Valentin Vanelslande
e420fb666f
another fix
2018-12-28 21:15:18 -05:00
Valentin Vanelslande
6d0c50dfec
more fixes
2018-12-28 21:14:44 -05:00
Valentin Vanelslande
bf93b94658
fixes
2018-12-28 21:13:57 -05:00
Mat M
90965525ac
Apply suggestions from code review
...
Co-Authored-By: valentinvanelslande <valentinvanelslandeacnl@gmail.com>
2018-12-28 21:00:09 -05:00
Valentin Vanelslande
7c95032e3a
Add multiple input profile support
...
Only supported in the Qt frontend.
2018-12-28 20:28:45 -05:00
RicBent
6ad609a539
Added GPIO14 button and UI config buttons
2018-12-28 17:13:37 -06:00
RicBent
7c007eac24
Fixed coding style
2018-12-28 15:13:16 -06:00
RicBent
446b614409
Removed unnecessary debug key abbreviations
2018-12-28 13:33:54 -06:00
RicBent
403d2f0058
Added Debug Button
2018-12-28 12:47:50 -06:00
MerryMage
22e4a2b901
travis/macos/upload: Manually invoke install_name_tool for a few stragglers
2018-12-28 10:43:54 +00:00
Pengfei Zhu
3989c17cb0
Merge pull request #4531 from lioncash/mem
...
core/memory: Remove unnecessary memory zeroing in MemorySystem::Impl
2018-12-27 22:29:20 +08:00
Pengfei Zhu
3bbd7fd39c
Merge pull request #4530 from FearlessTobi/port-1946
...
Port yuzu-emu/yuzu#1946 : "renderer_opengl: Correct forward declaration of FramebufferLayout"
2018-12-27 22:25:56 +08:00
Lioncash
432e847c24
core/memory: Remove unnecessary memory zeroing in MemorySystem::Impl
...
std::make_unique for arrays is equivalent to doing:
std::unique_ptr<T>(new typename std::remove_extent<T>::type[size]())
(note the ending () after the array size specifier). This means that the
default value within memory for the constructed types will be whatever
the default constructor for that type does. Given the built-in
type for std::uint8_t doesn't have a constructor, this is equivalent to
forcing zero-initialization, so the memory will already be zeroed out on
construction. Because of that, there's no need to zero it out again.
2018-12-27 00:35:53 -05:00
Lioncash
d2aac218a6
renderer_opengl: Correct forward declaration of FramebufferLayout
...
This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-27 02:48:05 +01:00
Tobias
096e2a7ceb
Merge pull request #4528 from Patricol/master
...
update CONTRIBUTING link
2018-12-25 01:48:46 +01:00
Patrick Collins
e2935fe804
update CONTRIBUTING link
...
reflect migration to wiki
2018-12-24 19:43:35 -05:00
Weiyi Wang
a7a24367d4
update teakra
2018-12-21 21:34:36 -05:00
Weiyi Wang
3ede436053
Merge pull request #4489 from FearlessTobi/port-ui-stuff
...
Port QT interface changes from yuzu.
