Added configuration file system.
Uses QSettings on citra-qt, and inih on citra-cli.
This commit is contained in:
parent
ee7cfc71bd
commit
e6594f9f53
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@ -0,0 +1,3 @@
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[submodule "externals/inih/inih"]
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path = externals/inih/inih
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url = https://github.com/svn2github/inih
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@ -68,7 +68,7 @@ if (ENABLE_GLFW)
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if (NOT APPLE)
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find_package(X11 REQUIRED)
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endif()
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find_package(PkgConfig REQUIRED)
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pkg_search_module(GLFW REQUIRED glfw3)
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endif()
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@ -127,6 +127,10 @@ get_git_head_revision(GIT_REF_SPEC GIT_REV)
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git_describe(GIT_DESC --always --long --dirty)
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git_branch_name(GIT_BRANCH)
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set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
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include_directories(${INI_PREFIX})
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add_subdirectory(${INI_PREFIX})
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# process subdirectories
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if(ENABLE_QT)
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include_directories(externals/qhexedit)
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@ -0,0 +1,11 @@
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set(SRCS
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inih/ini.c
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inih/cpp/INIReader.cpp
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)
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set(HEADERS
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inih/ini.h
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inih/cpp/INIReader.h
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)
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create_directory_groups(${SRCS} ${HEADERS})
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add_library(inih ${SRCS} ${HEADERS})
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@ -0,0 +1 @@
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Subproject commit 603729dec89aaca42d7bd08f08bc333165b7d5d1
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@ -1,9 +1,12 @@
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set(SRCS
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emu_window/emu_window_glfw.cpp
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citra.cpp
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config.cpp
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)
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set(HEADERS
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emu_window/emu_window_glfw.h
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config.h
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default_ini.h
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resource.h
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)
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@ -16,7 +19,7 @@ endif()
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add_executable(citra ${SRCS} ${HEADERS})
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target_link_libraries(citra core common video_core)
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target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES})
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target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES} inih)
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if (APPLE)
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target_link_libraries(citra iconv pthread ${COREFOUNDATION_LIBRARY})
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@ -4,12 +4,12 @@
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#include "common/common.h"
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#include "common/log_manager.h"
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#include "common/file_util.h"
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#include "core/system.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_glfw.h"
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/// Application entry point
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@ -21,13 +21,16 @@ int __cdecl main(int argc, char **argv) {
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return -1;
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}
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Config config;
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std::string boot_filename = argv[1];
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EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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System::Init(emu_window);
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if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
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ERROR_LOG(BOOT, "Failed to load ROM!");
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Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
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if (Loader::ResultStatus::Success != load_result) {
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ERROR_LOG(BOOT, "Failed to load ROM (Error %i)!", load_result);
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return -1;
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}
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <GLFW/glfw3.h>
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#include "citra/default_ini.h"
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#include "common/file_util.h"
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#include "core/settings.h"
