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Fix auto updating ncch files

This commit is contained in:
PabloMK7 2022-10-20 23:14:57 +02:00
parent 67c4b87184
commit c49379442d
5 changed files with 24 additions and 1 deletions

View File

@ -738,6 +738,10 @@ void SetCurrentRomPath(const std::string& path) {
g_currentRomPath = path;
}
const std::string& GetCurrentRomPath() {
return g_currentRomPath;
}
bool StringReplace(std::string& haystack, const std::string& a, const std::string& b, bool swap) {
const auto& needle = swap ? b : a;
const auto& replacement = swap ? a : b;

View File

@ -182,6 +182,8 @@ void SetUserPath(const std::string& path = "");
void SetCurrentRomPath(const std::string& path);
const std::string& GetCurrentRomPath();
// Returns a pointer to a string with a Citra data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
[[nodiscard]] const std::string& GetUserPath(UserPath path);

View File

@ -324,6 +324,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
status = ResultStatus::Success;
m_emu_window = &emu_window;
m_filepath = filepath;
self_delete_pending = false;
// Reset counters and set time origin to current frame
[[maybe_unused]] const PerfStats::Results result = GetAndResetPerfStats();
@ -556,6 +557,10 @@ void System::Shutdown(bool is_deserializing) {
memory.reset();
if (self_delete_pending)
FileUtil::Delete(m_filepath);
self_delete_pending = false;
LOG_DEBUG(Core, "Shutdown OK");
}

View File

@ -305,6 +305,12 @@ public:
void LoadState(u32 slot);
/// Self delete ncch
void SetSelfDelete(const std::string& file) {
if (m_filepath == file)
self_delete_pending = true;
}
private:
/**
* Initialize the emulated system.
@ -374,6 +380,7 @@ private:
Frontend::EmuWindow* m_emu_window;
std::string m_filepath;
u64 title_id;
bool self_delete_pending;
std::mutex signal_mutex;
Signal current_signal;

View File

@ -318,7 +318,12 @@ bool CIAFile::Close() const {
if (abort)
break;
FileUtil::Delete(GetTitleContentPath(media_type, old_tmd.GetTitleID(), old_index));
// Try deleting the file, if it fails it's because it's the currently running file
// and we are on windows. In that case, let system know to delete the currently
// running file once it shuts down.
std::string toDelete = GetTitleContentPath(media_type, old_tmd.GetTitleID(), old_index);
if (!FileUtil::Delete(toDelete) && FileUtil::GetCurrentRomPath() == toDelete)
Core::System::GetInstance().SetSelfDelete(toDelete);
}
FileUtil::Delete(old_tmd_path);