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9842 Commits

Author SHA1 Message Date
Steveice10 e043caac27
hle: Eliminate need to specify command headers for IPC. (#6678) 2023-07-14 17:32:59 -07:00
Steveice10 0bedb28bdc
rpc: Fix class hierarchy. (#6694) 2023-07-13 16:29:54 -07:00
Charles Lombardo c10ffda91f
android: Restore notification permission request (#6693)
When we targeted API <32, the notification permission would automatically be requested on startup. This restores that behavior temporarily while we work on new UX.
2023-07-12 18:54:21 -07:00
Steveice10 5e8ae4fa8a
qt: Fix per-game config loading for 3DSX/ELF. (#6691)
Co-authored-by: Michael Theall <pigman46@gmail.com>
2023-07-12 18:54:11 -07:00
GPUCode 7a7f485640
core: Cleanup RPC (#6674) 2023-07-12 18:54:02 -07:00
Tobias bbf833bceb
citra_qt\game_list: Make columns hideable (#6467) 2023-07-12 23:17:16 +02:00
Narr the Reg 8eebb83c2c
service: nfc: Keep tag alive while it's being used (#6687) 2023-07-12 14:01:08 -07:00
Narr the Reg d702915624
Remove some global usages of system (#6688) 2023-07-11 21:43:28 -07:00
GPUCode 943d5eeddf
citra_qt: Remove image allocation limit (#6682) 2023-07-11 21:43:19 -07:00
Steveice10 f3ac6f054f
audio_core: Clean up cubeb backend. (#6677) 2023-07-11 21:43:07 -07:00
Wunk a94af8ea62
shader_jit: Add optimizations up to `x86-64-v4` (#6668) 2023-07-11 09:21:37 -07:00
Ikko Eltociear Ashimine 6da4853360
kernel: fix typo in recorder.cpp (#6686) 2023-07-11 02:56:36 +02:00
GPUCode b738584832
android: Update layout indexes (#6673) 2023-07-10 03:05:18 +03:00
SachinVin 1cb34ea0d3 core/memory.*:constify `GetPhysicalPointer`;
audio_core\hle\source.h: constify `memory_system`
2023-07-09 16:37:28 +05:30
Steveice10 662bb9ba77
hle: Stub some service calls used by the home menu. (#6675) 2023-07-07 22:05:38 -07:00
Narr the Reg 26e3f96983
service: nfc: Start adapter communication on scan (#6671) 2023-07-07 19:02:39 -07:00
Steveice10 cd3244f139
mic_u: Fix up logic for populating shared memory sample buffer. (#6669) 2023-07-07 19:02:31 -07:00
Vitor K e5310b25d4
ci-merge: remove use of deprecated pushedDate (#6676) 2023-07-07 22:30:15 +02:00
GPUCode 80033b84cb
renderer_software: Fix screen rendering (#6664) 2023-07-06 17:15:59 -07:00
GPUCode cf9bb90ae3
code: Use std::span where appropriate (#6658)
* code: Use std::span when possible

* code: Prefix memcpy and memcmp with std::
2023-07-07 01:52:40 +03:00
GPUCode 4ccd9f24fb
Merge pull request #6638 from GPUCode/new-log
common: Backport yuzu log improvements
2023-07-06 23:44:54 +03:00
Steveice10 753b36c6ef
act: Use correct service session limit. (#6670) 2023-07-06 13:16:46 -07:00
Steveice10 c00768d6d0
nfc: Use existing secrets infrastructure for amiibo encryption. (#6652) 2023-07-06 11:45:46 -07:00
Tobias 4383f6d80a
Port yuzu-emu/yuzu#5229: "yuzu/main: Add basic command line arguments" (#5696)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-06 20:44:35 +02:00
Narr the Reg dc5ca96c0f
service: nfc: Use official names (#6672) 2023-07-06 20:25:05 +02:00
Steveice10 9d4609e29a
build: Bundle libraries in-place as well on MSVC. (#6665) 2023-07-06 02:37:06 +02:00
Steveice10 df9cc1b84c
ci: Fix CI builds being marked as dirty. (#6656) 2023-07-04 21:02:33 -07:00
Steveice10 13a8969824
build: Clear out remaining compile warnings. (#6662) 2023-07-04 21:00:24 -07:00
GPUCode d7b4260389 common: Address feedback 2023-07-03 17:13:00 +03:00
GPUCode 2126c240cd
core: backport some ResultCode updates (#6645)
Co-authored-by: Lioncash <mathew1800@gmail.com>
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-03 02:23:53 +02:00
Wunk 0b37c1da57
shader_jit/tests: Add additional shader-jit tests (#6648)
* shader_jit/tests: Add support for multiple inputs

Allows for multiple `Vec4f` inputs for each run

* shader_jit/tests: Add additional shader-jit tests

Add some more expansive tests for each of the shader-instructions for
regression-testing.  `MAD`/`MADI` is not added due to an upstream bug in
nihstro:

https://github.com/neobrain/nihstro/issues/68
2023-07-03 02:44:56 +03:00
GPUCode 9527bfffed common: Remove dependency from core 2023-07-03 02:18:37 +03:00
GPUCode ba98bf058a logging: Address some issues 2023-07-03 02:18:35 +03:00
Charles Lombardo c88acf7405
Android: Gradle updates (#6653)
* android: Migrate to Kotlin DSL

Includes updates to all android dependencies/ndk (minus billing) and adds support for Kotlin, Android 13, and view binding.

* android: Remove unused tests

* android: Remove unused dependencies
2023-07-02 01:08:27 -07:00
Wunk 71aea7e571
shader/jit: Use `xbyak::util::Cpu` for Host capabilities (#6643)
Xbyak has a complete utility-class for determining the host-processor's
ISA-features such as SSE4.1, AVX, AVX2, AVX512{F,VL,DQ,VBMI,etc}, and so
on for further potential optimizations.
2023-07-02 08:05:07 +05:30
Narr the Reg 3d0a3c2c45
service: nfc: Implement amiibo encryption and appdata (#6340) 2023-06-30 22:15:58 +02:00
GPUCode 9c3e2d0f50 externals: Update boost
* To include stack traces
2023-06-30 12:15:52 +03:00
Morph 0ddb095273 logging: Make use of bounded queue 2023-06-30 12:15:52 +03:00
ameerj 52b9007fcf common: Reduce unused includes 2023-06-30 12:15:52 +03:00
Merry e112421db8 backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2023-06-30 12:15:52 +03:00
Wunkolo ae6fda8638 logging: Convert backend_thread into an std::jthread
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
2023-06-30 12:15:52 +03:00
Levi Behunin 197c1adcba Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2023-06-30 12:15:52 +03:00
Merry fe027a96fb common: Replace lock_guard with scoped_lock 2023-06-30 12:15:52 +03:00
yzct12345 637ade3b25 threadsafe_queue: Fix deadlock
This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.

This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2023-06-30 12:15:52 +03:00
ameerj a1443356f1 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2023-06-30 12:15:52 +03:00
ameerj aa39430e2c common/logging: Reduce scope of fmt include 2023-06-30 12:15:52 +03:00
ameerj 8f51dd9513 common/logging: Move Log::Entry declaration to a separate header
This reduces the load of requiring to include std::chrono in all files which include log.h
2023-06-30 12:15:52 +03:00
ameerj 98e9f4c32e logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2023-06-30 12:15:51 +03:00
yzct12345 a8340395a3 logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2023-06-30 12:15:51 +03:00
yzct12345 3641b9891d logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2023-06-30 12:15:51 +03:00