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#include "config.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini";
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glfw_config = new INIReader(glfw_config_loc);
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Reload();
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}
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bool Config::LoadINI(INIReader* config, const char* location, const std::string& default_contents, bool retry) {
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if (config->ParseError() < 0) {
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if (retry) {
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ERROR_LOG(CONFIG, "Failed to load %s. Creating file from defaults...", location);
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FileUtil::CreateFullPath(location);
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FileUtil::WriteStringToFile(true, default_contents, location);
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*config = INIReader(location); // Reopen file
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return LoadINI(config, location, default_contents, false);
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}
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ERROR_LOG(CONFIG, "Failed.");
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return false;
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}
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INFO_LOG(CONFIG, "Successfully loaded %s", location);
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return true;
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}
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void Config::ReadControls() {
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Settings::values.pad_a_key = glfw_config->GetInteger("Controls", "pad_a", GLFW_KEY_A);
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Settings::values.pad_b_key = glfw_config->GetInteger("Controls", "pad_b", GLFW_KEY_S);
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Settings::values.pad_x_key = glfw_config->GetInteger("Controls", "pad_x", GLFW_KEY_Z);
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Settings::values.pad_y_key = glfw_config->GetInteger("Controls", "pad_y", GLFW_KEY_X);
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Settings::values.pad_l_key = glfw_config->GetInteger("Controls", "pad_l", GLFW_KEY_Q);
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Settings::values.pad_r_key = glfw_config->GetInteger("Controls", "pad_r", GLFW_KEY_W);
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Settings::values.pad_start_key = glfw_config->GetInteger("Controls", "pad_start", GLFW_KEY_M);
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Settings::values.pad_select_key = glfw_config->GetInteger("Controls", "pad_select", GLFW_KEY_N);
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Settings::values.pad_home_key = glfw_config->GetInteger("Controls", "pad_home", GLFW_KEY_B);
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Settings::values.pad_dup_key = glfw_config->GetInteger("Controls", "pad_dup", GLFW_KEY_T);
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Settings::values.pad_ddown_key = glfw_config->GetInteger("Controls", "pad_ddown", GLFW_KEY_G);
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Settings::values.pad_dleft_key = glfw_config->GetInteger("Controls", "pad_dleft", GLFW_KEY_F);
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Settings::values.pad_dright_key = glfw_config->GetInteger("Controls", "pad_dright", GLFW_KEY_H);
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Settings::values.pad_sup_key = glfw_config->GetInteger("Controls", "pad_sup", GLFW_KEY_UP);
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Settings::values.pad_sdown_key = glfw_config->GetInteger("Controls", "pad_sdown", GLFW_KEY_DOWN);
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Settings::values.pad_sleft_key = glfw_config->GetInteger("Controls", "pad_sleft", GLFW_KEY_LEFT);
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Settings::values.pad_sright_key = glfw_config->GetInteger("Controls", "pad_sright", GLFW_KEY_RIGHT);
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}
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void Config::Reload() {
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LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file);
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ReadControls();
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}
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Config::~Config() {
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delete glfw_config;
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}
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <inih/cpp/INIReader.h>
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#include "common/common_types.h"
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class Config {
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INIReader* glfw_config;
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std::string glfw_config_loc;
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bool LoadINI(INIReader* config, const char* location, const std::string& default_contents="", bool retry=true);
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void ReadControls();
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public:
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Config();
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~Config();
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void Reload();
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};
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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namespace DefaultINI {
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const char* glfw_config_file = R"(
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[Controls]
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pad_start =
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pad_select =
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pad_home =
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pad_dup =
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pad_ddown =
