NWM_UDS: change SleepClientThread to use std::chrono::nanoseconds
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@ -1061,7 +1061,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx) {
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// 300 ms
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// 300 ms
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// Since this timing is handled by core_timing it could differ from the 'real world' time
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// Since this timing is handled by core_timing it could differ from the 'real world' time
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static constexpr u64 UDSConnectionTimeout = 300000000;
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static constexpr std::chrono::nanoseconds UDSConnectionTimeout{300000000};
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connection_event = ctx.SleepClientThread(
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connection_event = ctx.SleepClientThread(
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Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout,
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Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout,
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