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kernel: Improvements to process cleanup. (#6680)

* kernel: Properly clean up process threads on exit.

* kernel: Track process-owned memory and free on destruction.

* apt: Implement DoApplicationJump via home menu when available.

* kernel: Move TLS allocation management to owning process.
This commit is contained in:
Steveice10 2023-07-16 17:54:29 -07:00 committed by GitHub
parent 8b6b58a364
commit 9cb14044ec
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 272 additions and 179 deletions

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@ -135,10 +135,10 @@ public:
std::shared_ptr<Process> CreateProcess(std::shared_ptr<CodeSet> code_set);
/**
* Removes a process from the kernel process list
* @param process Process to remove
* Terminates a process, killing its threads and removing it from the process list.
* @param process Process to terminate.
*/
void RemoveProcess(std::shared_ptr<Process> process);
void TerminateProcess(std::shared_ptr<Process> process);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@ -208,7 +208,7 @@ public:
* @param name Optional object name, used for debugging purposes.
*/
ResultVal<std::shared_ptr<SharedMemory>> CreateSharedMemory(
Process* owner_process, u32 size, MemoryPermission permissions,
std::shared_ptr<Process> owner_process, u32 size, MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown");

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@ -79,7 +79,18 @@ std::shared_ptr<Process> KernelSystem::CreateProcess(std::shared_ptr<CodeSet> co
return process;
}
void KernelSystem::RemoveProcess(std::shared_ptr<Process> process) {
void KernelSystem::TerminateProcess(std::shared_ptr<Process> process) {
LOG_INFO(Kernel_SVC, "Process {} exiting", process->process_id);
ASSERT_MSG(process->status == ProcessStatus::Running, "Process has already exited");
process->status = ProcessStatus::Exited;
// Stop all process threads.
for (u32 core = 0; core < Core::GetNumCores(); core++) {
GetThreadManager(core).TerminateProcessThreads(process);
}
process->Exit();
std::erase(process_list, process);
}
@ -268,6 +279,7 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission per
interval_target += interval_size;
}
holding_memory += allocated_fcram;
memory_used += size;
resource_limit->current_commit += size;
@ -288,13 +300,14 @@ ResultCode Process::HeapFree(VAddr target, u32 size) {
// Free heaps block by block
CASCADE_RESULT(auto backing_blocks, vm_manager.GetBackingBlocksForRange(target, size));
for (const auto& [backing_memory, block_size] : backing_blocks) {
memory_region->Free(kernel.memory.GetFCRAMOffset(backing_memory.GetPtr()), block_size);
for (const auto& backing_block : backing_blocks) {
memory_region->Free(backing_block.lower(), backing_block.upper() - backing_block.lower());
}
ResultCode result = vm_manager.UnmapRange(target, size);
ASSERT(result.IsSuccess());
holding_memory -= backing_blocks;
memory_used -= size;
resource_limit->current_commit -= size;
@ -340,6 +353,7 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
ASSERT(vma.Succeeded());
vm_manager.Reprotect(vma.Unwrap(), perms);
holding_memory += MemoryRegionInfo::Interval(physical_offset, physical_offset + size);
memory_used += size;
resource_limit->current_commit += size;
@ -365,15 +379,86 @@ ResultCode Process::LinearFree(VAddr target, u32 size) {
return result;
}
memory_used -= size;
resource_limit->current_commit -= size;
u32 physical_offset = target - GetLinearHeapAreaAddress(); // relative to FCRAM
memory_region->Free(physical_offset, size);
holding_memory -= MemoryRegionInfo::Interval(physical_offset, physical_offset + size);
memory_used -= size;
resource_limit->current_commit -= size;
return RESULT_SUCCESS;
}
ResultVal<VAddr> Process::AllocateThreadLocalStorage() {
std::size_t tls_page;
std::size_t tls_slot;
bool needs_allocation = true;
// Iterate over all the allocated pages, and try to find one where not all slots are used.
for (tls_page = 0; tls_page < tls_slots.size(); ++tls_page) {
const auto& page_tls_slots = tls_slots[tls_page];
if (!page_tls_slots.all()) {
// We found a page with at least one free slot, find which slot it is.
for (tls_slot = 0; tls_slot < page_tls_slots.size(); ++tls_slot) {