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pad_dleft =
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pad_dright =
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pad_a =
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pad_b =
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pad_x =
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pad_y =
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pad_r =
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pad_l =
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pad_sup =
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pad_sdown =
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pad_sleft =
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pad_sright =
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)";
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}
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@ -6,26 +6,9 @@
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#include "video_core/video_core.h"
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#include "citra/emu_window/emu_window_glfw.h"
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#include "core/settings.h"
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static const std::pair<int, HID_User::PadState> default_key_map[] = {
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{ GLFW_KEY_A, HID_User::PAD_A },
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{ GLFW_KEY_B, HID_User::PAD_B },
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{ GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
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{ GLFW_KEY_ENTER, HID_User::PAD_START },
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{ GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
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{ GLFW_KEY_LEFT, HID_User::PAD_LEFT },
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{ GLFW_KEY_UP, HID_User::PAD_UP },
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{ GLFW_KEY_DOWN, HID_User::PAD_DOWN },
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{ GLFW_KEY_R, HID_User::PAD_R },
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{ GLFW_KEY_L, HID_User::PAD_L },
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{ GLFW_KEY_X, HID_User::PAD_X },
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{ GLFW_KEY_Y, HID_User::PAD_Y },
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{ GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
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{ GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
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{ GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
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{ GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
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};
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#include "citra/emu_window/emu_window_glfw.h"
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/// Called by GLFW when a key event occurs
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
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/// EmuWindow_GLFW constructor
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EmuWindow_GLFW::EmuWindow_GLFW() {
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// Register a new ID for the default keyboard
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keyboard_id = KeyMap::NewDeviceId();
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// Set default key mappings for keyboard
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for (auto mapping : default_key_map) {
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KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
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}
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ReloadSetKeymaps();
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// Initialize the window
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if(glfwInit() != GL_TRUE) {
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void EmuWindow_GLFW::DoneCurrent() {
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glfwMakeContextCurrent(NULL);
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}
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void EmuWindow_GLFW::ReloadSetKeymaps() {
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KeyMap::SetKeyMapping({Settings::values.pad_a_key, keyboard_id}, HID_User::PAD_A);
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KeyMap::SetKeyMapping({Settings::values.pad_b_key, keyboard_id}, HID_User::PAD_B);
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KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
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KeyMap::SetKeyMapping({Settings::values.pad_start_key, keyboard_id}, HID_User::PAD_START);
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KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_dleft_key, keyboard_id}, HID_User::PAD_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_dup_key, keyboard_id}, HID_User::PAD_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_ddown_key, keyboard_id}, HID_User::PAD_DOWN);
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KeyMap::SetKeyMapping({Settings::values.pad_r_key, keyboard_id}, HID_User::PAD_R);
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KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, HID_User::PAD_L);
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KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, HID_User::PAD_X);
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KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, HID_User::PAD_Y);
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KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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}
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static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
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void ReloadSetKeymaps() override;
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private:
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GLFWwindow* m_render_window; ///< Internal GLFW render window
