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citra_qt: show demos on game list

This commit is contained in:
tgsm 2019-02-08 19:04:05 -05:00
parent f620c862f3
commit ee0afb4318
1 changed files with 10 additions and 3 deletions

View File

@ -117,15 +117,22 @@ void GameListWorker::run() {
stop_processing = false; stop_processing = false;
for (UISettings::GameDir& game_dir : game_dirs) { for (UISettings::GameDir& game_dir : game_dirs) {
if (game_dir.path == "INSTALLED") { if (game_dir.path == "INSTALLED") {
QString path = QString games_path =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) +
"Nintendo " "Nintendo "
"3DS/00000000000000000000000000000000/" "3DS/00000000000000000000000000000000/"
"00000000000000000000000000000000/title/00040000"; "00000000000000000000000000000000/title/00040000";
watch_list.append(path); QString demos_path =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) +
"Nintendo "
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/"
"00040002";
watch_list.append(games_path);
watch_list.append(demos_path);
GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir); GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir);
emit DirEntryReady({game_list_dir}); emit DirEntryReady({game_list_dir});
AddFstEntriesToGameList(path.toStdString(), 2, game_list_dir); AddFstEntriesToGameList(games_path.toStdString(), 2, game_list_dir);
AddFstEntriesToGameList(demos_path.toStdString(), 2, game_list_dir);
} else if (game_dir.path == "SYSTEM") { } else if (game_dir.path == "SYSTEM") {
QString path = QString path =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)) + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)) +