if (!page_tls_slots.test(tls_slot)) {
needs_allocation = false;
break;
}
}
if (!needs_allocation) {
break;
}
}
}
if (needs_allocation) {
tls_page = tls_slots.size();
tls_slot = 0;
LOG_DEBUG(Kernel, "Allocating new TLS page in slot {}", tls_page);
// There are no already-allocated pages with free slots, lets allocate a new one.
// TLS pages are allocated from the BASE region in the linear heap.
auto base_memory_region = kernel.GetMemoryRegion(MemoryRegion::BASE);
// Allocate some memory from the end of the linear heap for this region.
auto offset = base_memory_region->LinearAllocate(Memory::CITRA_PAGE_SIZE);
if (!offset) {
LOG_ERROR(Kernel_SVC,
"Not enough space in BASE linear region to allocate a new TLS page");
return ERR_OUT_OF_MEMORY;
}
holding_tls_memory +=
MemoryRegionInfo::Interval(*offset, *offset + Memory::CITRA_PAGE_SIZE);
memory_used += Memory::CITRA_PAGE_SIZE;
// The page is completely available at the start.
tls_slots.emplace_back(0);
// Map the page to the current process' address space.
auto tls_page_addr =
Memory::TLS_AREA_VADDR + static_cast<VAddr>(tls_page) * Memory::CITRA_PAGE_SIZE;
vm_manager.MapBackingMemory(tls_page_addr, kernel.memory.GetFCRAMRef(*offset),
Memory::CITRA_PAGE_SIZE, MemoryState::Locked);
LOG_DEBUG(Kernel, "Allocated TLS page at addr={:08X}", tls_page_addr);
} else {
LOG_DEBUG(Kernel, "Allocating TLS in existing page slot {}", tls_page);
}
// Mark the slot as used
tls_slots[tls_page].set(tls_slot);
auto tls_address = Memory::TLS_AREA_VADDR +
static_cast<VAddr>(tls_page) * Memory::CITRA_PAGE_SIZE +
static_cast<VAddr>(tls_slot) * Memory::TLS_ENTRY_SIZE;
kernel.memory.ZeroBlock(*this, tls_address, Memory::TLS_ENTRY_SIZE);
return tls_address;
}
ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged) {
LOG_DEBUG(Kernel, "Map memory target={:08X}, source={:08X}, size={:08X}, perms={:08X}", target,
@ -419,7 +504,9 @@ ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perm
CASCADE_RESULT(auto backing_blocks, vm_manager.GetBackingBlocksForRange(source, size));
VAddr interval_target = target;
for (const auto& [backing_memory, block_size] : backing_blocks) {
for (const auto& backing_block : backing_blocks) {
auto backing_memory = kernel.memory.GetFCRAMRef(backing_block.lower());
auto block_size = backing_block.upper() - backing_block.lower();
auto target_vma =
vm_manager.MapBackingMemory(interval_target, backing_memory, block_size, target_state);
ASSERT(target_vma.Succeeded());
@ -471,6 +558,42 @@ ResultCode Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission pe
return RESULT_SUCCESS;
}
void Process::FreeAllMemory() {
if (memory_region == nullptr || resource_limit == nullptr) {
return;
}
// Free any heap/linear memory allocations.
for (auto& entry : holding_memory) {
LOG_DEBUG(Kernel, "Freeing process memory region 0x{:08X} - 0x{:08X}", entry.lower(),
entry.upper());
auto size = entry.upper() - entry.lower();
memory_region->Free(entry.lower(), size);
memory_used -= size;
resource_limit->current_commit -= size;
}
holding_memory.clear();
// Free any TLS memory allocations.
auto base_memory_region = kernel.GetMemoryRegion(MemoryRegion::BASE);
for (auto& entry : holding_tls_memory) {
LOG_DEBUG(Kernel, "Freeing process TLS memory region 0x{:08X} - 0x{:08X}", entry.lower(),
entry.upper());
auto size = entry.upper() - entry.lower();
base_memory_region->Free(entry.lower(), size);
memory_used -= size;
}
holding_tls_memory.clear();
tls_slots.clear();
// Diagnostics for debugging.
// TODO: The way certain non-application shared memory is allocated can result in very slight
// leaks in these values still.
LOG_DEBUG(Kernel, "Remaining memory used after process cleanup: 0x{:08X}", memory_used);
LOG_DEBUG(Kernel, "Remaining memory resource commit after process cleanup: 0x{:08X}",
resource_limit->current_commit);
}
Kernel::Process::Process(KernelSystem& kernel)
: Object(kernel), handle_table(kernel), vm_manager(kernel.memory, *this), kernel(kernel) {
kernel.memory.RegisterPageTable(vm_manager.page_table);
@ -484,6 +607,7 @@ Kernel::Process::~Process() {
// memory etc.) even if they are still referenced by other processes.
handle_table.Clear();
FreeAllMemory();
kernel.memory.UnregisterPageTable(vm_manager.page_table);
}