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int keyboard_id; ///< Device id of keyboard for use with KeyMap
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/// Device id of keyboard for use with KeyMap
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int keyboard_id;
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};
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@ -4,6 +4,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
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set(SRCS
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config/controller_config.cpp
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config/controller_config_util.cpp
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config.cpp
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debugger/callstack.cpp
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debugger/disassembler.cpp
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debugger/graphics.cpp
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@ -18,6 +19,7 @@ set(SRCS
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set(HEADERS
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config/controller_config.hxx
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config/controller_config_util.hxx
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config.h
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debugger/callstack.hxx
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debugger/disassembler.hxx
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debugger/graphics.hxx
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#include "bootmanager.hxx"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "core/hw/hw.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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#include "version.h"
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#include "citra_qt/version.h"
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#define APP_NAME "citra"
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#define APP_VERSION "0.1-" VERSION
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GRenderWindow* parent_;
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};
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EmuThread& GRenderWindow::GetEmuThread()
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{
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return emu_thread;
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}
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static const std::pair<int, HID_User::PadState> default_key_map[] = {
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{ Qt::Key_A, HID_User::PAD_A },
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{ Qt::Key_B, HID_User::PAD_B },
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{ Qt::Key_Backslash, HID_User::PAD_SELECT },
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{ Qt::Key_Enter, HID_User::PAD_START },
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{ Qt::Key_Right, HID_User::PAD_RIGHT },
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{ Qt::Key_Left, HID_User::PAD_LEFT },
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{ Qt::Key_Up, HID_User::PAD_UP },
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{ Qt::Key_Down, HID_User::PAD_DOWN },
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{ Qt::Key_R, HID_User::PAD_R },
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{ Qt::Key_L, HID_User::PAD_L },
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{ Qt::Key_X, HID_User::PAD_X },
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{ Qt::Key_Y, HID_User::PAD_Y },
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{ Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
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{ Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
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{ Qt::Key_T, HID_User::PAD_CIRCLE_UP },
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{ Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
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};
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GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
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GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
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{
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// Register a new ID for the default keyboard
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keyboard_id = KeyMap::NewDeviceId();
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// Set default key mappings for keyboard
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for (auto mapping : default_key_map) {
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KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
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}
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ReloadSetKeymaps();
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
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QGLFormat fmt;
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@ -245,3 +219,23 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
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HID_User::PadUpdateComplete();
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}
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void GRenderWindow::ReloadSetKeymaps()
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{
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KeyMap::SetKeyMapping({Settings::values.pad_a_key, keyboard_id}, HID_User::PAD_A);
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KeyMap::SetKeyMapping({Settings::values.pad_b_key, keyboard_id}, HID_User::PAD_B);
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KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
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KeyMap::SetKeyMapping({Settings::values.pad_start_key, keyboard_id}, HID_User::PAD_START);
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KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_dleft_key, keyboard_id}, HID_User::PAD_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_dup_key, keyboard_id}, HID_User::PAD_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_ddown_key, keyboard_id}, HID_User::PAD_DOWN);
