TGA dumps work, courtesy of @bunnei
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bdc3c99904
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@ -24,7 +24,7 @@ int __cdecl main(int argc, char **argv) {
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System::Init(emu_window);
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std::string boot_filename = "homebrew.elf";
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std::string boot_filename = "/Users/gandrade-air/Downloads/homebrew/yeti3DS-master.elf";
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std::string error_str;
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bool res = Loader::LoadFile(boot_filename, &error_str);
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@ -6,6 +6,7 @@
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#include "video_core/video_core.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/utils.h"
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#include "core/mem_map.h"
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@ -49,6 +50,7 @@ void RendererOpenGL::SwapBuffers() {
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// Switch back to EFB and clear
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo[kFramebuffer_EFB]);
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VideoCore::DumpTGA("dump.tga", 400, 240, m_xfb_top_flipped);
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}
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/**
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@ -9,7 +9,7 @@
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namespace VideoCore {
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/**
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/**
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* Dumps a texture to TGA
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* @param filename String filename to dump texture to
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* @param width Width of texture in pixels
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@ -17,7 +17,7 @@ namespace VideoCore {
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* @param raw_data Raw RGBA8 texture data to dump
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* @todo This should be moved to some general purpose/common code
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*/
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void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
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void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
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TGAHeader hdr;
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FILE* fout;
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u8 r, g, b;
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@ -32,15 +32,15 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
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fwrite(&hdr, sizeof(TGAHeader), 1, fout);
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for (int i = 0; i < height; i++) {
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for (int j = 0; j < width; j++) {
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r = raw_data[(4 * (i * width)) + (4 * j) + 0];
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g = raw_data[(4 * (i * width)) + (4 * j) + 1];
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b = raw_data[(4 * (i * width)) + (4 * j) + 2];
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b = raw_data[(3 * (i * width)) + (3 * j) + 0];
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g = raw_data[(3 * (i * width)) + (3 * j) + 1];
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r = raw_data[(3 * (i * width)) + (3 * j) + 2];
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putc(b, fout);
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putc(g, fout);
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putc(r, fout);
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}
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}
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fclose(fout);
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}
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}
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} // namespace
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