emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which will return the true size our swapchain needs to be in even for hidpi displays.
This commit is contained in:
parent
06c426883f
commit
aac0e07d1e
|
@ -84,7 +84,7 @@ void EmuWindow_SDL2::RequestClose() {
|
|||
|
||||
void EmuWindow_SDL2::OnResize() {
|
||||
int width, height;
|
||||
SDL_GetWindowSize(render_window, &width, &height);
|
||||
SDL_GL_GetDrawableSize(render_window, &width, &height);
|
||||
UpdateCurrentFramebufferLayout(width, height);
|
||||
}
|
||||
|
||||
|
|
Reference in New Issue