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KeyMap::SetKeyMapping({Settings::values.pad_r_key, keyboard_id}, HID_User::PAD_R);
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KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, HID_User::PAD_L);
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KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, HID_User::PAD_X);
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KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, HID_User::PAD_Y);
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KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
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KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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}
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@ -107,6 +107,8 @@ public:
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void keyPressEvent(QKeyEvent* event);
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void keyReleaseEvent(QKeyEvent* event);
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|
||||
void ReloadSetKeymaps() override;
|
||||
|
||||
public slots:
|
||||
void moveContext();
|
||||
|
||||
|
@ -117,5 +119,6 @@ private:
|
|||
|
||||
QByteArray geometry;
|
||||
|
||||
/// Device id of keyboard for use with KeyMap
|
||||
int keyboard_id;
|
||||
};
|
||||
|
|
|
@ -0,0 +1,79 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
|
||||
#include "core/settings.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "config.h"
|
||||
|
||||
Config::Config() {
|
||||
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
|
||||
FileUtil::CreateFullPath(qt_config_loc);
|
||||
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
|
||||
|
||||
Reload();
|
||||
}
|
||||
|
||||
void Config::ReadControls() {
|
||||
qt_config->beginGroup("Controls");
|
||||
Settings::values.pad_a_key = qt_config->value("pad_a", Qt::Key_A).toInt();
|
||||
Settings::values.pad_b_key = qt_config->value("pad_b", Qt::Key_S).toInt();
|
||||
Settings::values.pad_x_key = qt_config->value("pad_x", Qt::Key_Z).toInt();
|
||||
Settings::values.pad_y_key = qt_config->value("pad_y", Qt::Key_X).toInt();
|
||||
Settings::values.pad_l_key = qt_config->value("pad_l", Qt::Key_Q).toInt();
|
||||
Settings::values.pad_r_key = qt_config->value("pad_r", Qt::Key_W).toInt();
|
||||
Settings::values.pad_start_key = qt_config->value("pad_start", Qt::Key_M).toInt();
|
||||
Settings::values.pad_select_key = qt_config->value("pad_select", Qt::Key_N).toInt();
|
||||
Settings::values.pad_home_key = qt_config->value("pad_home", Qt::Key_B).toInt();
|
||||
Settings::values.pad_dup_key = qt_config->value("pad_dup", Qt::Key_T).toInt();
|
||||
Settings::values.pad_ddown_key = qt_config->value("pad_ddown", Qt::Key_G).toInt();
|
||||
Settings::values.pad_dleft_key = qt_config->value("pad_dleft", Qt::Key_F).toInt();
|
||||
Settings::values.pad_dright_key = qt_config->value("pad_dright", Qt::Key_H).toInt();
|
||||
Settings::values.pad_sup_key = qt_config->value("pad_sup", Qt::Key_Up).toInt();
|
||||
Settings::values.pad_sdown_key = qt_config->value("pad_sdown", Qt::Key_Down).toInt();
|
||||
Settings::values.pad_sleft_key = qt_config->value("pad_sleft", Qt::Key_Left).toInt();
|
||||
Settings::values.pad_sright_key = qt_config->value("pad_sright", Qt::Key_Right).toInt();
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveControls() {
|
||||
qt_config->beginGroup("Controls");
|
||||
qt_config->setValue("pad_a", Settings::values.pad_a_key);
|
||||
qt_config->setValue("pad_b", Settings::values.pad_b_key);
|
||||
qt_config->setValue("pad_x", Settings::values.pad_x_key);
|
||||
qt_config->setValue("pad_y", Settings::values.pad_y_key);
|
||||
qt_config->setValue("pad_l", Settings::values.pad_l_key);
|
||||
qt_config->setValue("pad_r", Settings::values.pad_r_key);
|
||||
qt_config->setValue("pad_start", Settings::values.pad_start_key);
|
||||
qt_config->setValue("pad_select", Settings::values.pad_select_key);
|
||||
qt_config->setValue("pad_home", Settings::values.pad_home_key);
|
||||
qt_config->setValue("pad_dup", Settings::values.pad_dup_key);
|
||||
qt_config->setValue("pad_ddown", Settings::values.pad_ddown_key);
|
||||
qt_config->setValue("pad_dleft", Settings::values.pad_dleft_key);
|
||||
qt_config->setValue("pad_dright", Settings::values.pad_dright_key);
|
||||
qt_config->setValue("pad_sup", Settings::values.pad_sup_key);
|
||||
qt_config->setValue("pad_sdown", Settings::values.pad_sdown_key);
|
||||
qt_config->setValue("pad_sleft", Settings::values.pad_sleft_key);
|
||||
qt_config->setValue("pad_sright", Settings::values.pad_sright_key);
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
ReadControls();
|
||||
}
|
||||
|
||||
void Config::Save() {
|
||||
SaveControls();
|
||||
}
|
||||
|
||||
Config::~Config() {
|
||||
Save();
|
||||
|
||||
delete qt_config;
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QSettings>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
class Config {
|
||||
QSettings* qt_config;
|
||||
std::string qt_config_loc;
|
||||
|
||||
void ReadControls();
|
||||
void SaveControls();
|
||||
public:
|
||||
Config();
|
||||
~Config();
|
||||
|
||||
void Reload();
|
||||
void Save();
|
||||
};
|
|
@ -26,12 +26,16 @@
|
|||
#include "core/core.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/arm/disassembler/load_symbol_map.h"
|
||||
#include "citra_qt/config.h"
|
||||
|
||||
#include "version.h"
|
||||
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
{
|
||||
LogManager::Init();
|
||||
Config config;
|
||||
|
||||
ui.setupUi(this);
|
||||
statusBar()->hide();
|
||||
|
||||
|
@ -112,7 +116,6 @@ GMainWindow::GMainWindow()
|
|||
|
||||
show();
|
||||
|
||||
LogManager::Init();
|
||||
System::Init(render_window);
|
||||
}
|
||||
|
||||
|
|
|
@ -7,25 +7,25 @@
|
|||
// Make sure we pick up USER_DIR if set in config.h
|
||||
#include "common/common.h"
|
||||
|
||||
// Directory seperators, do we need this?
|
||||
// Directory separators, do we need this?
|
||||
#define DIR_SEP "/"
|
||||
#define DIR_SEP_CHR '/'
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 260
|
||||
#define MAX_PATH 260
|
||||
#endif
|
||||
|
||||
// The user data dir
|
||||
#define ROOT_DIR "."
