Memory: Properly cleanup & shutdown.
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28df8dbfeb
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@ -11,30 +11,30 @@
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namespace Memory {
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u8* g_base = nullptr; ///< The base pointer to the auto-mirrored arena.
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u8* g_base; ///< The base pointer to the auto-mirrored arena.
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static MemArena arena; ///< The MemArena class
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static MemArena arena; ///< The MemArena class
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u8* g_exefs_code = nullptr; ///< ExeFS:/.code is loaded here
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u8* g_system_mem = nullptr; ///< System memory
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u8* g_heap = nullptr; ///< Application heap (main memory)
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u8* g_heap_linear = nullptr; ///< Linear heap
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u8* g_vram = nullptr; ///< Video memory (VRAM) pointer
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u8* g_shared_mem = nullptr; ///< Shared memory
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u8* g_dsp_mem = nullptr; ///< DSP memory
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u8* g_kernel_mem; ///< Kernel memory
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u8* g_exefs_code; ///< ExeFS:/.code is loaded here
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u8* g_system_mem; ///< System memory
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u8* g_heap; ///< Application heap (main memory)
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u8* g_heap_linear; ///< Linear heap
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u8* g_vram; ///< Video memory (VRAM) pointer
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u8* g_shared_mem; ///< Shared memory
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u8* g_dsp_mem; ///< DSP memory
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u8* g_kernel_mem; ///< Kernel memory
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static u8* physical_bootrom = nullptr; ///< Bootrom physical memory
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static u8* uncached_bootrom = nullptr;
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static u8* physical_bootrom; ///< Bootrom physical memory
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static u8* uncached_bootrom;
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static u8* physical_exefs_code = nullptr; ///< Phsical ExeFS:/.code is loaded here
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static u8* physical_system_mem = nullptr; ///< System physical memory
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static u8* physical_fcram = nullptr; ///< Main physical memory (FCRAM)
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static u8* physical_heap_gsp = nullptr; ///< GSP heap physical memory
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static u8* physical_vram = nullptr; ///< Video physical memory (VRAM)
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static u8* physical_shared_mem = nullptr; ///< Physical shared memory
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static u8* physical_dsp_mem = nullptr; ///< Physical DSP memory
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static u8* physical_kernel_mem; ///< Kernel memory
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static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here
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static u8* physical_system_mem; ///< System physical memory
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static u8* physical_fcram; ///< Main physical memory (FCRAM)
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static u8* physical_heap_gsp; ///< GSP heap physical memory
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static u8* physical_vram; ///< Video physical memory (VRAM)
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static u8* physical_shared_mem; ///< Physical shared memory
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static u8* physical_dsp_mem; ///< Physical DSP memory
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static u8* physical_kernel_mem; ///< Kernel memory
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// We don't declare the IO region in here since its handled by other means.
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static MemoryView g_views[] = {
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@ -73,6 +73,7 @@ void Init() {
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}
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g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
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MemBlock_Init();
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LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
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physical_fcram);
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@ -81,9 +82,29 @@ void Init() {
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void Shutdown() {
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u32 flags = 0;
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MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
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arena.ReleaseSpace();
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MemBlock_Shutdown();
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g_base = nullptr;
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g_exefs_code = nullptr;
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g_system_mem = nullptr;
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g_heap = nullptr;
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g_heap_linear = nullptr;
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g_vram = nullptr;
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g_shared_mem = nullptr;
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g_dsp_mem = nullptr;
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g_kernel_mem = nullptr;
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physical_bootrom = nullptr;
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uncached_bootrom = nullptr;
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physical_exefs_code = nullptr;
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physical_system_mem = nullptr;
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physical_fcram = nullptr;
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physical_heap_gsp = nullptr;
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physical_vram = nullptr;
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physical_shared_mem = nullptr;
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physical_dsp_mem = nullptr;
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physical_kernel_mem = nullptr;
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LOG_DEBUG(HW_Memory, "shutdown OK");
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}
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@ -171,6 +171,12 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
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*/
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
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/// Initialize mapped memory blocks
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void MemBlock_Init();
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/// Shutdown mapped memory blocks
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void MemBlock_Shutdown();
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inline const char* GetCharPointer(const VAddr address) {
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return (const char *)GetPointer(address);
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}
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@ -15,7 +15,6 @@ namespace Memory {
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static std::map<u32, MemoryBlock> heap_map;
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static std::map<u32, MemoryBlock> heap_linear_map;
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static std::map<u32, MemoryBlock> shared_map;
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/// Convert a physical address to virtual address
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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@ -185,12 +184,6 @@ u8 *GetPointer(const VAddr vaddr) {
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}
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}
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/**
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* Maps a block of memory on the heap
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* @param size Size of block in bytes
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* @param operation Memory map operation type
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* @param flags Memory allocation flags
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*/
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u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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@ -208,12 +201,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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return block.GetVirtualAddress();
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}
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/**
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* Maps a block of memory on the linear heap
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* @param size Size of block in bytes
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* @param operation Memory map operation type
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* @param flags Memory allocation flags
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*/
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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@ -231,6 +218,14 @@ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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return block.GetVirtualAddress();
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}
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void MemBlock_Init() {
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}
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void MemBlock_Shutdown() {
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heap_map.clear();
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heap_linear_map.clear();
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}
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u8 Read8(const VAddr addr) {
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u8 data = 0;
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Read<u8>(data, addr);
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