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@ -217,6 +217,8 @@ public:
u32 memory_used = 0;
std::shared_ptr<MemoryRegionInfo> memory_region = nullptr;
MemoryRegionInfo::IntervalSet holding_memory;
MemoryRegionInfo::IntervalSet holding_tls_memory;
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
@ -237,12 +239,16 @@ public:
ResultVal<VAddr> LinearAllocate(VAddr target, u32 size, VMAPermission perms);
ResultCode LinearFree(VAddr target, u32 size);
ResultVal<VAddr> AllocateThreadLocalStorage();
ResultCode Map(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged = false);
ResultCode Unmap(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged = false);
private:
void FreeAllMemory();
KernelSystem& kernel;
friend class boost::serialization::access;

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/archives.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
@ -20,15 +19,21 @@ SharedMemory::~SharedMemory() {
kernel.GetMemoryRegion(MemoryRegion::SYSTEM)
->Free(interval.lower(), interval.upper() - interval.lower());
}
if (base_address != 0 && owner_process != nullptr) {
owner_process->vm_manager.ChangeMemoryState(base_address, size, MemoryState::Locked,
VMAPermission::None, MemoryState::Private,
VMAPermission::ReadWrite);
auto process = owner_process.lock();
if (process) {
if (base_address != 0) {
process->vm_manager.ChangeMemoryState(base_address, size, MemoryState::Locked,
VMAPermission::None, MemoryState::Private,
VMAPermission::ReadWrite);
} else {
process->memory_used -= size;
}
}
}
ResultVal<std::shared_ptr<SharedMemory>> KernelSystem::CreateSharedMemory(
Process* owner_process, u32 size, MemoryPermission permissions,
std::shared_ptr<Process> owner_process, u32 size, MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address, MemoryRegion region, std::string name) {
auto shared_memory{std::make_shared<SharedMemory>(*this)};
@ -52,11 +57,11 @@ ResultVal<std::shared_ptr<SharedMemory>> KernelSystem::CreateSharedMemory(
shared_memory->linear_heap_phys_offset = *offset;
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {
shared_memory->owner_process->memory_used += size;
if (owner_process != nullptr) {
owner_process->memory_used += size;
}
} else {
auto& vm_manager = shared_memory->owner_process->vm_manager;
auto& vm_manager = owner_process->vm_manager;
// The memory is already available and mapped in the owner process.
CASCADE_CODE(vm_manager.ChangeMemoryState(address, size, MemoryState::Private,
@ -65,7 +70,10 @@ ResultVal<std::shared_ptr<SharedMemory>> KernelSystem::CreateSharedMemory(
auto backing_blocks = vm_manager.GetBackingBlocksForRange(address, size);
ASSERT(backing_blocks.Succeeded()); // should success after verifying memory state above
shared_memory->backing_blocks = std::move(backing_blocks).Unwrap();
for (const auto& interval : backing_blocks.Unwrap()) {
shared_memory->backing_blocks.emplace_back(memory.GetFCRAMRef(interval.lower()),
interval.upper() - interval.lower());
}
}
shared_memory->base_address = address;
@ -82,14 +90,14 @@ std::shared_ptr<SharedMemory> KernelSystem::CreateSharedMemoryForApplet(
auto backing_blocks = memory_region->HeapAllocate(size);
ASSERT_MSG(!backing_blocks.empty(), "Not enough space in region to allocate shared memory!");
shared_memory->holding_memory = backing_blocks;
shared_memory->owner_process = nullptr;
shared_memory->owner_process = std::weak_ptr<Process>();
shared_memory->name = std::move(name);
shared_memory->size = size;
shared_memory->permissions = permissions;
shared_memory->other_permissions = other_permissions;
for (const auto& interval : backing_blocks) {
shared_memory->backing_blocks.push_back(
{memory.GetFCRAMRef(interval.lower()), interval.upper() - interval.lower()});
shared_memory->backing_blocks.emplace_back(memory.GetFCRAMRef(interval.lower()),
interval.upper() - interval.lower());
std::fill(memory.GetFCRAMPointer(interval.lower()),
memory.GetFCRAMPointer(interval.upper()), 0);
}
@ -102,7 +110,7 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
MemoryPermission other_permissions) {
MemoryPermission own_other_permissions =
&target_process == owner_process ? this->permissions : this->other_permissions;
&target_process == owner_process.lock().get() ? this->permissions : this->other_permissions;
// Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {

