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Backend now stores savefiles in ZIP format. We want to change this to csav when it's pushed to the website.

This commit is contained in:
chris062689 2017-06-04 17:11:41 -04:00
parent 53e317ea3e
commit 4dc74bb27d
1 changed files with 1 additions and 1 deletions

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@ -106,7 +106,7 @@ try {
// Copy all savefiles into the output folder and store their contents. // Copy all savefiles into the output folder and store their contents.
fs.readdirSync(inputDirectorySavefilesGame).forEach(file => { fs.readdirSync(inputDirectorySavefilesGame).forEach(file => {
if (file.slice(-5) == '.csav') { if (file.slice(-5) == '.csav') {
fsextra.copySync(`${inputDirectorySavefilesGame}/${file}`, `${outputDirectorySavefilesGame}/${file}`); fsextra.copySync(`${inputDirectorySavefilesGame}/${file}`, `${outputDirectorySavefilesGame}/${file.replace('.zip', '.csav')}`);
} else if (file.slice(-4) == '.dat') { } else if (file.slice(-4) == '.dat') {
// Store the contents of the file in memory for adding it into the markdown later. // Store the contents of the file in memory for adding it into the markdown later.
savefileMetadataContents.push({ filename: file.replace('.dat', '.csav'), contents: fs.readFileSync(`${inputDirectorySavefilesGame}/${file}`, 'utf8') }); savefileMetadataContents.push({ filename: file.replace('.dat', '.csav'), contents: fs.readFileSync(`${inputDirectorySavefilesGame}/${file}`, 'utf8') });