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citra-nightly/src/input_common/gcadapter/gc_poller.h
ameerj a80e566464 gcadapter: Implement auto map feature
Implements the auto map functionality for the GC adapter.
The controls map nicely to the original 3ds controls, with the select button being mapped to the Z button on GC.
The ZL/ZR buttons are not mapped by this feature.
2021-04-24 02:03:40 -04:00

71 lines
2.0 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/frontend/input.h"
#include "core/settings.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/main.h"
namespace InputCommon {
/**
* A button device factory representing a gcpad. It receives gcpad events and forward them
* to all button devices it created.
*/
class GCButtonFactory final : public Input::Factory<Input::ButtonDevice>,
public Polling::DevicePoller {
public:
public:
explicit GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput() override;
Common::ParamPackage GetGcTo3DSMappedButton(int port, Settings::NativeButton::Values button);
/// For device input configuration/polling
void Start() override;
void Stop() override;
bool IsPolling() const {
return polling;
}
private:
std::shared_ptr<GCAdapter::Adapter> adapter;
bool polling{false};
};
/// An analog device factory that creates analog devices from GC Adapter
class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice>,
public Polling::DevicePoller {
public:
explicit GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput() override;
Common::ParamPackage GetGcTo3DSMappedAnalog(int port, Settings::NativeAnalog::Values analog);
/// For device input configuration/polling
void Start() override;
void Stop() override;
bool IsPolling() const {
return polling;
}
private:
std::shared_ptr<GCAdapter::Adapter> adapter;
int analog_x_axis{-1};
int analog_y_axis{-1};
int controller_number{-1};
bool polling{false};
};
} // namespace InputCommon