main: Globally disable the "?" button on dialogs (#6263)
Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally. This is disabled by default on Qt6.
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@ -17,7 +17,6 @@ CheatDialog::CheatDialog(QWidget* parent)
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: QDialog(parent), ui(std::make_unique<Ui::CheatDialog>()) {
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: QDialog(parent), ui(std::make_unique<Ui::CheatDialog>()) {
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// Setup gui control settings
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// Setup gui control settings
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ui->setupUi(this);
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ui->setupUi(this);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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ui->tableCheats->setColumnWidth(0, 30);
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ui->tableCheats->setColumnWidth(0, 30);
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ui->tableCheats->setColumnWidth(2, 85);
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ui->tableCheats->setColumnWidth(2, 85);
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ui->tableCheats->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Fixed);
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ui->tableCheats->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Fixed);
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@ -20,8 +20,6 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, bool
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PopulateSelectionList();
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PopulateSelectionList();
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
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connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
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&ConfigureDialog::UpdateVisibleTabs);
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&ConfigureDialog::UpdateVisibleTabs);
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@ -41,8 +41,6 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
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setFocusPolicy(Qt::ClickFocus);
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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setWindowTitle(tr("Properties"));
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// remove Help question mark button from the title bar
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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scene = new QGraphicsScene;
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scene = new QGraphicsScene;
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ui->icon_view->setScene(scene);
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ui->icon_view->setScene(scene);
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@ -50,9 +50,8 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Di
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setObjectName(QStringLiteral("MicroProfile"));
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setObjectName(QStringLiteral("MicroProfile"));
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setWindowTitle(tr("MicroProfile"));
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setWindowTitle(tr("MicroProfile"));
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resize(1000, 600);
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resize(1000, 600);
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// Remove the "?" button from the titlebar and enable the maximize button
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// Enable the maximize button
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setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
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setWindowFlags(windowFlags() | Qt::WindowMaximizeButtonHint);
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Qt::WindowMaximizeButtonHint);
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#if MICROPROFILE_ENABLED
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#if MICROPROFILE_ENABLED
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@ -2644,6 +2644,10 @@ int main(int argc, char* argv[]) {
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#ifdef __APPLE__
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#ifdef __APPLE__
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std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
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std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
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chdir(bin_path.c_str());
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chdir(bin_path.c_str());
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#endif
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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// Disables the "?" button on all dialogs. Disabled by default on Qt6.
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QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
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#endif
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#endif
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QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
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QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
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QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
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QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
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@ -9,7 +9,6 @@
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SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
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SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
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setWindowTitle(tr("Enter a hotkey"));
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setWindowTitle(tr("Enter a hotkey"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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key_sequence = new QKeySequenceEdit;
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key_sequence = new QKeySequenceEdit;
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