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@ -9,6 +9,7 @@
#include <boost/serialization/base_object.hpp>
#include <boost/serialization/export.hpp>
#include <boost/serialization/string.hpp>
#include <boost/serialization/weak_ptr.hpp>
#include "common/common_types.h"
#include "common/memory_ref.h"
#include "core/hle/kernel/object.h"
@ -98,7 +99,7 @@ private:
/// Permission restrictions applied to other processes mapping the block.
MemoryPermission other_permissions{};
/// Process that created this shared memory block.
Process* owner_process;
std::weak_ptr<Process> owner_process;
/// Address of shared memory block in the owner process if specified.
VAddr base_address = 0;
/// Name of shared memory object.

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@ -369,6 +369,7 @@ private:
ResultCode ControlMemory(u32* out_addr, u32 addr0, u32 addr1, u32 size, u32 operation,
u32 permissions);
void ExitProcess();
ResultCode TerminateProcess(Handle handle);
ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions);
ResultCode UnmapMemoryBlock(Handle handle, u32 addr);
ResultCode ConnectToPort(Handle* out_handle, VAddr port_name_address);
@ -535,41 +536,18 @@ ResultCode SVC::ControlMemory(u32* out_addr, u32 addr0, u32 addr1, u32 size, u32
}
void SVC::ExitProcess() {
std::shared_ptr<Process> current_process = kernel.GetCurrentProcess();
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->process_id);
kernel.TerminateProcess(kernel.GetCurrentProcess());
}
ASSERT_MSG(current_process->status == ProcessStatus::Running, "Process has already exited");
current_process->status = ProcessStatus::Exited;
// Stop all the process threads that are currently waiting for objects.
const auto thread_list = kernel.GetCurrentThreadManager().GetThreadList();
for (auto& thread : thread_list) {
if (thread->owner_process.lock() != current_process) {
continue;
}
if (thread.get() == kernel.GetCurrentThreadManager().GetCurrentThread()) {
continue;
}
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
ResultCode SVC::TerminateProcess(Handle handle) {
std::shared_ptr<Process> process =
kernel.GetCurrentProcess()->handle_table.Get<Process>(handle);
if (process == nullptr) {
return ERR_INVALID_HANDLE;
}
current_process->Exit();
// Kill the current thread
kernel.GetCurrentThreadManager().GetCurrentThread()->Stop();
// Remove kernel reference to process so it can be cleaned up.
kernel.RemoveProcess(current_process);
system.PrepareReschedule();
kernel.TerminateProcess(process);
return RESULT_SUCCESS;
}
/// Maps a memory block to specified address
@ -1690,7 +1668,7 @@ ResultCode SVC::CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32 my
CASCADE_RESULT(shared_memory,
kernel.CreateSharedMemory(
current_process.get(), size, static_cast<MemoryPermission>(my_permission),
current_process, size, static_cast<MemoryPermission>(my_permission),
static_cast<MemoryPermission>(other_permission), addr, region));
CASCADE_RESULT(*out_handle, current_process->handle_table.Create(std::move(shared_memory)));
@ -2244,7 +2222,7 @@ const std::array<SVC::FunctionDef, 180> SVC::SVC_Table{{
{0x73, nullptr, "CreateCodeSet"},
{0x74, nullptr, "RandomStub"},
{0x75, nullptr, "CreateProcess"},
{0x76, nullptr, "TerminateProcess"},
{0x76, &SVC::Wrap<&SVC::TerminateProcess>, "TerminateProcess"},
{0x77, nullptr, "SetProcessResourceLimits"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "SetResourceLimitValues"},