2018-12-21 20:52:14 -05:00
Weiyi Wang
443f4b964d
DSP/LLE: add multithread mode
2018-12-21 20:49:24 -05:00
Weiyi Wang
fbad420240
Common/Barrier: add method to get current generation
2018-12-21 20:49:24 -05:00
Weiyi Wang
969dc3b46f
Update teakra and address more comments
2018-12-21 20:49:23 -05:00
Weiyi Wang
05c372bf6c
Update teakra to fix macos issue; address comment feedbacks
2018-12-21 20:49:23 -05:00
Weiyi Wang
e3ac248487
update teakra: implement idle skipping
2018-12-21 20:49:23 -05:00
Weiyi Wang
67213ca855
audio_core/lle: link ahbm and audio callback
2018-12-21 20:49:22 -05:00
Weiyi Wang
21da135cc6
Configuration: add option to use DSP LLE
2018-12-21 20:49:22 -05:00
Weiyi Wang
483680a124
audio_core/lle: only process pipe signal after loading
2018-12-21 20:49:22 -05:00
Weiyi Wang
92e5c51adb
Service/DSP: implement semaphore event
2018-12-21 20:49:22 -05:00
Weiyi Wang
6f6ffceec4
audio_core/hle,lle: implement UnloadComponent
2018-12-21 20:49:21 -05:00
Weiyi Wang
9b41e6f85f
audio_core/lle: implement LoadComponent
2018-12-21 20:49:21 -05:00
Weiyi Wang
4add509b20
audio_core/hle: move implementation of LoadComponent
2018-12-21 20:49:21 -05:00
Weiyi Wang
9ab4e3c686
audio_core/lle: implement GetDspMemory and SetServiceToInterrupt
2018-12-21 20:49:21 -05:00
Weiyi Wang
df8aaee965
DSP_DSP: avoid global in ReadPipe
2018-12-21 20:49:20 -05:00
Weiyi Wang
5c13eca700
audio_core/lle: implement PipeRead/GetPipeReadableSize
2018-12-21 20:49:20 -05:00
Weiyi Wang
daf23eca2e
DSP_DSP: avoid global in WriteProcessPipe
2018-12-21 20:49:20 -05:00
Weiyi Wang
e40efbf37b
audio_core/lle: implement PipeWrite
2018-12-21 20:49:20 -05:00
Weiyi Wang
c9736b3300
audio_core/hle,lle: implement SetSemaphore
2018-12-21 20:49:20 -05:00
Weiyi Wang
4671ccf416
audio_core/lle: implement RecvDataIsReady
2018-12-21 20:49:19 -05:00
Weiyi Wang
14eb3561de
audio_core/hle: move implementation of RecvDataIsReady
2018-12-21 20:49:19 -05:00
Weiyi Wang
b609753fb6
audio_core/lle: implement RecvData
2018-12-21 20:49:19 -05:00
Weiyi Wang
7f568a3c19
DSP/HLE: move implementation of RecvData to audio_core, behind common interface
2018-12-21 20:49:19 -05:00
Weiyi Wang
6d51d95d44
audio_core: add teakra and lle interface
2018-12-21 20:49:18 -05:00
Pengfei Zhu
eabc9727d8
Merge pull request #4468 from citra-emu/multiplayer-v4/main
...
Multiplayer version 4
2018-12-22 09:45:28 +08:00
Weiyi Wang
83e3e30d0e
Merge pull request #4496 from wwylele/smd-fix
...
gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address
2018-12-19 19:46:10 -05:00
Weiyi Wang
5c75974909
Merge pull request #4500 from wwylele/sync-cache
...
Memory: sync rasterizer cache mark to fix LLE applet crash
2018-12-19 19:45:48 -05:00
Pengfei Zhu
68a223b6e1
Merge pull request #4516 from zhaowenlan1779/multiplayer-v4/patch-1
...
multiplayer: minor UI fixes
2018-12-18 22:22:49 +08:00
zhupengfei
7a379ee03a
citra_qt/multiplayer: Add `View Profile` option
...
Adds an UI action to navigate to the user's profile located in Citra Community.
2018-12-18 22:07:42 +08:00
MerryMage
e949314e65
travis: Simplify macos/upload.sh
2018-12-17 15:53:15 +00:00
Weiyi Wang
29548bbe86
Merge pull request #4511 from FearlessTobi/port-1871
...
Port yuzu-emu/yuzu#1871 : "yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText"
2018-12-17 00:02:42 -05:00
Weiyi Wang
37781b85e2
Merge pull request #4514 from Danman3412/(QLabel)_is_already_in_use-Correct_Auto_Default
...
Fix Default Label is already in use
2018-12-16 11:26:16 -05:00
zhupengfei
4df4b90795
citra_qt/multiplayer: Change style for pinged messages a bit
...
To allow it to be seen more clearly in dark themes
2018-12-16 23:08:47 +08:00