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Remove PICA image dumping/libpng

This commit is contained in:
James 2018-03-07 09:10:54 +11:00
parent febbaed14e
commit 9829a84fc6
5 changed files with 0 additions and 128 deletions

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@ -166,11 +166,6 @@ set_property(DIRECTORY APPEND PROPERTY
# System imported libraries # System imported libraries
# ====================== # ======================
find_package(PNG QUIET)
if (NOT PNG_FOUND)
message(STATUS "libpng not found. Some debugging features have been disabled.")
endif()
find_package(Boost 1.63.0 QUIET) find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND) if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals") message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")

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@ -86,8 +86,3 @@ target_link_libraries(video_core PRIVATE glad nihstro-headers)
if (ARCHITECTURE_x86_64) if (ARCHITECTURE_x86_64)
target_link_libraries(video_core PUBLIC xbyak) target_link_libraries(video_core PUBLIC xbyak)
endif() endif()
if (PNG_FOUND)
target_link_libraries(video_core PRIVATE PNG::PNG)
target_compile_definitions(video_core PRIVATE HAVE_PNG)
endif()

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@ -12,11 +12,6 @@
#include <stdexcept> #include <stdexcept>
#include <string> #include <string>
#ifdef HAVE_PNG
#include <png.h>
#include <setjmp.h>
#endif
#include <nihstro/bit_field.h> #include <nihstro/bit_field.h>
#include <nihstro/float24.h> #include <nihstro/float24.h>
#include <nihstro/shader_binary.h> #include <nihstro/shader_binary.h>
@ -24,7 +19,6 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/color.h" #include "common/color.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/vector_math.h" #include "common/vector_math.h"
@ -318,113 +312,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
return ret; return ret;
} }
#ifdef HAVE_PNG
// Adapter functions to libpng to write/flush to File::IOFile instances.
static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
if (!fp->WriteBytes(data, length))
png_error(png_ptr, "Failed to write to output PNG file.");
}
static void FlushIOFile(png_structp png_ptr) {
auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
if (!fp->Flush())
png_error(png_ptr, "Failed to flush to output PNG file.");
}
#endif
void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
#ifndef HAVE_PNG
return;
#else
if (!data)
return;
// Write data to file
static int dump_index = 0;
std::string filename =
std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
u32 row_stride = texture_config.width * 3;
u8* buf;
char title[] = "Citra texture dump";
char title_key[] = "Title";
png_structp png_ptr = nullptr;
png_infop info_ptr = nullptr;
// Open file for writing (binary mode)
FileUtil::IOFile fp(filename, "wb");
// Initialize write structure
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (png_ptr == nullptr) {
LOG_ERROR(Debug_GPU, "Could not allocate write struct");
goto finalise;
}
// Initialize info structure
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == nullptr) {
LOG_ERROR(Debug_GPU, "Could not allocate info struct");
goto finalise;
}
// Setup Exception handling
if (setjmp(png_jmpbuf(png_ptr))) {
LOG_ERROR(Debug_GPU, "Error during png creation");
goto finalise;
}
png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
// Write header (8 bit color depth)
png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8,
PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
PNG_FILTER_TYPE_BASE);
png_text title_text;
title_text.compression = PNG_TEXT_COMPRESSION_NONE;
title_text.key = title_key;
title_text.text = title;
png_set_text(png_ptr, info_ptr, &title_text, 1);
png_write_info(png_ptr, info_ptr);
buf = new u8[row_stride * texture_config.height];
for (unsigned y = 0; y < texture_config.height; ++y) {
for (unsigned x = 0; x < texture_config.width; ++x) {
Pica::Texture::TextureInfo info;
info.width = texture_config.width;
info.height = texture_config.height;
info.stride = row_stride;
info.format = g_state.regs.texturing.texture0_format;
Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
buf[3 * x + y * row_stride] = texture_color.r();
buf[3 * x + y * row_stride + 1] = texture_color.g();
buf[3 * x + y * row_stride + 2] = texture_color.b();
}
}
// Write image data
for (unsigned y = 0; y < texture_config.height; ++y) {
u8* row_ptr = (u8*)buf + y * row_stride;
png_write_row(png_ptr, row_ptr);
}
delete[] buf;
// End write
png_write_end(png_ptr, nullptr);
finalise:
if (info_ptr != nullptr)
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
if (png_ptr != nullptr)
png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
#endif
}
static std::string ReplacePattern(const std::string& input, const std::string& pattern, static std::string ReplacePattern(const std::string& input, const std::string& pattern,
const std::string& replacement) { const std::string& replacement) {
size_t start = input.find(pattern); size_t start = input.find(pattern);

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@ -207,8 +207,6 @@ inline bool IsPicaTracing() {
void OnPicaRegWrite(PicaTrace::Write write); void OnPicaRegWrite(PicaTrace::Write write);
std::unique_ptr<PicaTrace> FinishPicaTracing(); std::unique_ptr<PicaTrace> FinishPicaTracing();
void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data);
std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage); std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage); std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage);

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@ -393,9 +393,6 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
// TODO: Apply the min and mag filters to the texture // TODO: Apply the min and mag filters to the texture
texture_color[i] = Texture::LookupTexture(texture_data, s, t, info); texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
#if PICA_DUMP_TEXTURES
DebugUtils::DumpTexture(texture.config, texture_data);
#endif
} }
} }