|
||||
#ifdef _WIN32
|
||||
#define USERDATA_DIR "user"
|
||||
#define EMU_DATA_DIR "emu"
|
||||
#define EMU_DATA_DIR "Citra Emulator"
|
||||
#else
|
||||
#define USERDATA_DIR "user"
|
||||
#ifdef USER_DIR
|
||||
#define EMU_DATA_DIR USER_DIR
|
||||
#else
|
||||
#define EMU_DATA_DIR ".emu"
|
||||
#define EMU_DATA_DIR ".citra-emu"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -48,30 +48,30 @@
|
|||
#define JAP_DIR "JAP"
|
||||
|
||||
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
|
||||
#define CONFIG_DIR "config"
|
||||
#define GAMECONFIG_DIR "game_config"
|
||||
#define MAPS_DIR "maps"
|
||||
#define CACHE_DIR "cache"
|
||||
#define CONFIG_DIR "config"
|
||||
#define GAMECONFIG_DIR "game_config"
|
||||
#define MAPS_DIR "maps"
|
||||
#define CACHE_DIR "cache"
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define SHADERCACHE_DIR "shader_cache"
|
||||
#define STATESAVES_DIR "state_saves"
|
||||
#define SCREENSHOTS_DIR "screenShots"
|
||||
#define DUMP_DIR "dump"
|
||||
#define DUMP_TEXTURES_DIR "textures"
|
||||
#define DUMP_FRAMES_DIR "frames"
|
||||
#define DUMP_AUDIO_DIR "audio"
|
||||
#define LOGS_DIR "logs"
|
||||
#define SHADERS_DIR "shaders"
|
||||
#define SYSCONF_DIR "sysconf"
|
||||
#define SHADERCACHE_DIR "shader_cache"
|
||||
#define STATESAVES_DIR "state_saves"
|
||||
#define SCREENSHOTS_DIR "screenShots"
|
||||
#define DUMP_DIR "dump"
|
||||
#define DUMP_TEXTURES_DIR "textures"
|
||||
#define DUMP_FRAMES_DIR "frames"
|
||||
#define DUMP_AUDIO_DIR "audio"
|
||||
#define LOGS_DIR "logs"
|
||||
#define SHADERS_DIR "shaders"
|
||||
#define SYSCONF_DIR "sysconf"
|
||||
|
||||
// Filenames
|
||||
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
|
||||
#define EMU_CONFIG "emu.ini"
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
|
||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
|
||||
#define MAIN_LOG "emu.log"
|
||||
#define MAIN_LOG "emu.log"
|
||||
|
||||
// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
|
||||
#define SYSCONF "SYSCONF"
|
||||
#define SYSCONF "SYSCONF"
|
||||
|
|
|
@ -16,7 +16,7 @@ class EmuWindow
|
|||
|
||||
public:
|
||||
/// Data structure to store an emuwindow configuration
|
||||
struct Config{
|
||||
struct WindowConfig {
|
||||
bool fullscreen;
|
||||
int res_width;
|
||||
int res_height;
|
||||
|
@ -34,17 +34,19 @@ public:
|
|||
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
||||
virtual void DoneCurrent() = 0;
|
||||
|
||||
virtual void ReloadSetKeymaps() = 0;
|
||||
|
||||
/// Signals a key press action to the HID module
|
||||
static void KeyPressed(KeyMap::HostDeviceKey key);
|
||||
|
||||
/// Signals a key release action to the HID module
|
||||
static void KeyReleased(KeyMap::HostDeviceKey key);
|
||||
|
||||
Config GetConfig() const {
|
||||
WindowConfig GetConfig() const {
|
||||
return m_config;
|
||||
}
|
||||
|
||||
void SetConfig(const Config& val) {
|
||||
void SetConfig(const WindowConfig& val) {
|
||||
m_config = val;
|
||||
}
|
||||
|
||||
|
@ -86,6 +88,6 @@ protected:
|
|||
int m_client_area_height; ///< Current client height, should be set by window impl.