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@ -199,11 +199,34 @@ void ThreadManager::WaitCurrentThread_Sleep() {
}
void ThreadManager::ExitCurrentThread() {
Thread* thread = GetCurrentThread();
thread->Stop();
thread_list.erase(std::remove_if(thread_list.begin(), thread_list.end(),
[thread](const auto& p) { return p.get() == thread; }),
thread_list.end());
current_thread->Stop();
std::erase(thread_list, current_thread);
kernel.PrepareReschedule();
}
void ThreadManager::TerminateProcessThreads(std::shared_ptr<Process> process) {
auto iter = thread_list.begin();
while (iter != thread_list.end()) {
auto& thread = *iter;
if (thread == current_thread || thread->owner_process.lock() != process) {
iter++;
continue;
}
if (thread->status != ThreadStatus::WaitSynchAny &&
thread->status != ThreadStatus::WaitSynchAll) {
// TODO: How does the real kernel handle non-waiting threads?
LOG_WARNING(Kernel, "Terminating non-waiting thread {}", thread->thread_id);
}
thread->Stop();
iter = thread_list.erase(iter);
}
// Kill the current thread last, if applicable.
if (current_thread != nullptr && current_thread->owner_process.lock() == process) {
ExitCurrentThread();
}
}
void ThreadManager::ThreadWakeupCallback(u64 thread_id, s64 cycles_late) {
@ -295,32 +318,6 @@ void ThreadManager::DebugThreadQueue() {
}
}
/**
* Finds a free location for the TLS section of a thread.
* @param tls_slots The TLS page array of the thread's owner process.
* Returns a tuple of (page, slot, alloc_needed) where:
* page: The index of the first allocated TLS page that has free slots.
* slot: The index of the first free slot in the indicated page.
* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
*/
static std::tuple<std::size_t, std::size_t, bool> GetFreeThreadLocalSlot(
std::span<const std::bitset<8>> tls_slots) {
// Iterate over all the allocated pages, and try to find one where not all slots are used.
for (std::size_t page = 0; page < tls_slots.size(); ++page) {
const auto& page_tls_slots = tls_slots[page];
if (!page_tls_slots.all()) {
// We found a page with at least one free slot, find which slot it is
for (std::size_t slot = 0; slot < page_tls_slots.size(); ++slot) {
if (!page_tls_slots.test(slot)) {
return std::make_tuple(page, slot, false);
}
}
}
}
return std::make_tuple(0, 0, true);
}
/**
* Resets a thread context, making it ready to be scheduled and run by the CPU
* @param context Thread context to reset
@ -376,45 +373,7 @@ ResultVal<std::shared_ptr<Thread>> KernelSystem::CreateThread(
thread->name = std::move(name);
thread_managers[processor_id]->wakeup_callback_table[thread->thread_id] = thread.get();
thread->owner_process = owner_process;
// Find the next available TLS index, and mark it as used
auto& tls_slots = owner_process->tls_slots;
auto [available_page, available_slot, needs_allocation] = GetFreeThreadLocalSlot(tls_slots);
if (needs_allocation) {
// There are no already-allocated pages with free slots, lets allocate a new one.
// TLS pages are allocated from the BASE region in the linear heap.
auto memory_region = GetMemoryRegion(MemoryRegion::BASE);
// Allocate some memory from the end of the linear heap for this region.
auto offset = memory_region->LinearAllocate(Memory::CITRA_PAGE_SIZE);
if (!offset) {
LOG_ERROR(Kernel_SVC,
"Not enough space in region to allocate a new TLS page for thread");
return ERR_OUT_OF_MEMORY;
}
owner_process->memory_used += Memory::CITRA_PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
available_page = tls_slots.size() - 1;
available_slot = 0; // Use the first slot in the new page
auto& vm_manager = owner_process->vm_manager;
// Map the page to the current process' address space.
vm_manager.MapBackingMemory(
Memory::TLS_AREA_VADDR + static_cast<VAddr>(available_page) * Memory::CITRA_PAGE_SIZE,
memory.GetFCRAMRef(*offset), Memory::CITRA_PAGE_SIZE, MemoryState::Locked);
}
// Mark the slot as used
tls_slots[available_page].set(available_slot);
thread->tls_address = Memory::TLS_AREA_VADDR +
static_cast<VAddr>(available_page) * Memory::CITRA_PAGE_SIZE +
static_cast<VAddr>(available_slot) * Memory::TLS_ENTRY_SIZE;
memory.ZeroBlock(*owner_process, thread->tls_address, Memory::TLS_ENTRY_SIZE);
CASCADE_RESULT(thread->tls_address, owner_process->AllocateThreadLocalStorage());
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context

