functions[] = {
// clang-format off
{0x0001, &GSP_GPU::WriteHWRegs, "WriteHWRegs"},

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@ -186,6 +186,17 @@ struct CommandBuffer {
};
static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size");
constexpr u32 FRAMEBUFFER_WIDTH = 240;
constexpr u32 FRAMEBUFFER_WIDTH_POW2 = 256;
constexpr u32 TOP_FRAMEBUFFER_HEIGHT = 400;
constexpr u32 BOTTOM_FRAMEBUFFER_HEIGHT = 320;
constexpr u32 FRAMEBUFFER_HEIGHT_POW2 = 512;
// These are the VRAM addresses that GSP copies framebuffers to in SaveVramSysArea.
constexpr VAddr FRAMEBUFFER_SAVE_AREA_TOP_LEFT = Memory::VRAM_VADDR + 0x273000;
constexpr VAddr FRAMEBUFFER_SAVE_AREA_TOP_RIGHT = Memory::VRAM_VADDR + 0x2B9800;
constexpr VAddr FRAMEBUFFER_SAVE_AREA_BOTTOM = Memory::VRAM_VADDR + 0x4C7800;
class GSP_GPU;
class SessionData : public Kernel::SessionRequestHandler::SessionDataBase {