|
||||
|
||||
private:
|
||||
Config m_config; ///< Internal configuration
|
||||
WindowConfig m_config; ///< Internal configuration
|
||||
|
||||
};
|
||||
|
|
|
@ -648,7 +648,7 @@ std::string GetSysDirectory()
|
|||
return sysDir;
|
||||
}
|
||||
|
||||
// Returns a string with a Dolphin data dir or file in the user's home
|
||||
// Returns a string with a Citra data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath)
|
||||
{
|
||||
|
@ -668,22 +668,22 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
|
|||
getenv("PWD") : "") + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
#endif
|
||||
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
}
|
||||
|
||||
|
@ -702,44 +702,44 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
|
|||
switch (DirIDX)
|
||||
{
|
||||
case D_ROOT_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
|
||||
paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
|
||||
paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
|
||||
break;
|
||||
|
||||
case D_USER_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
break;
|
||||
|
||||
case D_CONFIG_IDX:
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
break;
|
||||
|
||||
case D_DUMP_IDX:
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
break;
|
||||
|
||||
case D_LOGS_IDX:
|
||||
|
|
|
@ -47,7 +47,7 @@ enum {
|
|||
namespace FileUtil
|
||||
{
|
||||
|
||||
// FileSystem tree node/
|
||||
// FileSystem tree node/
|
||||
struct FSTEntry
|
||||
{
|
||||
bool isDirectory;
|
||||
|
@ -85,13 +85,13 @@ bool Delete(const std::string &filename);
|
|||
// Deletes a directory filename, returns true on success
|
||||
bool DeleteDir(const std::string &filename);
|
||||
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
bool Rename(const std::string &srcFilename, const std::string &destFilename);
|
||||
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
bool Copy(const std::string &srcFilename, const std::string &destFilename);
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string &filename);
|
||||
|
||||
// Scans the directory tree gets, starting from _Directory and adds the
|
||||
|
@ -110,7 +110,7 @@ void CopyDir(const std::string &source_path, const std::string &dest_path);
|
|||
// Set the current directory to given directory
|
||||
bool SetCurrentDir(const std::string &directory);
|
||||
|
||||
// Returns a pointer to a string with a Dolphin data dir in the user's home
|
||||
// Returns a pointer to a string with a Citra data dir in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath="");
|
||||
|
||||
|
@ -142,10 +142,10 @@ public:
|
|||
IOFile(const std::string& filename, const char openmode[]);
|
||||
|
||||
~IOFile();
|
||||
|
||||
|
||||
IOFile(IOFile&& other);
|
||||
IOFile& operator=(IOFile&& other);
|
||||
|
||||
|
||||
void Swap(IOFile& other);
|
||||
|
||||
bool Open(const std::string& filename, const char openmode[]);
|
||||
|
|
|
@ -28,6 +28,7 @@ enum LOG_TYPE {
|
|||
COMMANDPROCESSOR,
|
||||
COMMON,
|
||||
CONSOLE,
|
||||
CONFIG,
|
||||
DISCIO,
|
||||
FILEMON,
|
||||
DSPHLE,
|
||||
|
|
|
@ -30,6 +30,7 @@ LogManager::LogManager()
|
|||
m_Log[LogTypes::MASTER_LOG] = new LogContainer("*", "Master Log");
|
||||
m_Log[LogTypes::BOOT] = new LogContainer("BOOT", "Boot");
|
||||
m_Log[LogTypes::COMMON] = new LogContainer("COMMON", "Common");
|
||||
m_Log[LogTypes::CONFIG] = new LogContainer("CONFIG", "Configuration");
|
||||
m_Log[LogTypes::DISCIO] = new LogContainer("DIO", "Disc IO");
|
||||
m_Log[LogTypes::FILEMON] = new LogContainer("FileMon", "File Monitor");
|
||||
m_Log[LogTypes::PAD] = new LogContainer("PAD", "Pad");
|
||||
|
|
|
@ -56,6 +56,7 @@ set(SRCS
|
|||
core_timing.cpp
|
||||
mem_map.cpp
|
||||
mem_map_funcs.cpp
|
||||
settings.cpp
|
||||
system.cpp
|
||||
)
|
||||
|
||||
|
@ -117,6 +118,7 @@ set(HEADERS
|
|||
core.h
|
||||
core_timing.h
|
||||
mem_map.h
|
||||
settings.h
|
||||
system.h
|
||||
)
|
||||
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "settings.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
Values values = {};
|
||||
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Settings {
|
||||
|
||||
struct Values {
|
||||
int pad_a_key;
|
||||
int pad_b_key;
|
||||
int pad_x_key;
|
||||
int pad_y_key;
|
||||
int pad_l_key;
|
||||
int pad_r_key;
|
||||
int pad_start_key;
|
||||
int pad_select_key;
|
||||
int pad_home_key;
|
||||
int pad_dup_key;
|
||||
int pad_ddown_key;
|
||||
int pad_dleft_key;
|
||||
int pad_dright_key;
|
||||
int pad_sup_key;
|
||||
int pad_sdown_key;
|
||||
int pad_sleft_key;
|
||||
int pad_sright_key;
|
||||
} extern values;
|
||||
|
||||
}
|
Reference in New Issue