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@ -111,6 +111,11 @@ public:
*/
void ExitCurrentThread();
/**
* Terminates all threads belonging to a specific process.
*/
void TerminateProcessThreads(std::shared_ptr<Process> process);
/**
* Get a const reference to the thread list for debug use
*/

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@ -391,9 +391,9 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
plgldr->OnMemoryChanged(process, Core::System::GetInstance().Kernel());
}
ResultVal<std::vector<std::pair<MemoryRef, u32>>> VMManager::GetBackingBlocksForRange(VAddr address,
u32 size) {
std::vector<std::pair<MemoryRef, u32>> backing_blocks;
ResultVal<MemoryRegionInfo::IntervalSet> VMManager::GetBackingBlocksForRange(VAddr address,
u32 size) {
MemoryRegionInfo::IntervalSet backing_blocks;
VAddr interval_target = address;
while (interval_target != address + size) {
auto vma = FindVMA(interval_target);
@ -404,8 +404,10 @@ ResultVal<std::vector<std::pair<MemoryRef, u32>>> VMManager::GetBackingBlocksFor
VAddr interval_end = std::min(address + size, vma->second.base + vma->second.size);
u32 interval_size = interval_end - interval_target;
auto backing_memory = vma->second.backing_memory + (interval_target - vma->second.base);
backing_blocks.push_back({backing_memory, interval_size});
auto backing_memory = memory.GetFCRAMOffset(vma->second.backing_memory +
(interval_target - vma->second.base));
backing_blocks +=
MemoryRegionInfo::Interval(backing_memory, backing_memory + interval_size);
interval_target += interval_size;
}

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@ -205,8 +205,7 @@ public:
void LogLayout(Common::Log::Level log_level) const;
/// Gets a list of backing memory blocks for the specified range
ResultVal<std::vector<std::pair<MemoryRef, u32>>> GetBackingBlocksForRange(VAddr address,
u32 size);
ResultVal<MemoryRegionInfo::IntervalSet> GetBackingBlocksForRange(VAddr address, u32 size);
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.

