rasterizer_cache: Compute width and height only when used
Solves the compiler warning
This commit is contained in:
parent
6a7d601e42
commit
cb0816c987
|
@ -18,7 +18,6 @@
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/color.h"
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
|
@ -27,7 +26,6 @@
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/custom_tex_cache.h"
|
#include "core/custom_tex_cache.h"
|
||||||
#include "core/frontend/emu_window.h"
|
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "video_core/pica_state.h"
|
#include "video_core/pica_state.h"
|
||||||
|
@ -1117,18 +1115,19 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
|
||||||
state.Apply();
|
state.Apply();
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, max_level);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, max_level);
|
||||||
u32 width;
|
|
||||||
u32 height;
|
|
||||||
if (surface->is_custom) {
|
|
||||||
width = surface->custom_tex_info.width;
|
|
||||||
height = surface->custom_tex_info.height;
|
|
||||||
} else {
|
|
||||||
width = surface->GetScaledWidth();
|
|
||||||
height = surface->GetScaledHeight();
|
|
||||||
}
|
|
||||||
// If we are using ARB_texture_storage then we've already allocated all of the mipmap
|
// If we are using ARB_texture_storage then we've already allocated all of the mipmap
|
||||||
// levels
|
// levels
|
||||||
if (!GL_ARB_texture_storage) {
|
if (!GL_ARB_texture_storage) {
|
||||||
|
u32 width, height;
|
||||||
|
if (surface->is_custom) {
|
||||||
|
width = surface->custom_tex_info.width;
|
||||||
|
height = surface->custom_tex_info.height;
|
||||||
|
} else {
|
||||||
|
width = surface->GetScaledWidth();
|
||||||
|
height = surface->GetScaledHeight();
|
||||||
|
}
|
||||||
|
|
||||||
for (u32 level = surface->max_level + 1; level <= max_level; ++level) {
|
for (u32 level = surface->max_level + 1; level <= max_level; ++level) {
|
||||||
glTexImage2D(GL_TEXTURE_2D, level, format_tuple.internal_format, width >> level,
|
glTexImage2D(GL_TEXTURE_2D, level, format_tuple.internal_format, width >> level,
|
||||||
height >> level, 0, format_tuple.format, format_tuple.type,
|
height >> level, 0, format_tuple.format, format_tuple.type,
|
||||||
|
|
Reference in New Issue