Kernel: Don't re-assign object's handle when duplicating one
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@ -44,6 +44,7 @@ ResultVal<Handle> HandleTable::Create(Object* obj) {
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objects[slot] = obj;
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objects[slot] = obj;
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Handle handle = generation | (slot << 15);
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Handle handle = generation | (slot << 15);
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if (obj->handle == INVALID_HANDLE)
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obj->handle = handle;
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obj->handle = handle;
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return MakeResult<Handle>(handle);
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return MakeResult<Handle>(handle);
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}
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}
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@ -52,7 +52,7 @@ class HandleTable;
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class Object : NonCopyable {
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class Object : NonCopyable {
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friend class HandleTable;
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friend class HandleTable;
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u32 handle;
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u32 handle = INVALID_HANDLE;
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public:
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public:
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virtual ~Object() {}
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virtual ~Object() {}
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Handle GetHandle() const { return handle; }
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Handle GetHandle() const { return handle; }
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