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@ -988,13 +988,18 @@ ResultCode AppletManager::PrepareToDoApplicationJump(u64 title_id, FS::MediaType
// Save the title data to send it to the Home Menu when DoApplicationJump is called.
auto application_slot_data = GetAppletSlot(AppletSlot::Application);
app_jump_parameters.current_title_id = application_slot_data->title_id;
// TODO(Subv): Retrieve the correct media type of the currently-running application. For now
// just assume NAND.
app_jump_parameters.current_media_type = FS::MediaType::NAND;
app_jump_parameters.next_title_id = flags == ApplicationJumpFlags::UseCurrentParameters
? application_slot_data->title_id
: title_id;
app_jump_parameters.next_media_type = media_type;
// TODO: Basic heuristic to guess media type, needs proper implementation.
app_jump_parameters.current_media_type =
((application_slot_data->title_id >> 32) & 0xFFFFFFFF) == 0x00040000
? Service::FS::MediaType::SDMC
: Service::FS::MediaType::NAND;
if (flags == ApplicationJumpFlags::UseCurrentParameters) {
app_jump_parameters.next_title_id = app_jump_parameters.current_title_id;
app_jump_parameters.next_media_type = app_jump_parameters.current_media_type;
} else {
app_jump_parameters.next_title_id = title_id;
app_jump_parameters.next_media_type = media_type;
}
app_jump_parameters.flags = flags;
// Note: The real console uses the Home Menu to perform the application jump, therefore the menu
@ -1020,45 +1025,51 @@ ResultCode AppletManager::DoApplicationJump(const DeliverArg& arg) {
deliver_arg->source_program_id = title_id;
}
// TODO(Subv): Terminate the current Application.
if (GetAppletSlot(AppletSlot::HomeMenu)->registered) {
// If the home menu is running, use it to jump to the next application.
// The home menu will call GetProgramIdOnApplicationJump and
// PrepareToStartApplication/StartApplication to launch the title.
active_slot = AppletSlot::HomeMenu;
SendParameter({
.sender_id = AppletId::Application,
.destination_id = AppletId::HomeMenu,
.signal = SignalType::WakeupToLaunchApplication,
});
// Note: The real console sends signal 17 (WakeupToLaunchApplication) to the Home Menu, this
// prompts it to call GetProgramIdOnApplicationJump and
// PrepareToStartApplication/StartApplication on the title to launch.
active_slot = AppletSlot::Application;
// TODO: APT terminates the application here, usually it will exit itself properly though.
return RESULT_SUCCESS;
} else {
// Otherwise, work around the missing home menu by launching the title directly.
// Perform a soft-reset if we're trying to relaunch the same title.
// TODO(Subv): Note that this reboots the entire emulated system, a better way would be to
// simply re-launch the title without closing all services, but this would only work for
// installed titles since we have no way of getting the file path of an arbitrary game dump
// based only on the title id.
// TODO: The emulator does not support terminating the old process immediately.
// We could call TerminateProcess but references to the process are still held elsewhere,
// preventing clean up. This code is left commented for when this is implemented, for now we
// cannot use NS as the old process resources would interfere with the new ones.
/*
auto process =
NS::LaunchTitle(app_jump_parameters.next_media_type, app_jump_parameters.next_title_id);
if (!process) {
LOG_CRITICAL(Service_APT, "Failed to launch title during application jump, exiting.");
system.RequestShutdown();
}
return RESULT_SUCCESS;
*/
auto new_path = Service::AM::GetTitleContentPath(app_jump_parameters.next_media_type,
app_jump_parameters.next_title_id);
if (new_path.empty() || !FileUtil::Exists(new_path)) {
LOG_CRITICAL(
Service_APT,
"Failed to find title during application jump: {} Resetting current title instead.",
new_path);
new_path.clear();
auto new_path = Service::AM::GetTitleContentPath(app_jump_parameters.next_media_type,
app_jump_parameters.next_title_id);
if (new_path.empty() || !FileUtil::Exists(new_path)) {
// TODO: This can happen if the requested title is not installed. Need a way to find
// non-installed titles in the game list.
LOG_CRITICAL(
Service_APT,
"Failed to find title during application jump: {} Resetting current title instead.",
new_path);
new_path.clear();
}
system.RequestReset(new_path);
return RESULT_SUCCESS;
}
system.RequestReset(new_path);
return RESULT_SUCCESS;
// Launch the title directly.
// The emulator does not suport terminating old processes, would require a lot of cleanup
// This code is left commented for when this is implemented, for now we cannot use NS
// as the old process resources would interfere with the new ones
/*
auto process =
NS::LaunchTitle(app_jump_parameters.next_media_type, app_jump_parameters.next_title_id);
if (!process) {
LOG_CRITICAL(Service_APT, "Failed to launch title during application jump, exiting.");
system.RequestShutdown();
}
return RESULT_SUCCESS;
*/
}
ResultCode AppletManager::PrepareToStartApplication(u64 title_id, FS::MediaType media_type) {